Player Matchup

Cthulhu
Cthulhu
Ageszn
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
EastJailor26
Mulan
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,317 Elo+
Party 2
Danzaburou
Danzaburou
Zechers
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 41
1,500 SR
1,439 Elo+

VS

Team Averages
Level 88
1,576 SR
1,567 Elo+
Anhur
Anhur
ShadigShadag
Anhur
Level 139
God Stats
6W - 5L
1,773 SR
Queue Stats
219W - 170L
1,635 Elo+
Solo
Ra
Ra
foREVera7x
Ra
Level 102
God Stats
2W - 3L
1,563 SR
Queue Stats
26W - 23L
1,507 Elo+
Party 1
Hades
Hades
rgulley
Hades
Level 22
God Stats
0W - 2L
1,391 SR
Queue Stats
5W - 4L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ageszn
Cthulhu
12
1 / 3 / 7
8,510
608
5,740
11,241
7,593
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
7 / 1 / 3
10,368
741
8,997
8,983
7,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Zechers
Danzaburou
13
3 / 2 / 8
9,886
706
9,002
8,029
2,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
9,019
644
8,629
9,599
3,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
4 / 4 / 1
8,808
629
6,784
7,991
4,263
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hades
rgulley
Hades
11
0 / 5 / 5
7,896
564
6,371
10,126
6,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
11
Kills
6
6
Deaths
11
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ageszn
Cthulhu
1
3
7
1.5
W
7
1
3
8.5
L
2
2
4
2
W
Danzaburou
Zechers
Danzaburou
3
2
8
3.5
L
4
4
1
1.13
L
Hades
rgulley
Hades
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,739
Damage
21,784
28,253
Taken
27,716
18,223
Mitigated
13,980
4,740
Healing
8,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ageszn
Cthulhu
5,740
411
196
0
11,241
7,593
0
5,637
5,604
14,637
0
W
8,997
1,857
0
1,272
8,983
7,788
0
3,417
5,566
0
25,207
L
8,629
6,597
0
2,814
9,599
3,426
0
1,591
7,738
0
37,117
W
Danzaburou
Zechers
Danzaburou
9,002
5,417
0
3,272
8,029
2,842
1,115
4,211
3,818
0
57,880
L
6,784
782
1,258
2,266
7,991
4,263
0
2,107
5,764
38,186
0
L
Hades
rgulley
Hades
6,371
659
0
2,032
10,126
6,291
0
2,062
7,938
17,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,764
Gold Earned
25,723
144
Minions Killed
138
0
Camps Cleared
0
764,103
Distance Traveled
680,196
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,510
608
15
1
0
268,596
1
W
Mulan
10,368
741
49
4
0
263,653
3
L
Anhur
9,019
644
56
4
0
219,354
2
W
Danzaburou
9,886
706
80
6
0
231,854
0
L
Ra
8,808
629
56
4
0
245,701
11
L
Hades
7,896
564
26
2
0
215,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role