Player Matchup

King Arthur
King Arthur
Meowmang
King Arthur
Level 88
God Stats
9W - 7L
1,592 SR
Queue Stats
69W - 73L
1,519 Elo+
Party 1
Chiron
Chiron
Octopictogram
Chiron
Level 69
God Stats
8W - 7L
1,907 SR
Queue Stats
39W - 55L
1,482 Elo+
Party 1
Gilgamesh
Gilgamesh
Pyjamus
Gilgamesh
Level 85
God Stats
16W - 10L
1,713 SR
Queue Stats
77W - 81L
1,539 Elo+
Party 1
Ganesha
Ganesha
Tetryon
Ganesha
Level 25
God Stats
0W - 2L
1,646 SR
Queue Stats
16W - 23L
1,584 Elo+
Party 1
Kukulkan
Kukulkan
zmang
Kukulkan
Level 70
God Stats
2W - 4L
1,620 SR
Queue Stats
62W - 63L
1,532 Elo+
Party 1
Team Averages
Level 67
1,696 SR
1,531 Elo+

VS

Team Averages
Level 51
1,676 SR
1,621 Elo+
Bacchus
Bacchus
Correctomb
Bacchus
Level 37
God Stats
48W - 48L
1,601 SR
Queue Stats
118W - 123L
1,627 Elo+
Party 2
Danzaburou
Danzaburou
Fatori
Danzaburou
Level 67
God Stats
21W - 8L
1,667 SR
Queue Stats
138W - 136L
1,615 Elo+
Party 2
Baron Samedi
Baron Samedi
Gdawg1813
Baron Samedi
Level 39
God Stats
39W - 25L
1,690 SR
Queue Stats
292W - 255L
1,656 Elo+
Solo
Apollo
Apollo
Pоutine
Apollo
Level 51
God Stats
37W - 29L
1,645 SR
Queue Stats
110W - 105L
1,621 Elo+
Party 2
Sol
Sol
Raritetka
Sol
Level 62
God Stats
31W - 14L
1,779 SR
Queue Stats
74W - 76L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Meowmang
King Arthur
10
0 / 4 / 1
5,287
529
2,888
7,864
3,433
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
2 / 4 / 1
4,627
463
5,520
5,629
1,455
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Pyjamus
Gilgamesh
9
1 / 3 / 3
5,201
520
4,025
6,328
2,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
Tetryon
Ganesha
6
0 / 2 / 3
4,488
449
1,876
6,252
2,430
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
zmang
Kukulkan
10
1 / 2 / 0
5,802
580
1,347
2,603
907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Correctomb
Bacchus
8
1 / 1 / 7
5,514
551
4,100
4,990
2,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Fatori
Danzaburou
10
4 / 2 / 2
5,946
595
5,785
7,287
2,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baron Samedi
Gdawg1813
Baron Samedi
11
3 / 1 / 3
6,479
648
3,433
4,572
2,117
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Pоutine
Apollo
10
4 / 0 / 3
6,195
620
2,065
4,579
1,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 0 / 0
6,449
645
3,974
4,724
1,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
4
Kills
15
15
Deaths
4
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Correctomb
Bacchus
1
1
7
4.5
W
Danzaburou
Fatori
Danzaburou
4
2
2
2.5
W
Baron Samedi
Gdawg1813
Baron Samedi
3
1
3
4.5
L
King Arthur
Meowmang
King Arthur
0
4
1
0.13
L
2
4
1
0.63
L
Gilgamesh
Pyjamus
Gilgamesh
1
3
3
0.83
W
Apollo
Pоutine
Apollo
4
0
3
5.5
W
3
0
0
3
L
Ganesha
Tetryon
Ganesha
0
2
3
0.75
L
Kukulkan
zmang
Kukulkan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,656
Damage
19,357
28,676
Taken
26,152
10,284
Mitigated
9,480
5,921
Healing
11,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Correctomb
Bacchus
4,100
1,008
0
2,450
4,990
2,931
0
1,030
3,924
11,151
0
W
Danzaburou
Fatori
Danzaburou
5,785
2,988
0
4,221
7,287
2,049
78
840
6,445
0
32,324
W
Baron Samedi
Gdawg1813
Baron Samedi
3,433
546
0
1,176
4,572
2,117
0
971
3,547
34,746
0
L
King Arthur
Meowmang
King Arthur
2,888
334
0
2,020
7,864
3,433
0
4,537
3,327
0
25,773
L
5,520
1,746
142
1,166
5,629
1,455
0
2,013
3,616
0
17,044
L
Gilgamesh
Pyjamus
Gilgamesh
4,025
1,009
0
1,174
6,328
2,059
0
1,024
5,304
0
29,659
W
Apollo
Pоutine
Apollo
2,065
1,222
0
721
4,579
1,298
434
290
4,289
0
29,953
W
3,974
1,563
0
2,560
4,724
1,085
1,088
0
4,724
31,428
0
L
Ganesha
Tetryon
Ganesha
1,876
448
0
1,338
6,252
2,430
0
2,384
3,868
3,925
0
L
Kukulkan
zmang
Kukulkan
1,347
193
0
81
2,603
907
0
1,549
1,054
27,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,405
Gold Earned
30,583
234
Minions Killed
299
0
Camps Cleared
0
945,918
Distance Traveled
873,079
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,514
551
23
2
0
197,544
1
W
Danzaburou
5,946
595
57
6
0
156,544
2
W
Baron Samedi
6,479
648
76
8
0
159,594
2
L
King Arthur
5,287
529
59
6
0
201,233
1
L
Chiron
4,627
463
27
3
0
184,105
1
L
Gilgamesh
5,201
520
65
7
0
203,691
2
W
Apollo
6,195
620
67
7
0
189,173
2
W
Sol
6,449
645
76
8
0
170,224
0
L
Ganesha
4,488
449
3
0
0
195,255
4
L
Kukulkan
5,802
580
80
8
0
161,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role