Player Matchup

Janus
Janus
Bugzbunnykillz
Janus
Level 24
God Stats
7W - 5L
1,617 SR
Queue Stats
183W - 134L
1,534 Elo+
Party 1
Bacchus
Bacchus
Cubanc0ffee
Bacchus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 91L
1,423 Elo+
Party 1
Ullr
Ullr
Misarious
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,476 Elo+
Party 1
Gilgamesh
Gilgamesh
Swadlee3
Gilgamesh
Level 27
God Stats
5W - 5L
1,696 SR
Queue Stats
165W - 155L
1,499 Elo+
Party 1
Thanatos
Thanatos
xSFxRobinHood
Thanatos
Level 28
God Stats
16W - 15L
1,666 SR
Queue Stats
149W - 153L
1,481 Elo+
Party 1
Team Averages
Level 22
1,596 SR
1,483 Elo+

VS

Team Averages
Level 16
1,693 SR
1,597 Elo+
Chernobog
Chernobog
FecesDevourer
Chernobog
Level 17
God Stats
4W - 0L
1,876 SR
Queue Stats
31W - 21L
1,482 Elo+
Party 2
Odin
Odin
K-oalaz-
Odin
Level 9
God Stats
3W - 2L
1,677 SR
Queue Stats
23W - 19L
1,610 Elo+
Solo
Chang'e
Chang'e
Zealous19
Chang'e
Level 20
God Stats
3W - 0L
1,500 SR
Queue Stats
184W - 132L
1,722 Elo+
Party 2
Sylvanus
Sylvanus
newplayername6
Sylvanus
Level 6
God Stats
14W - 10L
1,703 SR
Queue Stats
19W - 13L
1,615 Elo+
Solo
Thanatos
Thanatos
xXplmoknXx
Thanatos
Level 27
God Stats
50W - 34L
1,711 SR
Queue Stats
258W - 235L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 10 / 6
8,563
476
8,091
16,280
5,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Cubanc0ffee
Bacchus
11
1 / 7 / 7
7,623
424
5,995
10,448
10,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
13
6 / 10 / 5
8,909
495
10,291
14,537
3,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Swadlee3
Gilgamesh
13
5 / 6 / 5
9,124
507
9,809
17,618
9,103
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
xSFxRobinHood
Thanatos
13
4 / 8 / 8
8,460
470
8,832
15,832
5,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FecesDevourer
Chernobog
14
4 / 6 / 9
9,466
526
6,873
8,764
2,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
13
0 / 4 / 6
7,698
428
3,944
10,433
7,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Zealous19
Chang'e
18
15 / 5 / 7
11,073
615
18,716
16,094
5,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
17
10 / 0 / 16
10,777
599
13,951
13,185
9,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
xXplmoknXx
Thanatos
15
12 / 4 / 6
9,870
548
12,355
15,637
6,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
85
19
Kills
41
41
Deaths
19
31
Assists
44
Player
Kills
Deaths
Assists
KDA
L
3
10
6
0.6
L
Bacchus
Cubanc0ffee
Bacchus
1
7
7
0.64
W
Chernobog
FecesDevourer
Chernobog
4
6
9
1.42
W
Odin
0
4
6
0.75
L
Ullr
6
10
5
0.85
L
Gilgamesh
Swadlee3
Gilgamesh
5
6
5
1.25
W
Chang'e
Zealous19
Chang'e
15
5
7
3.7
W
Sylvanus
10
0
16
18
L
Thanatos
xSFxRobinHood
Thanatos
4
8
8
1
W
Thanatos
xXplmoknXx
Thanatos
12
4
6
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,018
Damage
55,839
74,715
Taken
64,113
33,921
Mitigated
32,431
18,433
Healing
31,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,091
1,294
206
2,658
16,280
5,242
144
9,827
6,453
48,218
0
L
Bacchus
Cubanc0ffee
Bacchus
5,995
949
0
860
10,448
10,259
0
4,374
6,047
12,463
0
W
Chernobog
FecesDevourer
Chernobog
6,873
5,134
0
0
8,764
2,950
1,454
1,198
7,566
0
45,226
W
Odin
3,944
721
0
830
10,433
7,288
474
1,157
9,232
0
26,381
L
Ullr
10,291
4,660
0
1,327
14,537
3,901
0
5,412
9,125
0
30,970
L
Gilgamesh
Swadlee3
Gilgamesh
9,809
3,224
0
2,484
17,618
9,103
0
6,623
10,695
0
38,814
W
Chang'e
Zealous19
Chang'e
18,716
1,237
1,515
9,097
16,094
5,978
84
5,426
10,349
73,259
0
W
Sylvanus
13,951
4,370
1,876
5,776
13,185
9,943
234
3,556
9,493
47,884
7,626
L
Thanatos
xSFxRobinHood
Thanatos
8,832
2,761
0
10,898
15,832
5,416
0
5,960
9,842
0
48,559
W
Thanatos
xXplmoknXx
Thanatos
12,355
3,230
0
12,164
15,637
6,272
0
2,182
13,387
0
57,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,679
Gold Earned
48,884
326
Minions Killed
426
0
Camps Cleared
0
1,702,869
Distance Traveled
1,630,215
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,563
476
94
5
0
327,983
0
L
Bacchus
7,623
424
22
1
0
345,543
4
W
Chernobog
9,466
526
87
5
0
323,194
0
W
Odin
7,698
428
52
3
0
250,035
0
L
Ullr
8,909
495
53
3
0
332,734
4
L
Gilgamesh
9,124
507
79
4
0
340,336
3
W
Chang'e
11,073
615
103
6
0
357,779
0
W
Sylvanus
10,777
599
100
6
0
330,077
9
L
Thanatos
8,460
470
78
4
0
356,273
6
W
Thanatos
9,870
548
84
5
0
369,130
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role