Player Matchup

Chronos
Chronos
Ljmassey
Chronos
Level 124
God Stats
2W - 1L
1,664 SR
Queue Stats
252W - 227L
1,532 Elo+
Party 1
Cerberus
Cerberus
Mattitude Mason
Cerberus
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
305W - 283L
1,476 Elo+
Party 1
Yemoja
Yemoja
aditude lloyd
Yemoja
Level 79
God Stats
2W - 2L
1,557 SR
Queue Stats
407W - 430L
1,452 Elo+
Party 1
Team Averages
Level 110
1,574 SR
1,487 Elo+

VS

Team Averages
Level 53
1,440 SR
1,364 Elo+
Cthulhu
Cthulhu
Hissshu
Cthulhu
Level 33
God Stats
5W - 8L
1,399 SR
Queue Stats
110W - 162L
1,413 Elo+
Solo
Baba Yaga
Baba Yaga
ProlapseYT
Baba Yaga
Level 48
God Stats
6W - 10L
1,464 SR
Queue Stats
130W - 227L
1,291 Elo+
Solo
Bastet
Bastet
canelero2398
Bastet
Level 79
God Stats
20W - 22L
1,458 SR
Queue Stats
74W - 116L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Ljmassey
Chronos
18
13 / 2 / 6
14,315
753
22,797
19,172
9,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
15
4 / 2 / 14
12,251
645
12,925
16,692
12,351
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 1 / 13
13,332
702
8,907
15,949
16,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hissshu
Cthulhu
14
1 / 4 / 3
10,526
554
13,698
23,471
25,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baba Yaga
ProlapseYT
Baba Yaga
14
0 / 6 / 4
10,277
541
11,186
14,321
5,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
13
4 / 11 / 0
11,433
602
12,492
18,254
6,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
21
Kills
5
5
Deaths
21
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Hissshu
Cthulhu
1
4
3
0.63
W
Chronos
Ljmassey
Chronos
13
2
6
8
W
Cerberus
4
2
14
5.5
L
Baba Yaga
ProlapseYT
Baba Yaga
0
6
4
0.33
W
4
1
13
10.5
L
Bastet
4
11
0
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,629
Damage
37,376
51,813
Taken
56,046
37,912
Mitigated
37,371
16,478
Healing
6,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Hissshu
Cthulhu
13,698
712
0
3,760
23,471
25,368
0
19,353
4,118
35,623
0
W
Chronos
Ljmassey
Chronos
22,797
8,226
0
3,512
19,172
9,109
2,713
6,667
12,088
98,730
4,081
W
Cerberus
12,925
309
0
4,247
16,692
12,351
0
9,977
6,325
37,380
0
L
Baba Yaga
ProlapseYT
Baba Yaga
11,186
557
0
1,970
14,321
5,943
0
11,340
2,981
50,423
0
W
8,907
1,994
3,392
5,327
15,949
16,452
176
7,119
8,350
28,510
0
L
Bastet
12,492
3,078
0
513
18,254
6,060
0
13,321
4,933
0
36,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,898
Gold Earned
32,236
223
Minions Killed
139
0
Camps Cleared
0
1,004,857
Distance Traveled
895,843
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,526
554
52
3
0
275,970
1
W
Chronos
14,315
753
122
6
0
346,637
1
W
Cerberus
12,251
645
70
4
0
355,290
3
L
Baba Yaga
10,277
541
47
2
0
306,899
0
W
Yemoja
13,332
702
31
2
0
302,930
0
L
Bastet
11,433
602
40
2
0
312,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role