Player Matchup

Arachne
Arachne
DeltaJango
Arachne
Level 81
God Stats
6W - 5L
1,372 SR
Queue Stats
164W - 184L
1,426 Elo+
Party 2
Terra
Terra
Hossman99
Terra
Level 85
God Stats
2W - 0L
1,731 SR
Queue Stats
77W - 79L
1,408 Elo+
Party 3
Amaterasu
Amaterasu
JesusFreak10199
Amaterasu
Level 102
God Stats
5W - 3L
1,472 SR
Queue Stats
303W - 302L
1,427 Elo+
Party 3
Anubis
Anubis
foolishdemigod9
Anubis
Level 127
God Stats
6W - 9L
1,355 SR
Queue Stats
498W - 542L
1,386 Elo+
Party 2
Artio
Artio
kbrich27
Artio
Level 121
God Stats
8W - 12L
1,523 SR
Queue Stats
2,375W - 2,392L
1,432 Elo+
Solo
Team Averages
Level 103
1,491 SR
1,416 Elo+

VS

Team Averages
Level 77
1,447 SR
1,451 Elo+
Vamana
Vamana
BigBunny3085613
Vamana
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 134L
1,452 Elo+
Party 1
Fenrir
Fenrir
Killeo99
Fenrir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Wannabe Monster
Danzaburou
Level 102
God Stats
0W - 4L
1,234 SR
Queue Stats
128W - 135L
1,448 Elo+
Party 1
Cupid
Cupid
mayuwumi
Cupid
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,398 Elo+
Solo
Baron Samedi
Baron Samedi
spartakat1337
Baron Samedi
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
193W - 170L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DeltaJango
Arachne
19
10 / 8 / 11
12,740
671
20,226
26,418
17,300
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate

Breastplate

+20
Physical Protection

Terra
Hossman99
Terra
20
6 / 2 / 28
14,238
749
19,193
33,277
41,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
JesusFreak10199
Amaterasu
20
7 / 4 / 23
14,155
745
21,577
33,697
42,567
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
12 / 7 / 18
14,845
781
39,023
32,924
23,592
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artio
kbrich27
Artio
19
2 / 6 / 18
11,713
616
10,562
37,499
51,699
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 8 / 15
12,027
633
17,998
28,996
19,123
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
Killeo99
Fenrir
20
10 / 7 / 12
14,793
779
24,894
33,398
45,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
Wannabe Monster
Danzaburou
20
5 / 7 / 9
13,094
689
28,043
18,860
7,582
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
mayuwumi
Cupid
15
1 / 11 / 13
10,561
556
10,180
25,410
8,230
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
spartakat1337
Baron Samedi
20
9 / 5 / 8
13,299
700
48,260
15,395
8,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
84
37
Kills
27
27
Deaths
38
98
Assists
57
Player
Kills
Deaths
Assists
KDA
L
2
8
15
1.19
W
Arachne
DeltaJango
Arachne
10
8
11
1.94
W
Terra
Hossman99
Terra
6
2
28
10
W
Amaterasu
JesusFreak10199
Amaterasu
7
4
23
4.63
L
Fenrir
Killeo99
Fenrir
10
7
12
2.29
L
Danzaburou
Wannabe Monster
Danzaburou
5
7
9
1.36
W
12
7
18
3
W
Artio
kbrich27
Artio
2
6
18
1.83
L
Cupid
mayuwumi
Cupid
1
11
13
0.68
L
Baron Samedi
spartakat1337
Baron Samedi
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,581
Damage
129,375
163,815
Taken
122,059
177,094
Mitigated
88,481
88,472
Healing
44,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,998
9,437
84
8,744
28,996
19,123
0
14,591
14,405
0
33,134
W
Arachne
DeltaJango
Arachne
20,226
13,541
1,270
6,489
26,418
17,300
843
7,058
19,360
0
28,211
W
Terra
Hossman99
Terra
19,193
2,588
24,509
15,422
33,277
41,936
1,240
13,738
19,539
40,312
0
W
Amaterasu
JesusFreak10199
Amaterasu
21,577
11,500
2,235
8,667
33,697
42,567
2,275
10,391
23,306
0
44,331
L
Fenrir
Killeo99
Fenrir
24,894
4,378
1,831
10,738
33,398
45,493
143
14,739
18,659
1,629
36,481
L
Danzaburou
Wannabe Monster
Danzaburou
28,043
15,252
255
3,807
18,860
7,582
806
13,970
4,890
0
61,614
W
39,023
1,442
3,120
13,728
32,924
23,592
947
8,749
24,175
69,508
0
W
Artio
kbrich27
Artio
10,562
2,166
4,881
8,151
37,499
51,699
34
9,533
27,966
21,039
0
L
Cupid
mayuwumi
Cupid
10,180
6,156
1,701
5,106
25,410
8,230
0
17,228
8,182
0
16,688
L
Baron Samedi
spartakat1337
Baron Samedi
48,260
3,823
6,576
5,246
15,395
8,053
513
8,250
7,145
73,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,691
Gold Earned
63,774
179
Minions Killed
208
0
Camps Cleared
0
1,603,387
Distance Traveled
1,292,830
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
12,027
633
37
2
0
257,923
0
W
Arachne
12,740
671
23
1
0
299,095
1
W
Terra
14,238
749
40
2
0
382,465
0
W
Amaterasu
14,155
745
40
2
0
315,649
0
L
Fenrir
14,793
779
25
1
0
352,674
2
L
Danzaburou
13,094
689
79
4
0
186,082
0
W
Anubis
14,845
781
65
3
0
271,240
5
W
Artio
11,713
616
11
1
0
334,938
0
L
Cupid
10,561
556
13
1
0
205,416
1
L
Baron Samedi
13,299
700
54
3
0
290,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role