Player Matchup

Mercury
Mercury
C4ptainCharisma
Mercury
Level 151
God Stats
24W - 7L
1,748 SR
Queue Stats
316W - 284L
1,524 Elo+
Solo
Mulan
Mulan
CosmoKramer0123
Mulan
Level 68
God Stats
37W - 34L
1,569 SR
Queue Stats
132W - 135L
1,512 Elo+
Party 3
Scylla
Scylla
FestiveGhost11
Scylla
Level 107
God Stats
3W - 0L
1,886 SR
Queue Stats
126W - 110L
1,582 Elo+
Party 3
Jing Wei
Jing Wei
bellajoyce_
Jing Wei
Level 42
God Stats
7W - 10L
1,559 SR
Queue Stats
117W - 111L
1,544 Elo+
Party 3
Geb
Geb
xaneth55
Geb
Level 66
God Stats
4W - 3L
1,497 SR
Queue Stats
156W - 152L
1,519 Elo+
Party 3
Team Averages
Level 87
1,652 SR
1,536 Elo+

VS

Team Averages
Level 99
1,557 SR
1,554 Elo+
Chaac
Chaac
Beleruk
Chaac
Level 86
God Stats
2W - 2L
1,785 SR
Queue Stats
126W - 117L
1,566 Elo+
Party 1
Cernunnos
Cernunnos
Maxpockett
Cernunnos
Level 100
God Stats
3W - 3L
1,497 SR
Queue Stats
116W - 116L
1,585 Elo+
Party 2
Kukulkan
Kukulkan
Pachooca
Kukulkan
Level 81
God Stats
13W - 16L
1,446 SR
Queue Stats
85W - 79L
1,565 Elo+
Party 2
Yemoja
Yemoja
Regulaz
Yemoja
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
XxBroV20xX
Arachne
Level 142
God Stats
12W - 5L
1,559 SR
Queue Stats
384W - 382L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 6
10,949
547
7,747
9,884
4,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
8 / 3 / 2
10,933
547
14,267
17,059
11,692
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
9 / 1 / 9
11,958
598
23,946
7,703
3,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
bellajoyce_
Jing Wei
14
0 / 3 / 8
8,705
435
3,692
11,248
3,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 8
9,925
496
4,982
15,594
13,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Beleruk
Chaac
17
0 / 4 / 4
10,338
517
11,953
24,556
25,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Maxpockett
Cernunnos
14
2 / 7 / 4
8,975
449
8,997
16,204
6,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Pachooca
Kukulkan
15
4 / 5 / 1
9,812
491
8,306
10,115
4,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Regulaz
Yemoja
13
0 / 4 / 6
8,511
426
4,038
11,413
8,300
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
XxBroV20xX
Arachne
15
4 / 4 / 3
10,171
509
5,843
15,108
6,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
28
24
Kills
10
11
Deaths
24
33
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chaac
Beleruk
Chaac
0
4
4
0.5
W
6
1
6
9
W
8
3
2
3
W
9
1
9
13.5
L
Cernunnos
Maxpockett
Cernunnos
2
7
4
0.57
L
Kukulkan
Pachooca
Kukulkan
4
5
1
0.9
L
Yemoja
Regulaz
Yemoja
0
4
6
0.75
L
Arachne
XxBroV20xX
Arachne
4
4
3
1.38
W
Jing Wei
bellajoyce_
Jing Wei
0
3
8
1.33
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,634
Damage
39,137
61,488
Taken
77,396
36,089
Mitigated
51,521
16,210
Healing
25,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Beleruk
Chaac
11,953
1,112
0
11,274
24,556
25,184
167
3,239
21,271
572
71,750
W
7,747
4,036
0
1,435
9,884
4,528
996
1,155
8,729
0
76,563
W
14,267
1,971
237
7,741
17,059
11,692
1,092
2,157
14,902
0
65,611
W
23,946
2,148
0
449
7,703
3,094
0
2,338
5,365
92,599
0
L
Cernunnos
Maxpockett
Cernunnos
8,997
4,538
0
3,429
16,204
6,222
996
8,743
7,238
0
57,540
L
Kukulkan
Pachooca
Kukulkan
8,306
798
0
671
10,115
4,816
0
5,168
4,769
68,604
0
L
Yemoja
Regulaz
Yemoja
4,038
1,064
2,176
3,183
11,413
8,300
324
6,009
5,186
18,692
0
L
Arachne
XxBroV20xX
Arachne
5,843
3,346
0
4,529
15,108
6,999
291
4,934
10,004
0
68,974
W
Jing Wei
bellajoyce_
Jing Wei
3,692
2,510
0
4,689
11,248
3,387
1,305
2,532
8,716
0
42,800
W
4,982
453
0
1,659
15,594
13,388
272
4,734
10,860
31,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,470
Gold Earned
47,807
533
Minions Killed
499
0
Camps Cleared
0
1,951,093
Distance Traveled
1,825,565
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,338
517
136
7
0
362,054
1
W
Mercury
10,949
547
130
7
0
453,731
8
W
Mulan
10,933
547
132
7
0
360,383
2
W
Scylla
11,958
598
151
8
0
420,466
4
L
Cernunnos
8,975
449
101
5
0
320,688
3
L
Kukulkan
9,812
491
127
6
0
359,989
4
L
Yemoja
8,511
426
23
1
0
371,449
8
L
Arachne
10,171
509
112
6
0
411,385
1
W
Jing Wei
8,705
435
82
4
0
363,020
7
W
Geb
9,925
496
38
2
0
353,493
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role