Player Matchup

Bellona
Bellona
BaleineJaune
Bellona
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
PiedDansGorge
Cthulhu
Level 1
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
chandler123456
Anubis
Level 14
God Stats
9W - 11L
1,368 SR
Queue Stats
30W - 30L
1,344 Elo+
Solo
Danzaburou
Danzaburou
monsterjackjack
Danzaburou
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Loki
Loki
sparkzy6300
Loki
Level 7
God Stats
3W - 1L
1,245 SR
Queue Stats
35W - 30L
1,105 Elo+
Solo
Team Averages
Level 24
1,423 SR
1,390 Elo+

VS

Team Averages
Level 20
1,548 SR
1,359 Elo+
Gilgamesh
Gilgamesh
Manthefence316
Gilgamesh
Level 24
God Stats
17W - 22L
1,382 SR
Queue Stats
54W - 68L
1,306 Elo+
Solo
Pele
Pele
MercifulYeti480
Pele
Level 25
God Stats
34W - 29L
1,470 SR
Queue Stats
181W - 193L
1,337 Elo+
Party 2
Mercury
Mercury
Metal313
Mercury
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Athena
Athena
SmokingTr3e
Athena
Level 22
God Stats
0W - 1L
1,653 SR
Queue Stats
3W - 9L
1,272 Elo+
Solo
Arachne
Arachne
akaAlexr
Arachne
Level 29
God Stats
18W - 7L
1,737 SR
Queue Stats
86W - 96L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BaleineJaune
Bellona
14
2 / 2 / 5
8,829
465
4,956
8,782
7,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
14
2 / 2 / 7
9,146
481
7,555
7,593
8,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
18 / 5 / 3
12,882
678
21,185
15,840
8,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
monsterjackjack
Danzaburou
15
3 / 3 / 4
10,088
531
4,993
8,619
3,221
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 3 / 3
9,002
474
1,964
12,444
3,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Manthefence316
Gilgamesh
13
3 / 11 / 2
9,192
484
7,459
16,373
7,122
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
4 / 2 / 0
8,940
471
7,379
9,993
3,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Metal313
Mercury
6
0 / 5 / 2
6,112
322
288
6,649
1,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
10
1 / 8 / 2
7,184
378
4,166
15,195
8,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
akaAlexr
Arachne
16
6 / 2 / 1
9,753
513
11,272
15,367
5,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
26
Kills
14
15
Deaths
28
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
BaleineJaune
Bellona
2
2
5
2.25
L
Gilgamesh
Manthefence316
Gilgamesh
3
11
2
0.36
L
4
2
0
2
L
Mercury
Metal313
Mercury
0
5
2
0.2
W
Cthulhu
2
2
7
2.75
L
Athena
1
8
2
0.25
L
Arachne
akaAlexr
Arachne
6
2
1
3.25
W
18
5
3
3.9
W
Danzaburou
monsterjackjack
Danzaburou
3
3
4
1.67
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,653
Damage
30,564
53,278
Taken
63,577
30,228
Mitigated
25,212
14,803
Healing
6,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BaleineJaune
Bellona
4,956
1,012
0
262
8,782
7,248
1,442
1,247
7,535
0
29,071
L
Gilgamesh
Manthefence316
Gilgamesh
7,459
1,905
0
113
16,373
7,122
1,182
10,472
5,841
0
28,072
L
7,379
930
0
1,536
9,993
3,038
140
3,040
6,833
0
56,929
L
Mercury
Metal313
Mercury
288
94
0
724
6,649
1,423
0
2,648
3,911
0
9,667
W
Cthulhu
7,555
356
511
1,064
7,593
8,029
889
550
7,043
34,636
0
L
Athena
4,166
1,634
0
192
15,195
8,055
213
6,588
8,425
23,834
0
L
Arachne
akaAlexr
Arachne
11,272
6,846
0
3,477
15,367
5,574
260
5,300
9,827
0
63,068
W
21,185
1,647
0
7,989
15,840
8,027
1,540
1,929
13,911
83,063
0
W
Danzaburou
monsterjackjack
Danzaburou
4,993
2,061
0
1,081
8,619
3,221
5,512
138
8,481
0
45,187
W
1,964
306
378
3,518
12,444
3,703
1,234
302
12,142
0
48,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,947
Gold Earned
41,181
466
Minions Killed
315
0
Camps Cleared
0
1,620,955
Distance Traveled
1,492,681
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,829
465
67
4
0
346,645
0
L
Gilgamesh
9,192
484
38
2
0
265,876
0
L
Pele
8,940
471
101
5
0
359,111
2
L
Mercury
6,112
322
24
1
0
224,465
0
W
Cthulhu
9,146
481
77
4
0
347,966
1
L
Athena
7,184
378
39
2
0
271,105
0
L
Arachne
9,753
513
113
6
0
372,124
4
W
Anubis
12,882
678
142
7
0
252,938
0
W
Danzaburou
10,088
531
85
4
0
310,750
3
W
Loki
9,002
474
95
5
0
362,656
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role