Player Matchup

Sun Wukong
Sun Wukong
DrDmoneyZ
Sun Wukong
Level 27
God Stats
49W - 39L
1,520 SR
Queue Stats
115W - 98L
1,457 Elo+
Party 1
Discordia
Discordia
GraceCarries
Discordia
Level 21
God Stats
6W - 8L
1,604 SR
Queue Stats
261W - 227L
1,498 Elo+
Party 1
Bakasura
Bakasura
LFSomeHead
Bakasura
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 4L
1,614 Elo+
Party 1
Artemis
Artemis
ThommiiChan
Artemis
Level 13
God Stats
13W - 13L
1,632 SR
Queue Stats
55W - 66L
1,492 Elo+
Party 1
Ganesha
Ganesha
firebomb57
Ganesha
Level 25
God Stats
25W - 13L
1,653 SR
Queue Stats
196W - 181L
1,531 Elo+
Party 1
Team Averages
Level 18
1,582 SR
1,518 Elo+

VS

Team Averages
Level 13
1,506 SR
1,562 Elo+
Amaterasu
Amaterasu
FlacoLoCo
Amaterasu
Level 6
God Stats
2W - 1L
1,806 SR
Queue Stats
3W - 4L
1,894 Elo+
Party 2
Pele
Pele
Mkatharsis
Pele
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Ra
Ra
TheLoKo-G5
Ra
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
13W - 22L
1,682 Elo+
Solo
Susano
Susano
imelsuciodan
Susano
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,347 Elo+
Solo
Cernunnos
Cernunnos
xxxronaldoxxx53
Cernunnos
Level 18
God Stats
4W - 4L
1,223 SR
Queue Stats
6W - 10L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DrDmoneyZ
Sun Wukong
11
3 / 4 / 2
6,872
573
4,046
9,150
5,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
GraceCarries
Discordia
14
10 / 0 / 1
8,600
717
9,709
3,569
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
LFSomeHead
Bakasura
13
9 / 3 / 1
8,258
688
6,681
8,039
3,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
ThommiiChan
Artemis
12
2 / 2 / 2
7,227
602
4,473
6,486
2,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
firebomb57
Ganesha
10
0 / 0 / 9
6,444
537
1,854
5,438
2,290
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FlacoLoCo
Amaterasu
7
1 / 7 / 1
4,884
407
1,016
8,813
3,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 6 / 3
5,230
436
1,628
6,817
1,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 5 / 0
6,965
580
3,867
6,705
2,039
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Susano
11
6 / 3 / 1
6,947
579
6,113
7,005
2,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
xxxronaldoxxx53
Cernunnos
10
0 / 3 / 2
5,695
475
2,563
7,637
2,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
24
Kills
9
9
Deaths
24
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DrDmoneyZ
Sun Wukong
3
4
2
1
L
Amaterasu
FlacoLoCo
Amaterasu
1
7
1
0.21
W
Discordia
GraceCarries
Discordia
10
0
1
10.5
W
Bakasura
LFSomeHead
Bakasura
9
3
1
3.17
L
0
6
3
0.25
L
2
5
0
0.4
W
Artemis
ThommiiChan
Artemis
2
2
2
1.5
W
Ganesha
firebomb57
Ganesha
0
0
9
4.5
L
Susano
6
3
1
2.17
L
Cernunnos
xxxronaldoxxx53
Cernunnos
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,763
Damage
15,187
32,682
Taken
36,977
14,720
Mitigated
11,383
9,380
Healing
7,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DrDmoneyZ
Sun Wukong
4,046
430
0
3,192
9,150
5,480
936
1,589
7,561
0
30,458
L
Amaterasu
FlacoLoCo
Amaterasu
1,016
606
0
1,648
8,813
3,154
0
4,101
4,212
0
7,583
W
Discordia
GraceCarries
Discordia
9,709
1,057
0
620
3,569
1,026
0
939
2,630
60,566
0
W
Bakasura
LFSomeHead
Bakasura
6,681
5,327
0
2,427
8,039
3,697
0
941
7,098
0
39,419
L
1,628
769
0
609
6,817
1,845
0
3,549
2,943
0
13,741
L
3,867
727
0
2,034
6,705
2,039
135
1,848
4,247
37,589
0
W
Artemis
ThommiiChan
Artemis
4,473
1,605
0
2,141
6,486
2,227
862
0
6,486
0
37,114
W
Ganesha
firebomb57
Ganesha
1,854
470
0
1,000
5,438
2,290
32
398
5,040
13,800
0
L
Susano
6,113
1,707
0
1,510
7,005
2,261
0
1,013
5,734
0
27,888
L
Cernunnos
xxxronaldoxxx53
Cernunnos
2,563
518
0
1,341
7,637
2,084
0
416
7,191
0
22,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,401
Gold Earned
29,721
368
Minions Killed
212
0
Camps Cleared
0
1,204,830
Distance Traveled
1,096,121
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,872
573
69
6
0
216,550
1
L
Amaterasu
4,884
407
13
1
0
221,378
0
W
Discordia
8,600
717
127
11
0
236,545
3
W
Bakasura
8,258
688
84
7
0
275,802
0
L
Pele
5,230
436
27
2
0
221,266
0
L
Ra
6,965
580
74
6
0
194,640
2
W
Artemis
7,227
602
80
7
0
211,364
4
W
Ganesha
6,444
537
8
1
0
264,569
0
L
Susano
6,947
579
52
4
0
257,485
2
L
Cernunnos
5,695
475
46
4
0
201,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role