Player Matchup

Ymir
Ymir
Aing666
Ymir
Level 18
God Stats
1W - 1L
1,736 SR
Queue Stats
22W - 27L
1,598 Elo+
Solo
Anhur
Anhur
CheekCl4pp3r
Anhur
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
161W - 145L
1,616 Elo+
Solo
Cthulhu
Cthulhu
Connable
Cthulhu
Level 18
God Stats
0W - 3L
1,345 SR
Queue Stats
6W - 10L
1,564 Elo+
Solo
Loki
Loki
V3nomFPS
Loki
Level 16
God Stats
192W - 110L
1,471 SR
Queue Stats
304W - 233L
1,529 Elo+
Solo
Zeus
Zeus
tolexto
Zeus
Level 7
God Stats
0W - 2L
1,295 SR
Queue Stats
2W - 5L
1,465 Elo+
Solo
Team Averages
Level 13
1,469 SR
1,554 Elo+

VS

Team Averages
Level 15
1,572 SR
1,492 Elo+
Olorun
Olorun
ErotikDedee
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,185 Elo+
Solo
Hercules
Hercules
GuanNew7
Hercules
Level 25
God Stats
60W - 42L
1,617 SR
Queue Stats
101W - 71L
1,610 Elo+
Party 1
Thoth
Thoth
Loкî
Thoth
Level 16
God Stats
9W - 2L
1,825 SR
Queue Stats
69W - 40L
1,586 Elo+
Party 1
Loki
Loki
Nelans
Loki
Level 12
God Stats
1W - 1L
1,261 SR
Queue Stats
12W - 14L
1,419 Elo+
Solo
Achilles
Achilles
TastyPlastic
Achilles
Level 17
God Stats
4W - 1L
1,655 SR
Queue Stats
47W - 30L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aing666
Ymir
18
2 / 2 / 3
10,537
479
7,615
14,686
11,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 6 / 1
9,754
443
11,167
19,028
5,505
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Connable
Cthulhu
14
2 / 9 / 4
9,003
409
13,113
16,322
12,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
18
10 / 7 / 2
11,614
528
17,652
19,521
7,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
tolexto
Zeus
14
1 / 10 / 3
9,714
442
13,175
15,057
5,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
0 / 8 / 7
9,437
429
5,137
15,321
5,990
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
GuanNew7
Hercules
18
5 / 1 / 8
11,560
525
15,551
27,103
24,453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thoth
Loкî
Thoth
19
13 / 3 / 9
12,575
572
24,436
13,649
5,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Nelans
Loki
17
11 / 1 / 3
11,497
523
11,698
14,942
5,135
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
TastyPlastic
Achilles
20
5 / 4 / 6
12,139
552
9,352
14,707
14,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
67
17
Kills
34
34
Deaths
17
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ymir
Aing666
Ymir
2
2
3
1.75
L
2
6
1
0.42
L
Cthulhu
Connable
Cthulhu
2
9
4
0.44
W
Olorun
0
8
7
0.44
W
Hercules
GuanNew7
Hercules
5
1
8
9
W
Thoth
Loкî
Thoth
13
3
9
5.83
W
Loki
Nelans
Loki
11
1
3
12.5
W
Achilles
TastyPlastic
Achilles
5
4
6
2
L
Loki
10
7
2
1.57
L
Zeus
tolexto
Zeus
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,722
Damage
66,174
84,614
Taken
85,722
41,591
Mitigated
54,904
17,900
Healing
29,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Aing666
Ymir
7,615
1,440
0
4,093
14,686
11,266
74
3,921
10,350
65,357
0
L
11,167
5,664
0
7,100
19,028
5,505
0
6,302
12,696
0
62,687
L
Cthulhu
Connable
Cthulhu
13,113
828
113
1,556
16,322
12,397
0
8,674
7,594
36,359
0
W
Olorun
5,137
1,718
0
2,810
15,321
5,990
2,603
5,455
9,628
43,359
0
W
Hercules
GuanNew7
Hercules
15,551
7,158
0
12,635
27,103
24,453
790
9,964
16,421
0
76,773
W
Thoth
Loкî
Thoth
24,436
1,656
121
4,031
13,649
5,320
832
4,970
8,261
85,562
0
W
Loki
Nelans
Loki
11,698
4,018
0
4,549
14,942
5,135
0
6,679
8,046
0
61,246
W
Achilles
TastyPlastic
Achilles
9,352
2,094
0
5,107
14,707
14,006
1,768
5,118
9,463
0
81,281
L
Loki
17,652
8,020
0
3,583
19,521
7,257
0
6,369
12,975
0
84,849
L
Zeus
tolexto
Zeus
13,175
3,306
0
1,455
15,057
5,166
1,338
4,307
10,720
47,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,622
Gold Earned
57,208
506
Minions Killed
581
0
Camps Cleared
0
1,858,618
Distance Traveled
2,065,044
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,537
479
126
6
0
400,707
8
L
Anhur
9,754
443
103
5
0
330,649
4
L
Cthulhu
9,003
409
44
2
0
397,667
3
W
Olorun
9,437
429
79
4
0
360,458
1
W
Hercules
11,560
525
132
6
0
402,875
0
W
Thoth
12,575
572
111
5
0
413,413
2
W
Loki
11,497
523
95
4
0
447,049
8
W
Achilles
12,139
552
164
7
0
441,249
3
L
Loki
11,614
528
134
6
0
423,888
0
L
Zeus
9,714
442
99
5
0
305,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role