Player Matchup

Cernunnos
Cernunnos
AnObesePadawan
Cernunnos
Level 65
God Stats
1W - 2L
1,534 SR
Queue Stats
12W - 16L
1,461 Elo+
Solo
Danzaburou
Danzaburou
bestmanplaying_
Danzaburou
Level 59
God Stats
4W - 5L
1,643 SR
Queue Stats
21W - 33L
1,416 Elo+
Solo
Merlin
Merlin
findorsal
Merlin
Level 63
God Stats
4W - 3L
1,571 SR
Queue Stats
21W - 26L
1,525 Elo+
Solo
Xing Tian
Xing Tian
maxbad boy66
Xing Tian
Level 142
God Stats
3W - 7L
1,356 SR
Queue Stats
178W - 219L
1,499 Elo+
Solo
Gilgamesh
Gilgamesh
rootbeer_23
Gilgamesh
Level 88
God Stats
2W - 4L
1,425 SR
Queue Stats
32W - 40L
1,525 Elo+
Solo
Team Averages
Level 83
1,506 SR
1,485 Elo+

VS

Team Averages
Level 126
1,597 SR
1,505 Elo+
Thoth
Thoth
Bermune
Thoth
Level 156
God Stats
3W - 7L
1,503 SR
Queue Stats
15W - 15L
1,548 Elo+
Party 2
Odin
Odin
KingRagnar_DZ
Odin
Level 65
God Stats
13W - 11L
1,576 SR
Queue Stats
77W - 123L
1,400 Elo+
Party 1
Ra
Ra
Syk3s_44
Ra
Level 136
God Stats
17W - 23L
1,480 SR
Queue Stats
189W - 234L
1,452 Elo+
Party 1
Kuzenbo
Kuzenbo
Valac8728
Kuzenbo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
nicoxlax12
Anhur
Level 144
God Stats
1W - 0L
1,927 SR
Queue Stats
11W - 5L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AnObesePadawan
Cernunnos
17
2 / 6 / 6
10,905
682
10,271
18,311
7,127
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
bestmanplaying_
Danzaburou
17
0 / 6 / 6
10,154
635
9,236
18,847
6,116
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
findorsal
Merlin
18
6 / 6 / 3
12,416
776
18,751
14,799
6,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
maxbad boy66
Xing Tian
14
1 / 6 / 5
9,633
602
7,290
25,519
22,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
rootbeer_23
Gilgamesh
16
2 / 7 / 4
9,677
605
11,446
18,188
15,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bermune
Thoth
18
5 / 0 / 18
12,578
786
25,203
8,320
3,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
9 / 1 / 12
12,559
785
13,606
15,757
10,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
4 / 1 / 15
12,449
778
17,147
10,485
5,087
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Valac8728
Kuzenbo
17
3 / 6 / 20
12,173
761
9,590
21,613
31,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
19
10 / 3 / 11
13,549
847
18,009
16,062
6,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
107
11
Kills
31
31
Deaths
11
24
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AnObesePadawan
Cernunnos
2
6
6
0.83
W
Thoth
Bermune
Thoth
5
0
18
14
W
9
1
12
15
W
4
1
15
11.5
W
Kuzenbo
Valac8728
Kuzenbo
3
6
20
2.17
L
Danzaburou
bestmanplaying_
Danzaburou
0
6
6
0.5
L
Merlin
findorsal
Merlin
6
6
3
1.25
L
Xing Tian
maxbad boy66
Xing Tian
1
6
5
0.58
W
Anhur
10
3
11
5.17
L
Gilgamesh
rootbeer_23
Gilgamesh
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,994
Damage
83,555
95,664
Taken
72,237
57,365
Mitigated
57,122
12,679
Healing
20,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AnObesePadawan
Cernunnos
10,271
4,840
0
2,972
18,311
7,127
0
9,754
8,320
0
43,733
W
Thoth
Bermune
Thoth
25,203
174
0
1,266
8,320
3,390
0
2,155
6,025
49,947
0
W
13,606
1,396
1,004
4,437
15,757
10,317
74
7,898
7,517
0
24,612
W
17,147
904
6,062
3,667
10,485
5,087
294
3,063
7,070
65,945
0
W
Kuzenbo
Valac8728
Kuzenbo
9,590
2,595
0
2,127
21,613
31,407
1
6,177
15,005
15,610
0
L
Danzaburou
bestmanplaying_
Danzaburou
9,236
3,965
0
4,391
18,847
6,116
0
10,393
7,813
0
41,025
L
Merlin
findorsal
Merlin
18,751
282
0
383
14,799
6,117
0
8,108
6,295
44,302
0
L
Xing Tian
maxbad boy66
Xing Tian
7,290
593
0
3,141
25,519
22,532
0
12,312
12,883
18,415
0
W
Anhur
18,009
12,627
0
1,675
16,062
6,921
545
5,506
10,168
0
57,637
L
Gilgamesh
rootbeer_23
Gilgamesh
11,446
1,733
0
1,792
18,188
15,473
0
9,999
7,943
435
30,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,785
Gold Earned
63,308
319
Minions Killed
357
6
Camps Cleared
7
1,373,013
Distance Traveled
1,598,739
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,905
682
93
6
3
262,506
0
W
Thoth
12,578
786
74
5
0
336,613
0
W
Odin
12,559
785
32
2
0
334,267
0
W
Ra
12,449
778
150
9
3
332,340
1
W
Kuzenbo
12,173
761
8
1
1
309,011
4
L
Danzaburou
10,154
635
80
5
0
262,694
0
L
Merlin
12,416
776
74
5
0
273,712
2
L
Xing Tian
9,633
602
20
1
0
271,845
1
W
Anhur
13,549
847
93
6
3
286,508
0
L
Gilgamesh
9,677
605
52
3
3
302,256
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role