Player Matchup

Osiris
Osiris
FaceTheFacts
Osiris
Level 63
God Stats
13W - 10L
1,672 SR
Queue Stats
61W - 42L
1,683 Elo+
Party 2
Serqet
Serqet
Immahsnake
Serqet
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 54L
1,574 Elo+
Party 2
Merlin
Merlin
WeebGod
Merlin
Level 131
God Stats
0W - 1L
1,270 SR
Queue Stats
52W - 52L
1,652 Elo+
Solo
Team Averages
Level 99
1,481 SR
1,636 Elo+

VS

Team Averages
Level 122
1,511 SR
1,671 Elo+
Chaac
Chaac
ApileofBunnies
Chaac
Level 146
God Stats
7W - 1L
1,632 SR
Queue Stats
101W - 62L
1,665 Elo+
Party 1
Serqet
Serqet
DeathPistolet
Serqet
Level 62
God Stats
3W - 2L
1,285 SR
Queue Stats
19W - 7L
1,669 Elo+
Party 1
Tiamat
Tiamat
Shoresy
Tiamat
Level 157
God Stats
8W - 6L
1,616 SR
Queue Stats
271W - 176L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
3 / 4 / 2
7,196
720
7,022
8,533
5,699
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Serqet
Immahsnake
Serqet
9
2 / 3 / 3
7,037
704
1,672
6,862
2,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
WeebGod
Merlin
9
0 / 2 / 3
6,505
651
3,548
6,043
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 7
7,453
745
9,130
7,923
3,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
2 / 3 / 7
7,566
757
2,599
4,914
1,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
Shoresy
Tiamat
12
5 / 1 / 4
8,257
826
6,932
5,972
3,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
5
Kills
9
9
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
W
2
3
7
1.83
L
Osiris
3
4
2
1
L
Serqet
Immahsnake
Serqet
2
3
3
1.17
W
Tiamat
Shoresy
Tiamat
5
1
4
7
L
Merlin
WeebGod
Merlin
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,242
Damage
18,661
21,438
Taken
18,809
9,654
Mitigated
9,058
47
Healing
5,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,130
729
0
3,019
7,923
3,551
214
1,634
6,289
0
35,275
W
2,599
238
0
250
4,914
1,630
197
1,525
3,237
0
10,322
L
Osiris
7,022
2,245
0
0
8,533
5,699
0
2,738
5,063
0
25,647
L
Serqet
Immahsnake
Serqet
1,672
329
0
47
6,862
2,158
0
2,157
4,380
0
14,261
W
Tiamat
Shoresy
Tiamat
6,932
656
0
1,833
5,972
3,877
518
527
5,155
28,652
0
L
Merlin
WeebGod
Merlin
3,548
59
0
0
6,043
1,797
0
1,584
4,385
31,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,738
Gold Earned
23,276
132
Minions Killed
140
0
Camps Cleared
0
581,870
Distance Traveled
629,761
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,453
745
59
6
0
221,349
3
W
Serqet
7,566
757
14
1
0
196,207
2
L
Osiris
7,196
720
46
5
0
195,376
5
L
Serqet
7,037
704
36
4
0
209,583
3
W
Tiamat
8,257
826
67
7
0
212,205
1
L
Merlin
6,505
651
50
5
0
176,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role