Player Matchup

Neith
Neith
HOFScoolThrt
Neith
Level 84
God Stats
18W - 7L
1,654 SR
Queue Stats
35W - 24L
1,535 Elo+
Party 2
Cthulhu
Cthulhu
SuperWeedMan
Cthulhu
Level 60
God Stats
2W - 0L
1,502 SR
Queue Stats
18W - 19L
1,439 Elo+
Party 2
Bakasura
Bakasura
UhxDexter
Bakasura
Level 9
God Stats
1W - 3L
1,286 SR
Queue Stats
21W - 12L
1,455 Elo+
Party 2
Team Averages
Level 51
1,481 SR
1,476 Elo+

VS

Team Averages
Level 28
1,429 SR
1,377 Elo+
Izanami
Izanami
 
Izanami
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Icyyy Killa
Sun Wukong
Level 15
God Stats
6W - 20L
1,260 SR
Queue Stats
13W - 35L
1,106 Elo+
Solo
Kukulkan
Kukulkan
WaterCupBaja
Kukulkan
Level 23
God Stats
16W - 39L
1,525 SR
Queue Stats
138W - 157L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 5
11,870
698
13,849
14,171
6,287
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
SuperWeedMan
Cthulhu
13
1 / 3 / 6
10,461
615
4,974
14,238
13,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
UhxDexter
Bakasura
15
4 / 4 / 2
11,356
668
2,982
12,331
5,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
5 / 3 / 3
11,384
670
11,282
12,898
5,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Icyyy Killa
Sun Wukong
3
0 / 1 / 0
7,668
451
0
1,003
358
Kukulkan
WaterCupBaja
Kukulkan
15
4 / 5 / 3
10,553
621
15,699
10,451
4,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
9
Kills
9
10
Deaths
9
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
5
3
3
2.17
W
4
3
5
2.17
L
Sun Wukong
Icyyy Killa
Sun Wukong
0
1
0
0
W
Cthulhu
SuperWeedMan
Cthulhu
1
3
6
1.33
W
Bakasura
UhxDexter
Bakasura
4
4
2
1.25
L
Kukulkan
WaterCupBaja
Kukulkan
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,805
Damage
26,981
40,740
Taken
24,352
24,919
Mitigated
10,181
12,751
Healing
3,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
11,282
8,144
560
2,977
12,898
5,577
0
2,345
10,495
0
60,886
W
13,849
7,072
0
6,334
14,171
6,287
2,414
3,478
10,693
0
81,765
L
Sun Wukong
Icyyy Killa
Sun Wukong
0
0
0
0
1,003
358
0
0
1,003
0
0
W
Cthulhu
SuperWeedMan
Cthulhu
4,974
104
752
2,184
14,238
13,293
0
6,940
7,234
28,364
0
W
Bakasura
UhxDexter
Bakasura
2,982
1,399
0
3,481
12,331
5,339
221
5,976
6,333
0
14,911
L
Kukulkan
WaterCupBaja
Kukulkan
15,699
996
0
209
10,451
4,246
0
2,963
7,460
46,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,687
Gold Earned
29,605
192
Minions Killed
160
0
Camps Cleared
0
865,543
Distance Traveled
519,883
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,384
670
89
5
0
259,197
6
W
Neith
11,870
698
126
7
0
261,794
2
L
Sun Wukong
7,668
451
0
0
0
0
0
W
Cthulhu
10,461
615
25
1
0
300,178
0
W
Bakasura
11,356
668
41
2
0
303,571
0
L
Kukulkan
10,553
621
71
4
0
260,686
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role