Player Matchup

Heimdallr
Heimdallr
DaDoobieBuddah
Heimdallr
Level 4
God Stats
1W - 3L
1,467 SR
Queue Stats
3W - 4L
1,462 Elo+
Solo
Zeus
Zeus
KingShadow17
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,541 Elo+
Solo
Merlin
Merlin
MelKorFiRe
Merlin
Level 28
God Stats
343W - 346L
1,559 SR
Queue Stats
344W - 352L
1,526 Elo+
Solo
Amaterasu
Amaterasu
PayneInTheA55
Amaterasu
Level 18
God Stats
2W - 2L
1,607 SR
Queue Stats
8W - 12L
1,455 Elo+
Party 1
Hachiman
Hachiman
noodlecup01
Hachiman
Level 3
God Stats
0W - 4L
1,240 SR
Queue Stats
1W - 4L
1,360 Elo+
Party 1
Team Averages
Level 12
1,475 SR
1,469 Elo+

VS

Team Averages
Level 27
1,542 SR
1,438 Elo+
Hel
Hel
C18D81L
Hel
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 40L
1,515 Elo+
Party 2
Ares
Ares
Franglet
Ares
Level 10
God Stats
2W - 2L
1,595 SR
Queue Stats
17W - 20L
1,491 Elo+
Party 2
Tyr
Tyr
IIDeboraTesteII
Tyr
Level 6
God Stats
3W - 1L
1,509 SR
Queue Stats
7W - 8L
1,513 Elo+
Solo
Skadi
Skadi
PurpleJinjonator
Skadi
Level 6
God Stats
1W - 1L
1,555 SR
Queue Stats
3W - 5L
1,331 Elo+
Solo
Merlin
Merlin
Twystedcreation
Merlin
Level 11
God Stats
4W - 3L
1,550 SR
Queue Stats
29W - 29L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DaDoobieBuddah
Heimdallr
19
1 / 3 / 5
13,756
764
2,063
4,385
1,608
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
11 / 11 / 9
19,253
1,070
44,292
25,490
9,114
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
MelKorFiRe
Merlin
20
3 / 4 / 15
17,077
949
27,604
18,602
12,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
PayneInTheA55
Amaterasu
20
7 / 7 / 12
17,088
949
11,656
35,957
28,760
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hachiman
noodlecup01
Hachiman
20
0 / 9 / 13
15,539
863
19,718
21,276
6,916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

32

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
20
13 / 6 / 18
18,636
1,035
30,538
26,505
14,587
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
20
7 / 8 / 21
17,689
983
21,364
35,183
45,468
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 2 / 18
18,740
1,041
25,862
31,933
39,725
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 0 / 0
10,980
610
0
0
0
20
5 / 6 / 13
16,905
939
22,543
21,724
7,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
104
22
Kills
34
34
Deaths
22
54
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Hel
13
6
18
3.67
L
Heimdallr
DaDoobieBuddah
Heimdallr
1
3
5
1.17
W
Ares
7
8
21
2.19
W
9
2
18
9
L
11
11
9
1.41
L
Merlin
MelKorFiRe
Merlin
3
4
15
2.63
L
Amaterasu
PayneInTheA55
Amaterasu
7
7
12
1.86
W
0
0
0
0
W
5
6
13
1.92
L
Hachiman
noodlecup01
Hachiman
0
9
13
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,333
Damage
100,307
105,710
Taken
115,345
58,576
Mitigated
107,363
14,890
Healing
35,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
30,538
2,322
17,388
15,108
26,505
14,587
0
18,850
7,655
65,088
0
L
Heimdallr
DaDoobieBuddah
Heimdallr
2,063
899
0
70
4,385
1,608
0
3,788
597
0
11,086
W
Ares
21,364
242
0
0
35,183
45,468
0
22,388
12,795
37,479
0
W
25,862
1,628
0
2,583
31,933
39,725
0
15,631
16,302
0
46,214
L
44,292
6,887
1,196
5,228
25,490
9,114
0
17,351
8,139
98,175
0
L
Merlin
MelKorFiRe
Merlin
27,604
1,485
1,735
1,527
18,602
12,178
0
11,190
7,412
70,034
0
L
Amaterasu
PayneInTheA55
Amaterasu
11,656
6,156
0
2,854
35,957
28,760
0
27,271
8,686
0
24,988
W
0
0
0
0
0
0
0
0
0
0
0
W
22,543
1,322
0
121
21,724
7,583
0
15,027
6,697
86,011
0
L
Hachiman
noodlecup01
Hachiman
19,718
12,546
489
1,791
21,276
6,916
0
14,845
6,431
0
44,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,713
Gold Earned
82,950
307
Minions Killed
297
9
Camps Cleared
11
1,349,555
Distance Traveled
1,459,841
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
18,636
1,035
91
5
3
358,564
1
L
Heimdallr
13,756
764
20
1
2
66,161
0
W
Ares
17,689
983
24
1
1
360,322
0
W
Tyr
18,740
1,041
31
2
5
424,256
1
L
Zeus
19,253
1,070
109
6
4
296,606
0
L
Merlin
17,077
949
105
6
1
339,240
2
L
Amaterasu
17,088
949
26
1
1
344,898
0
W
Skadi
10,980
610
0
0
0
0
0
W
Merlin
16,905
939
151
8
2
316,699
0
L
Hachiman
15,539
863
47
3
1
302,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role