Player Matchup

Anubis
Anubis
FrostOmega
Anubis
Level 27
God Stats
19W - 14L
1,544 SR
Queue Stats
54W - 47L
1,546 Elo+
Solo
Thor
Thor
Minty7443
Thor
Level 39
God Stats
0W - 1L
1,756 SR
Queue Stats
176W - 178L
1,548 Elo+
Party 1
Khepri
Khepri
Shaderphanto
Khepri
Level 22
God Stats
4W - 8L
1,500 SR
Queue Stats
267W - 273L
1,480 Elo+
Party 1
Artemis
Artemis
beargodx
Artemis
Level 26
God Stats
43W - 41L
1,746 SR
Queue Stats
397W - 431L
1,537 Elo+
Solo
Tyr
Tyr
gëtrekt
Tyr
Level 29
God Stats
7W - 4L
1,539 SR
Queue Stats
174W - 126L
1,566 Elo+
Solo
Team Averages
Level 29
1,617 SR
1,535 Elo+

VS

Team Averages
Level 32
1,564 SR
1,610 Elo+
Gilgamesh
Gilgamesh
CaptainMarvel0
Gilgamesh
Level 89
God Stats
20W - 13L
1,645 SR
Queue Stats
66W - 63L
1,549 Elo+
Party 2
Neith
Neith
Fabian1515
Neith
Level 29
God Stats
148W - 127L
1,608 SR
Queue Stats
280W - 260L
1,609 Elo+
Solo
Guan Yu
Guan Yu
Guccious
Guan Yu
Level 4
God Stats
5W - 1L
1,565 SR
Queue Stats
9W - 7L
1,815 Elo+
Party 2
Cthulhu
Cthulhu
KingZemy
Cthulhu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 59L
1,506 Elo+
Solo
Baron Samedi
Baron Samedi
TheBadSkeleton
Baron Samedi
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
144W - 120L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FrostOmega
Anubis
20
12 / 13 / 14
16,960
1,060
47,672
35,190
19,480
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
20
8 / 4 / 20
16,722
1,045
27,261
22,093
9,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
20
1 / 6 / 15
15,396
962
8,752
24,793
36,489
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
beargodx
Artemis
20
4 / 8 / 14
14,634
915
29,561
26,634
12,351
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
9 / 5 / 17
17,029
1,064
22,270
29,113
30,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

21

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CaptainMarvel0
Gilgamesh
20
9 / 2 / 18
16,808
1,051
28,488
28,988
28,080
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
20
9 / 7 / 18
16,897
1,056
31,272
24,266
9,357
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
Guccious
Guan Yu
20
7 / 7 / 20
15,825
989
15,179
32,562
34,631
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
KingZemy
Cthulhu
20
1 / 8 / 29
15,294
956
20,503
32,065
27,763
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
TheBadSkeleton
Baron Samedi
20
10 / 10 / 20
17,452
1,091
35,449
24,742
11,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
141
34
Kills
36
36
Deaths
34
80
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CaptainMarvel0
Gilgamesh
9
2
18
9
W
Neith
9
7
18
2.57
L
Anubis
FrostOmega
Anubis
12
13
14
1.46
W
Guan Yu
Guccious
Guan Yu
7
7
20
2.43
W
Cthulhu
KingZemy
Cthulhu
1
8
29
1.94
L
Thor
8
4
20
4.5
L
Khepri
1
6
15
1.42
W
Baron Samedi
TheBadSkeleton
Baron Samedi
10
10
20
2
L
Artemis
beargodx
Artemis
4
8
14
1.38
L
9
5
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,516
Damage
130,891
137,823
Taken
142,623
108,386
Mitigated
111,676
22,941
Healing
39,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CaptainMarvel0
Gilgamesh
28,488
6,321
0
254
28,988
28,080
0
6,592
22,396
0
45,933
W
Neith
31,272
21,457
0
7,962
24,266
9,357
0
11,331
12,429
0
72,183
L
Anubis
FrostOmega
Anubis
47,672
921
1,186
13,723
35,190
19,480
0
15,105
19,695
88,351
0
W
Guan Yu
Guccious
Guan Yu
15,179
2,360
5,663
6,500
32,562
34,631
0
9,254
23,308
0
16,793
W
Cthulhu
KingZemy
Cthulhu
20,503
1,063
2,373
7,642
32,065
27,763
0
18,248
13,764
40,949
0
L
Thor
27,261
3,734
0
0
22,093
9,765
0
8,807
12,986
0
45,088
L
Khepri
8,752
358
501
464
24,793
36,489
0
10,420
14,050
25,600
0
W
Baron Samedi
TheBadSkeleton
Baron Samedi
35,449
2,132
4,015
4,724
24,742
11,845
0
10,440
14,302
70,925
0
L
Artemis
beargodx
Artemis
29,561
15,842
0
2,544
26,634
12,351
0
11,066
15,238
0
59,254
L
22,270
2,568
0
4,523
29,113
30,301
0
9,420
18,823
0
36,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,741
Gold Earned
82,276
251
Minions Killed
249
9
Camps Cleared
9
1,421,318
Distance Traveled
1,492,879
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
16,808
1,051
37
2
2
331,275
0
W
Neith
16,897
1,056
72
5
3
272,543
0
L
Anubis
16,960
1,060
98
6
0
234,929
0
W
Guan Yu
15,825
989
8
1
2
300,100
0
W
Cthulhu
15,294
956
50
3
1
290,407
0
L
Thor
16,722
1,045
39
2
0
305,054
1
L
Khepri
15,396
962
33
2
0
261,272
1
W
Baron Samedi
17,452
1,091
82
5
1
298,554
0
L
Artemis
14,634
915
57
4
3
261,436
0
L
Tyr
17,029
1,064
24
2
6
358,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role