Player Matchup

King Arthur
King Arthur
ColTrain9696
King Arthur
Level 26
God Stats
16W - 27L
1,426 SR
Queue Stats
77W - 80L
1,396 Elo+
Party 2
Cthulhu
Cthulhu
Frankenst3in698
Cthulhu
Level 10
God Stats
1W - 4L
1,253 SR
Queue Stats
29W - 48L
1,348 Elo+
Party 2
Bellona
Bellona
WaffleFrogga
Bellona
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 16L
1,349 Elo+
Solo
Nox
Nox
chrunklebunkle
Nox
Level 29
God Stats
37W - 27L
1,615 SR
Queue Stats
235W - 207L
1,463 Elo+
Solo
Set
Set
l Burped
Set
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
39W - 25L
1,516 Elo+
Solo
Team Averages
Level 20
1,459 SR
1,415 Elo+

VS

Team Averages
Level 10
1,517 SR
1,348 Elo+
Xing Tian
Xing Tian
ArielAriel01
Xing Tian
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,346 Elo+
Solo
Skadi
Skadi
Crispy-Trident
Skadi
Level 10
God Stats
11W - 18L
1,395 SR
Queue Stats
46W - 57L
1,323 Elo+
Party 1
Ra
Ra
MorteFalco
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,283 Elo+
Party 1
Persephone
Persephone
SuffraghettiParm
Persephone
Level 4
God Stats
7W - 10L
1,433 SR
Queue Stats
16W - 28L
1,347 Elo+
Party 1
Guan Yu
Guan Yu
XxSoRealSoIllxX
Guan Yu
Level 26
God Stats
7W - 3L
1,755 SR
Queue Stats
483W - 509L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ColTrain9696
King Arthur
19
21 / 2 / 21
13,983
1,398
26,104
16,029
12,199
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
9 / 3 / 28
12,376
1,238
14,279
12,207
7,335
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
WaffleFrogga
Bellona
17
0 / 1 / 23
10,058
1,006
6,145
7,491
5,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
12 / 0 / 23
11,756
1,176
21,097
6,924
2,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
9 / 0 / 27
11,456
1,146
14,475
10,674
6,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

300

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ArielAriel01
Xing Tian
14
1 / 10 / 3
9,009
901
7,407
20,572
19,635
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 12 / 4
9,179
918
11,705
19,573
7,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 9 / 2
9,134
913
6,873
11,079
4,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
SuffraghettiParm
Persephone
16
2 / 8 / 3
10,834
1,083
11,093
15,955
8,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

15
2 / 12 / 4
9,966
997
9,068
21,568
11,890
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
22
51
Kills
6
6
Deaths
51
122
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
ArielAriel01
Xing Tian
1
10
3
0.25
W
King Arthur
ColTrain9696
King Arthur
21
2
21
15.75
L
0
12
4
0.17
W
9
3
28
7.67
L
1
9
2
0.22
L
Persephone
SuffraghettiParm
Persephone
2
8
3
0.44
W
Bellona
WaffleFrogga
Bellona
0
1
23
11.5
L
2
12
4
0.33
W
12
0
23
23.5
W
9
0
27
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,100
Damage
46,146
53,325
Taken
88,747
33,797
Mitigated
51,872
7,193
Healing
8,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
ArielAriel01
Xing Tian
7,407
1,128
0
0
20,572
19,635
0
10,121
10,451
13,268
0
W
King Arthur
ColTrain9696
King Arthur
26,104
7,017
0
5,011
16,029
12,199
0
4,917
10,879
0
42,692
L
11,705
5,258
0
175
19,573
7,668
0
6,586
12,987
0
28,067
W
14,279
1,475
188
615
12,207
7,335
0
8,450
3,503
24,195
0
L
6,873
1,497
501
0
11,079
4,265
0
4,085
6,994
23,084
0
L
Persephone
SuffraghettiParm
Persephone
11,093
743
153
1,779
15,955
8,414
0
4,634
11,313
41,134
0
W
Bellona
WaffleFrogga
Bellona
6,145
1,241
267
754
7,491
5,113
0
3,646
3,679
0
19,052
L
9,068
2,964
3,021
2,406
21,568
11,890
0
9,947
11,621
0
11,938
W
21,097
1,115
0
0
6,924
2,712
0
3,639
3,161
32,975
0
W
14,475
10,016
0
358
10,674
6,438
0
4,000
6,626
0
21,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,629
Gold Earned
48,122
159
Minions Killed
146
3
Camps Cleared
1
1,009,459
Distance Traveled
892,740
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,009
901
13
1
0
150,937
1
W
King Arthur
13,983
1,398
35
4
1
183,548
0
L
Skadi
9,179
918
33
3
0
185,334
0
W
Cthulhu
12,376
1,238
34
3
0
185,513
0
L
Ra
9,134
913
27
3
0
191,999
0
L
Persephone
10,834
1,083
62
6
1
185,973
3
W
Bellona
10,058
1,006
34
3
0
193,085
2
L
Guan Yu
9,966
997
11
1
0
178,497
1
W
Nox
11,756
1,176
37
4
2
227,861
1
W
Set
11,456
1,146
19
2
0
219,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role