Player Matchup

Thanatos
Thanatos
Incurzero
Thanatos
Level 20
God Stats
1W - 5L
1,274 SR
Queue Stats
57W - 69L
1,496 Elo+
Solo
Ares
Ares
JeffxBen
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,616 Elo+
Solo
Fenrir
Fenrir
RedXO88
Fenrir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 71L
1,374 Elo+
Solo
Artemis
Artemis
itsWigz
Artemis
Level 6
God Stats
9W - 10L
1,477 SR
Queue Stats
17W - 28L
1,318 Elo+
Solo
Merlin
Merlin
nashken
Merlin
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 36L
1,155 Elo+
Solo
Team Averages
Level 14
1,450 SR
1,392 Elo+

VS

Team Averages
Level 12
1,413 SR
1,402 Elo+
Rama
Rama
FrosteeSnaps
Rama
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 38L
1,566 Elo+
Solo
Ymir
Ymir
Psyconeverdies
Ymir
Level 8
God Stats
2W - 4L
1,333 SR
Queue Stats
4W - 15L
1,247 Elo+
Party 1
Gilgamesh
Gilgamesh
RunsOnH2O
Gilgamesh
Level 14
God Stats
7W - 4L
1,809 SR
Queue Stats
31W - 35L
1,535 Elo+
Party 1
Kukulkan
Kukulkan
YheSlothJ
Kukulkan
Level 10
God Stats
1W - 1L
1,274 SR
Queue Stats
2W - 2L
1,448 Elo+
Solo
Ra
Ra
pancakeking66
Ra
Level 6
God Stats
3W - 14L
1,150 SR
Queue Stats
3W - 14L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Incurzero
Thanatos
19
9 / 12 / 13
14,287
1,191
27,234
27,222
14,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
20
6 / 5 / 16
13,490
1,124
11,300
19,956
30,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
RedXO88
Fenrir
17
0 / 19 / 10
10,912
909
8,002
32,523
19,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
itsWigz
Artemis
19
3 / 5 / 14
12,668
1,056
11,813
19,929
10,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
nashken
Merlin
19
8 / 5 / 11
13,812
1,151
25,834
14,881
7,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
26 / 6 / 10
17,004
1,417
39,831
19,088
5,639
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 9 / 30
13,326
1,111
12,231
23,484
28,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
RunsOnH2O
Gilgamesh
20
8 / 3 / 22
13,244
1,104
18,641
23,823
23,031
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
YheSlothJ
Kukulkan
20
7 / 4 / 21
13,973
1,164
24,815
13,974
4,334
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
2 / 4 / 17
11,752
979
8,638
10,843
3,382
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
146
26
Kills
46
46
Deaths
26
64
Assists
100
Player
Kills
Deaths
Assists
KDA
W
26
6
10
5.17
L
Thanatos
Incurzero
Thanatos
9
12
13
1.29
L
Ares
6
5
16
2.8
W
3
9
30
2
L
Fenrir
RedXO88
Fenrir
0
19
10
0.26
W
Gilgamesh
RunsOnH2O
Gilgamesh
8
3
22
6.33
W
Kukulkan
YheSlothJ
Kukulkan
7
4
21
4.38
L
Artemis
itsWigz
Artemis
3
5
14
2
L
Merlin
nashken
Merlin
8
5
11
2.7
W
2
4
17
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,183
Damage
104,156
114,511
Taken
91,212
82,385
Mitigated
64,858
18,391
Healing
9,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
39,831
32,115
0
3,760
19,088
5,639
0
5,931
13,157
0
65,190
L
Thanatos
Incurzero
Thanatos
27,234
16,296
0
11,164
27,222
14,571
0
7,438
19,784
0
39,494
L
Ares
11,300
961
1,433
1,290
19,956
30,378
0
8,124
11,832
30,362
0
W
12,231
4,286
0
202
23,484
28,472
0
12,260
11,224
23,521
0
L
Fenrir
RedXO88
Fenrir
8,002
4,785
0
877
32,523
19,651
0
14,444
18,079
0
19,627
W
Gilgamesh
RunsOnH2O
Gilgamesh
18,641
5,067
428
1,941
23,823
23,031
0
10,465
13,358
0
37,284
W
Kukulkan
YheSlothJ
Kukulkan
24,815
793
0
804
13,974
4,334
0
4,693
9,281
50,232
0
L
Artemis
itsWigz
Artemis
11,813
7,329
0
2,225
19,929
10,425
0
7,697
12,232
0
49,191
L
Merlin
nashken
Merlin
25,834
1,318
534
868
14,881
7,360
0
7,981
6,900
57,803
0
W
8,638
1,458
1,380
1,211
10,843
3,382
0
3,785
6,715
31,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,169
Gold Earned
69,299
216
Minions Killed
234
7
Camps Cleared
7
1,111,976
Distance Traveled
1,051,670
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
17,004
1,417
63
5
3
214,913
0
L
Thanatos
14,287
1,191
24
2
5
250,157
1
L
Ares
13,490
1,124
31
3
1
242,867
0
W
Ymir
13,326
1,111
16
1
0
205,969
0
L
Fenrir
10,912
909
12
1
1
199,892
1
W
Gilgamesh
13,244
1,104
20
2
2
244,470
0
W
Kukulkan
13,973
1,164
70
6
2
210,500
0
L
Artemis
12,668
1,056
78
7
0
195,236
0
L
Merlin
13,812
1,151
71
6
0
223,824
0
W
Ra
11,752
979
65
5
0
175,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role