Player Matchup

Tiamat
Tiamat
Jony1156
Tiamat
Level 68
God Stats
1W - 2L
1,267 SR
Queue Stats
5W - 11L
1,347 Elo+
Solo
Gilgamesh
Gilgamesh
OleReliable
Gilgamesh
Level 65
God Stats
8W - 7L
1,545 SR
Queue Stats
182W - 184L
1,610 Elo+
Party 1
Scylla
Scylla
StickyDiego_701
Scylla
Level 4
God Stats
3W - 10L
1,273 SR
Queue Stats
11W - 23L
1,321 Elo+
Party 1
Team Averages
Level 46
1,362 SR
1,426 Elo+

VS

Team Averages
Level 134
1,507 SR
1,446 Elo+
Sylvanus
Sylvanus
Fumbles 0 Brian
Sylvanus
Level 149
God Stats
16W - 7L
1,628 SR
Queue Stats
53W - 37L
1,511 Elo+
Party 2
Erlang Shen
Erlang Shen
Its2Dnot3D
Erlang Shen
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
106W - 68L
1,573 Elo+
Party 2
Nox
Nox
kicksomething
Nox
Level 146
God Stats
7W - 4L
1,392 SR
Queue Stats
68W - 102L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jony1156
Tiamat
13
0 / 7 / 4
10,845
603
5,616
13,076
7,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
OleReliable
Gilgamesh
15
9 / 7 / 1
11,978
665
20,610
24,965
21,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 9 / 6
10,429
579
9,340
14,300
4,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
9 / 1 / 9
13,735
763
12,115
18,810
21,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
Its2Dnot3D
Erlang Shen
18
13 / 3 / 9
14,265
793
19,895
18,968
10,302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
1 / 6 / 10
10,623
590
8,391
12,456
5,670
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
10
Kills
23
23
Deaths
10
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
9
1
9
13.5
W
Erlang Shen
Its2Dnot3D
Erlang Shen
13
3
9
5.83
L
Tiamat
Jony1156
Tiamat
0
7
4
0.29
L
Gilgamesh
OleReliable
Gilgamesh
9
7
1
1.36
L
1
9
6
0.44
W
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,566
Damage
40,401
52,341
Taken
50,234
32,622
Mitigated
37,884
9,132
Healing
17,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
12,115
2,816
5,150
7,817
18,810
21,912
513
5,308
12,802
26,101
0
W
Erlang Shen
Its2Dnot3D
Erlang Shen
19,895
11,541
0
3,649
18,968
10,302
1,977
6,812
11,545
0
78,279
L
Tiamat
Jony1156
Tiamat
5,616
402
441
2,224
13,076
7,044
0
3,777
9,299
31,412
0
L
Gilgamesh
OleReliable
Gilgamesh
20,610
5,342
25
5,799
24,965
21,134
0
11,890
13,075
0
49,553
L
9,340
2,122
0
643
14,300
4,444
0
4,921
9,379
35,108
0
W
8,391
2,392
255
621
12,456
5,670
809
2,295
9,637
37,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,252
Gold Earned
38,623
169
Minions Killed
176
0
Camps Cleared
0
783,075
Distance Traveled
912,775
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,735
763
32
2
0
281,259
1
W
Erlang Shen
14,265
793
77
4
0
347,403
0
L
Tiamat
10,845
603
42
2
0
243,423
0
L
Gilgamesh
11,978
665
61
3
0
294,698
1
L
Scylla
10,429
579
66
4
0
244,954
0
W
Nox
10,623
590
67
4
0
284,113
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role