Player Matchup

Danzaburou
Danzaburou
Convertible6
Danzaburou
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,696 Elo+
Party 1
Cupid
Cupid
Lonewolf6536
Cupid
Level 99
God Stats
0W - 1L
1,637 SR
Queue Stats
3W - 6L
1,525 Elo+
Party 1
Rama
Rama
Phatpat69
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,357 Elo+
Solo
Vulcan
Vulcan
Z_Dhonger2G
Vulcan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 68L
1,460 Elo+
Solo
Mulan
Mulan
splashypine
Mulan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,740 Elo+
Party 1
Team Averages
Level 45
1,527 SR
1,556 Elo+

VS

Team Averages
Level 114
1,455 SR
1,572 Elo+
Baron Samedi
Baron Samedi
ChiefOneShot
Baron Samedi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
JessDangerDress
Jormungandr
Level 141
God Stats
4W - 3L
1,176 SR
Queue Stats
74W - 40L
1,625 Elo+
Party 2
Anhur
Anhur
Puhtreece
Anhur
Level 117
God Stats
4W - 4L
1,368 SR
Queue Stats
196W - 176L
1,470 Elo+
Solo
Geb
Geb
ZeroWolf000
Geb
Level 144
God Stats
4W - 0L
1,730 SR
Queue Stats
111W - 102L
1,552 Elo+
Party 2
Susano
Susano
lafonze
Susano
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,711 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Convertible6
Danzaburou
20
4 / 5 / 5
11,371
711
11,688
18,473
27,490
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
1 / 3 / 6
9,340
584
7,418
17,058
30,463
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
18
2 / 11 / 5
10,445
653
7,699
16,439
6,534
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
5
0 / 4 / 0
7,013
438
0
2,972
736
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 10 / 4
10,951
684
12,033
18,589
6,712
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChiefOneShot
Baron Samedi
20
11 / 3 / 13
12,778
799
22,683
12,848
9,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jormungandr
JessDangerDress
Jormungandr
19
5 / 1 / 22
12,588
787
13,453
20,726
16,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
Puhtreece
Anhur
19
11 / 4 / 11
12,512
782
14,796
14,790
8,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 3 / 16
12,302
769
8,238
28,617
36,013
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Susano
lafonze
Susano
17
1 / 1 / 12
10,664
667
6,132
11,980
7,065
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
107
10
Kills
33
33
Deaths
12
20
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ChiefOneShot
Baron Samedi
11
3
13
5.83
L
Danzaburou
Convertible6
Danzaburou
4
5
5
1.3
W
Jormungandr
JessDangerDress
Jormungandr
5
1
22
16
L
1
3
6
1.33
L
Rama
2
11
5
0.41
W
Anhur
Puhtreece
Anhur
11
4
11
4.13
L
Vulcan
0
4
0
0
W
5
3
16
4.33
W
Susano
lafonze
Susano
1
1
12
7
L
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,838
Damage
65,302
73,531
Taken
88,961
71,935
Mitigated
76,720
14,857
Healing
39,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ChiefOneShot
Baron Samedi
22,683
665
10,511
4,296
12,848
9,043
1,309
0
12,848
43,618
0
L
Danzaburou
Convertible6
Danzaburou
11,688
3,265
1,007
2,322
18,473
27,490
0
11,979
6,494
0
27,128
W
Jormungandr
JessDangerDress
Jormungandr
13,453
1,462
3,061
4,366
20,726
16,363
1,140
0
20,726
36,728
0
L
7,418
2,356
3,164
4,916
17,058
30,463
0
10,993
6,065
0
18,272
L
Rama
7,699
5,811
0
232
16,439
6,534
0
11,594
4,845
0
29,204
W
Anhur
Puhtreece
Anhur
14,796
8,682
1,006
2,118
14,790
8,236
2,085
0
14,790
0
29,615
L
Vulcan
0
0
0
0
2,972
736
0
1,085
1,887
0
0
W
8,238
651
3,749
6,935
28,617
36,013
645
0
28,617
18,677
0
W
Susano
lafonze
Susano
6,132
728
1,523
2,310
11,980
7,065
572
0
11,980
0
14,334
L
12,033
867
702
2,514
18,589
6,712
0
8,723
9,866
0
24,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,120
Gold Earned
60,844
119
Minions Killed
134
0
Camps Cleared
0
830,662
Distance Traveled
1,481,632
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,778
799
40
3
0
297,011
1
L
Danzaburou
11,371
711
34
2
0
223,874
0
W
Jormungandr
12,588
787
31
2
0
325,618
0
L
Cupid
9,340
584
17
1
0
242,115
0
L
Rama
10,445
653
46
3
0
167,749
0
W
Anhur
12,512
782
38
2
0
287,060
2
L
Vulcan
7,013
438
0
0
0
14,102
0
W
Geb
12,302
769
8
1
0
310,333
1
W
Susano
10,664
667
17
1
0
261,610
5
L
Mulan
10,951
684
22
1
0
182,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role