Player Matchup

Athena
Athena
EIsa
Athena
Level 142
God Stats
39W - 13L
1,797 SR
Queue Stats
456W - 162L
1,871 Elo+
Party 1
Nu Wa
Nu Wa
ItsFatal
Nu Wa
Level 90
God Stats
3W - 0L
1,881 SR
Queue Stats
763W - 196L
1,856 Elo+
Party 1
Arachne
Arachne
LaShawndra
Arachne
Level 129
God Stats
28W - 13L
1,672 SR
Queue Stats
1,043W - 422L
1,873 Elo+
Party 1
Ullr
Ullr
Muraxis
Ullr
Level 152
God Stats
11W - 3L
1,862 SR
Queue Stats
1,017W - 248L
1,892 Elo+
Party 1
Guan Yu
Guan Yu
alorun
Guan Yu
Level 64
God Stats
20W - 9L
1,706 SR
Queue Stats
492W - 163L
1,851 Elo+
Party 1
Team Averages
Level 115
1,784 SR
1,869 Elo+

VS

Team Averages
Level 132
1,656 SR
1,589 Elo+
Kuzenbo
Kuzenbo
BLACKFlRE
Kuzenbo
Level 68
God Stats
6W - 7L
1,823 SR
Queue Stats
437W - 485L
1,538 Elo+
Solo
Hun Batz
Hun Batz
BedsideManatee
Hun Batz
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
229W - 218L
1,708 Elo+
Solo
Discordia
Discordia
DownNOut Killer
Discordia
Level 152
God Stats
100W - 101L
1,499 SR
Queue Stats
1,112W - 1,130L
1,555 Elo+
Solo
Tiamat
Tiamat
LegendWilson93
Tiamat
Level 160
God Stats
18W - 28L
1,472 SR
Queue Stats
462W - 505L
1,490 Elo+
Solo
Neith
Neith
MasterZe123
Neith
Level 123
God Stats
20W - 9L
1,987 SR
Queue Stats
93W - 96L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
EIsa
Athena
16
5 / 1 / 13
10,941
1,094
12,970
15,763
15,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
ItsFatal
Nu Wa
17
4 / 0 / 15
10,406
1,041
14,758
6,511
2,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
LaShawndra
Arachne
16
1 / 1 / 12
10,050
1,005
7,660
18,965
20,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ullr
Muraxis
Ullr
17
7 / 0 / 11
11,782
1,178
12,759
9,563
3,894
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
alorun
Guan Yu
16
4 / 0 / 13
10,116
1,012
12,920
15,800
15,348
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

278

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BLACKFlRE
Kuzenbo
14
0 / 3 / 2
9,401
940
9,150
15,594
15,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
14
1 / 7 / 1
9,538
954
10,030
15,956
8,997
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
DownNOut Killer
Discordia
14
0 / 3 / 2
8,435
844
15,669
8,210
2,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 5 / 1
8,857
886
14,065
11,543
6,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 3 / 2
8,901
890
13,067
15,008
5,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
10
21
Kills
2
2
Deaths
21
64
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BLACKFlRE
Kuzenbo
0
3
2
0.33
L
Hun Batz
1
7
1
0.21
L
Discordia
DownNOut Killer
Discordia
0
3
2
0.33
W
Athena
EIsa
Athena
5
1
13
11.5
W
Nu Wa
ItsFatal
Nu Wa
4
0
15
11.5
W
Arachne
LaShawndra
Arachne
1
1
12
7
L
1
5
1
0.3
L
0
3
2
0.33
W
Ullr
Muraxis
Ullr
7
0
11
12.5
W
Guan Yu
alorun
Guan Yu
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,067
Damage
61,981
66,602
Taken
66,311
57,384
Mitigated
38,130
16,807
Healing
7,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BLACKFlRE
Kuzenbo
9,150
3,545
0
1,357
15,594
15,097
0
7,018
8,269
22,563
0
L
Hun Batz
10,030
920
0
633
15,956
8,997
0
9,820
5,872
0
30,504
L
Discordia
DownNOut Killer
Discordia
15,669
1,520
0
342
8,210
2,302
0
3,970
4,090
24,993
0
W
Athena
EIsa
Athena
12,970
3,729
0
1,150
15,763
15,088
0
8,525
6,896
18,696
0
W
Nu Wa
ItsFatal
Nu Wa
14,758
3,066
0
793
6,511
2,206
0
4,236
2,109
37,223
0
W
Arachne
LaShawndra
Arachne
7,660
2,974
0
3,959
18,965
20,848
0
11,569
6,946
7,398
8,615
L
14,065
840
0
940
11,543
6,431
0
3,784
7,572
33,339
0
L
13,067
5,650
0
3,904
15,008
5,303
0
4,410
10,492
0
42,585
W
Ullr
Muraxis
Ullr
12,759
7,602
0
407
9,563
3,894
0
5,118
4,233
0
52,558
W
Guan Yu
alorun
Guan Yu
12,920
1,462
5,825
4,673
15,800
15,348
0
7,819
7,534
0
22,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,295
Gold Earned
45,132
198
Minions Killed
217
11
Camps Cleared
4
1,066,292
Distance Traveled
968,427
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,401
940
19
2
1
219,166
0
L
Hun Batz
9,538
954
39
4
0
191,302
0
L
Discordia
8,435
844
31
3
0
190,945
0
W
Athena
10,941
1,094
16
2
0
223,094
0
W
Nu Wa
10,406
1,041
40
4
1
200,507
0
W
Arachne
10,050
1,005
18
2
3
217,012
0
L
Tiamat
8,857
886
45
5
2
185,597
0
L
Neith
8,901
890
83
8
1
181,417
1
W
Ullr
11,782
1,178
112
11
7
207,148
1
W
Guan Yu
10,116
1,012
12
1
0
218,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role