Player Matchup

Arachne
Arachne
Jorelleli
Arachne
Level 18
God Stats
4W - 3L
1,618 SR
Queue Stats
90W - 103L
1,520 Elo+
Solo
Thor
Thor
KSI ReekyYew03
Thor
Level 6
God Stats
3W - 3L
1,391 SR
Queue Stats
15W - 12L
1,423 Elo+
Solo
Amaterasu
Amaterasu
Nex_DeathAngel
Amaterasu
Level 15
God Stats
8W - 1L
1,803 SR
Queue Stats
114W - 158L
1,293 Elo+
Solo
Xing Tian
Xing Tian
eternal nyx4
Xing Tian
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 42L
1,528 Elo+
Solo
Neith
Neith
秦风扶风
Neith
Level 28
God Stats
8W - 3L
1,704 SR
Queue Stats
103W - 96L
1,429 Elo+
Solo
Team Averages
Level 18
1,603 SR
1,439 Elo+

VS

Team Averages
Level 18
1,485 SR
1,502 Elo+
Cerberus
Cerberus
Jdogbeast32
Cerberus
Level 29
God Stats
1W - 3L
1,489 SR
Queue Stats
62W - 55L
1,436 Elo+
Party 2
Artemis
Artemis
Quezplectic
Artemis
Level 29
God Stats
256W - 281L
1,484 SR
Queue Stats
476W - 496L
1,577 Elo+
Solo
Danzaburou
Danzaburou
Yeeetus Cletus
Danzaburou
Level 22
God Stats
5W - 7L
1,451 SR
Queue Stats
68W - 74L
1,496 Elo+
Party 2
Kukulkan
Kukulkan
blackdragon2206
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
jericho1206
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Jorelleli
Arachne
20
24 / 1 / 18
16,297
1,358
28,366
19,688
9,803
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 4 / 20
12,641
1,053
11,723
12,510
5,001
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
Nex_DeathAngel
Amaterasu
19
4 / 5 / 28
12,446
1,037
10,808
25,065
14,632
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
eternal nyx4
Xing Tian
20
7 / 2 / 32
13,461
1,122
24,313
27,004
32,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 2 / 37
13,581
1,132
32,322
16,636
7,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

187

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jdogbeast32
Cerberus
18
4 / 6 / 6
11,907
992
21,011
27,148
22,239
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Quezplectic
Artemis
19
7 / 10 / 4
13,453
1,121
23,743
20,401
8,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Yeeetus Cletus
Danzaburou
19
3 / 9 / 8
13,315
1,110
20,563
23,270
10,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
17
0 / 13 / 8
10,913
909
7,486
19,202
8,065
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
jericho1206
Cthulhu
18
0 / 15 / 10
11,322
944
19,325
26,758
29,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

188
Kill Participation
50
53
Kills
14
14
Deaths
53
135
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Jdogbeast32
Cerberus
4
6
6
1.17
W
Arachne
Jorelleli
Arachne
24
1
18
33
W
10
4
20
5
W
Amaterasu
Nex_DeathAngel
Amaterasu
4
5
28
3.6
L
Artemis
Quezplectic
Artemis
7
10
4
0.9
L
Danzaburou
Yeeetus Cletus
Danzaburou
3
9
8
0.78
L
Kukulkan
0
13
8
0.31
W
Xing Tian
eternal nyx4
Xing Tian
7
2
32
11.5
L
Cthulhu
jericho1206
Cthulhu
0
15
10
0.33
W
8
2
37
13.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,532
Damage
92,128
100,903
Taken
116,779
68,712
Mitigated
77,952
21,369
Healing
10,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Jdogbeast32
Cerberus
21,011
887
0
3,301
27,148
22,239
0
5,659
21,489
34,735
0
W
Arachne
Jorelleli
Arachne
28,366
21,350
0
7,932
19,688
9,803
0
8,937
10,751
0
43,565
W
11,723
2,056
0
0
12,510
5,001
0
5,645
6,865
0
33,596
W
Amaterasu
Nex_DeathAngel
Amaterasu
10,808
6,106
0
5,225
25,065
14,632
0
12,019
13,046
0
16,012
L
Artemis
Quezplectic
Artemis
23,743
16,059
0
4,534
20,401
8,039
0
4,223
16,178
0
45,368
L
Danzaburou
Yeeetus Cletus
Danzaburou
20,563
11,613
0
2,566
23,270
10,498
0
7,535
15,735
0
66,367
L
Kukulkan
7,486
869
0
48
19,202
8,065
0
3,711
15,491
25,363
0
W
Xing Tian
eternal nyx4
Xing Tian
24,313
943
0
0
27,004
32,097
0
12,436
14,568
54,320
0
L
Cthulhu
jericho1206
Cthulhu
19,325
2,076
489
0
26,758
29,111
0
3,185
23,573
33,971
0
W
32,322
14,477
763
7,449
16,636
7,179
0
8,785
7,851
0
54,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,426
Gold Earned
60,910
204
Minions Killed
231
8
Camps Cleared
5
1,198,482
Distance Traveled
1,059,286
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,907
992
28
2
0
236,727
0
W
Arachne
16,297
1,358
41
3
3
283,606
0
W
Thor
12,641
1,053
48
4
2
219,049
0
W
Amaterasu
12,446
1,037
9
1
2
246,722
0
L
Artemis
13,453
1,121
32
3
1
189,903
1
L
Danzaburou
13,315
1,110
86
7
2
204,137
0
L
Kukulkan
10,913
909
46
4
1
197,083
2
W
Xing Tian
13,461
1,122
63
5
0
260,144
2
L
Cthulhu
11,322
944
39
3
1
231,436
1
W
Neith
13,581
1,132
43
4
1
188,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role