Player Matchup

Tiamat
Tiamat
Jack_Beasley95
Tiamat
Level 29
God Stats
34W - 34L
1,463 SR
Queue Stats
141W - 214L
1,311 Elo+
Party 1
Achilles
Achilles
NickStrange009
Achilles
Level 16
God Stats
29W - 32L
1,643 SR
Queue Stats
156W - 121L
1,559 Elo+
Solo
Heimdallr
Heimdallr
Vividux
Heimdallr
Level 84
God Stats
31W - 34L
1,554 SR
Queue Stats
221W - 254L
1,344 Elo+
Party 1
Team Averages
Level 43
1,553 SR
1,405 Elo+

VS

Team Averages
Level 21
1,592 SR
1,349 Elo+
Cthulhu
Cthulhu
Aquatic37
Cthulhu
Level 17
God Stats
11W - 1L
1,702 SR
Queue Stats
21W - 12L
1,438 Elo+
Party 2
Heimdallr
Heimdallr
Corntie05
Heimdallr
Level 17
God Stats
11W - 6L
1,523 SR
Queue Stats
25W - 19L
1,328 Elo+
Party 2
Poseidon
Poseidon
TraNcEpT10n
Poseidon
Level 28
God Stats
2W - 5L
1,552 SR
Queue Stats
28W - 31L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 7
10,036
590
7,730
15,838
8,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
16
9 / 7 / 3
13,086
770
13,576
22,966
22,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
Vividux
Heimdallr
15
6 / 10 / 7
12,186
717
15,726
20,724
9,026
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aquatic37
Cthulhu
16
11 / 3 / 14
13,362
786
16,386
16,092
17,015
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Corntie05
Heimdallr
17
10 / 4 / 14
13,032
767
19,477
17,037
7,252
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
TraNcEpT10n
Poseidon
16
6 / 8 / 11
12,229
719
16,443
14,205
4,053
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
66
15
Kills
27
27
Deaths
15
17
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aquatic37
Cthulhu
11
3
14
6
W
Heimdallr
Corntie05
Heimdallr
10
4
14
4.25
L
0
10
7
0.35
L
Achilles
9
7
3
1.5
W
Poseidon
TraNcEpT10n
Poseidon
6
8
11
1.44
L
Heimdallr
Vividux
Heimdallr
6
10
7
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,032
Damage
52,306
59,528
Taken
47,334
39,724
Mitigated
28,320
9,253
Healing
8,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aquatic37
Cthulhu
16,386
1,929
240
1,760
16,092
17,015
340
3,067
12,377
40,749
0
W
Heimdallr
Corntie05
Heimdallr
19,477
9,537
0
2,036
17,037
7,252
1,828
3,208
13,255
0
46,546
L
7,730
275
0
663
15,838
8,303
260
10,420
5,418
26,682
0
L
Achilles
13,576
3,287
0
3,352
22,966
22,395
0
11,786
11,180
134
30,265
W
Poseidon
TraNcEpT10n
Poseidon
16,443
3,355
1,449
3,082
14,205
4,053
938
1,046
12,769
60,990
0
L
Heimdallr
Vividux
Heimdallr
15,726
7,953
0
5,238
20,724
9,026
593
10,652
10,071
0
55,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,308
Gold Earned
38,623
158
Minions Killed
174
0
Camps Cleared
0
925,933
Distance Traveled
953,796
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,362
786
35
2
0
367,448
0
W
Heimdallr
13,032
767
65
4
0
295,053
0
L
Tiamat
10,036
590
53
3
0
296,557
3
L
Achilles
13,086
770
26
2
0
332,478
0
W
Poseidon
12,229
719
74
4
0
291,295
0
L
Heimdallr
12,186
717
79
5
0
296,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role