Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
DukePays
Neith
Level 60
God Stats
21W - 13L
1,902 SR
Queue Stats
53W - 28L
1,631 Elo+
Party 2
Chaac
Chaac
Shakeyy-_-
Chaac
Level 58
God Stats
19W - 7L
1,652 SR
Queue Stats
59W - 37L
1,573 Elo+
Party 2
Team Averages
Level 65
1,685 SR
1,568 Elo+

VS

Team Averages
Level 41
1,747 SR
1,624 Elo+
Da Ji
Da Ji
Braxtondrew
Da Ji
Level 29
God Stats
1W - 1L
1,759 SR
Queue Stats
6W - 14L
1,289 Elo+
Solo
Ganesha
Ganesha
HostageKiller00
Ganesha
Level 46
God Stats
20W - 13L
1,981 SR
Queue Stats
82W - 72L
1,791 Elo+
Party 1
Vulcan
Vulcan
caleb103
Vulcan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 82L
1,791 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
9 / 2 / 3
8,873
807
6,379
7,617
3,971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
DukePays
Neith
12
1 / 0 / 10
7,807
710
6,163
4,710
1,326
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
11
2 / 1 / 9
7,758
705
6,531
7,186
3,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 1
7,193
654
4,692
7,460
2,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 3 / 3
7,366
670
3,742
9,443
7,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
caleb103
Vulcan
8
1 / 4 / 1
6,636
603
4,261
7,115
2,756
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
12
Kills
3
3
Deaths
12
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
2
3
5.25
L
2
5
1
0.5
W
Neith
DukePays
Neith
1
0
10
6
L
0
3
3
0.5
W
Chaac
2
1
9
6.5
L
Vulcan
caleb103
Vulcan
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,073
Damage
12,695
19,513
Taken
24,018
8,536
Mitigated
13,511
8,788
Healing
4,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,379
2,150
0
2,904
7,617
3,971
469
2,502
5,115
0
14,634
L
4,692
1,301
0
0
7,460
2,770
0
0
7,460
0
9,519
W
Neith
DukePays
Neith
6,163
2,596
0
2,780
4,710
1,326
300
1,925
2,785
0
30,456
L
3,742
83
405
1,933
9,443
7,985
0
0
9,443
21,913
0
W
Chaac
6,531
610
0
3,104
7,186
3,239
302
3,767
3,419
0
34,342
L
Vulcan
caleb103
Vulcan
4,261
1,748
386
1,607
7,115
2,756
0
0
7,115
10,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,438
Gold Earned
21,195
115
Minions Killed
63
0
Camps Cleared
0
628,001
Distance Traveled
522,682
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,873
807
23
2
0
224,913
7
L
Da Ji
7,193
654
38
3
0
172,415
3
W
Neith
7,807
710
45
4
0
189,891
0
L
Ganesha
7,366
670
3
0
0
181,907
0
W
Chaac
7,758
705
47
4
0
213,197
3
L
Vulcan
6,636
603
22
2
0
168,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role