Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Conner8905
Janus
Level 149
God Stats
9W - 12L
1,542 SR
Queue Stats
858W - 873L
1,524 Elo+
Party 2
Medusa
Medusa
Kaners169
Medusa
Level 128
God Stats
51W - 61L
1,491 SR
Queue Stats
461W - 549L
1,531 Elo+
Party 2
Artio
Artio
MonochromeSnow
Artio
Level 147
God Stats
1W - 1L
1,703 SR
Queue Stats
25W - 22L
1,573 Elo+
Party 2
Chaac
Chaac
iPxidz
Chaac
Level 80
God Stats
6W - 8L
1,609 SR
Queue Stats
335W - 364L
1,440 Elo+
Party 2
Team Averages
Level 111
1,569 SR
1,514 Elo+

VS

Team Averages
Level 98
1,643 SR
1,541 Elo+
Pele
Pele
BADNEWS215
Pele
Level 109
God Stats
34W - 38L
1,523 SR
Queue Stats
1,543W - 1,518L
1,534 Elo+
Solo
Skadi
Skadi
EmpressIris
Skadi
Level 107
God Stats
7W - 2L
1,804 SR
Queue Stats
101W - 92L
1,552 Elo+
Party 1
Poseidon
Poseidon
F2P5
Poseidon
Level 99
God Stats
3W - 2L
1,500 SR
Queue Stats
378W - 334L
1,523 Elo+
Solo
Chaac
Chaac
TrojanCIam
Chaac
Level 86
God Stats
4W - 2L
1,886 SR
Queue Stats
45W - 41L
1,548 Elo+
Party 1
Hun Batz
Hun Batz
Wickedlegion5
Hun Batz
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 100L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
4 / 3 / 2
7,258
518
5,911
8,582
3,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
14
5 / 3 / 1
7,926
566
9,933
6,814
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
Kaners169
Medusa
9
0 / 6 / 2
5,667
405
3,721
8,646
2,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 3 / 4
7,154
511
5,139
14,972
8,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
iPxidz
Chaac
10
0 / 5 / 5
6,198
443
9,154
12,829
9,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 2
9,659
690
12,845
9,482
6,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
3 / 4 / 4
6,759
483
7,662
7,967
2,514
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
F2P5
Poseidon
13
1 / 4 / 0
7,535
538
3,472
8,964
3,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
13
6 / 2 / 7
8,710
622
10,868
14,503
7,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hun Batz
Wickedlegion5
Hun Batz
12
1 / 1 / 4
7,434
531
4,391
8,503
3,003
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
37
11
Kills
20
20
Deaths
11
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
3
2
1.67
W
9
0
2
10
L
Janus
5
3
1
1.83
W
3
4
4
1.25
W
Poseidon
F2P5
Poseidon
1
4
0
0.25
L
Medusa
Kaners169
Medusa
0
6
2
0.17
L
2
3
4
1.33
W
Chaac
6
2
7
4.75
W
Hun Batz
Wickedlegion5
Hun Batz
1
1
4
3
L
Chaac
iPxidz
Chaac
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,858
Damage
39,238
51,843
Taken
49,419
25,645
Mitigated
22,980
14,676
Healing
17,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,911
2,279
0
2,386
8,582
3,276
577
667
7,827
0
24,603
W
12,845
3,847
0
3,591
9,482
6,666
0
508
8,974
1,607
61,026
L
Janus
9,933
307
0
500
6,814
2,195
57
2,088
4,431
51,679
0
W
7,662
3,971
0
1,956
7,967
2,514
748
2,620
5,347
0
28,311
W
Poseidon
F2P5
Poseidon
3,472
120
0
2,200
8,964
3,225
0
6,834
2,130
39,258
0
L
Medusa
Kaners169
Medusa
3,721
1,564
0
1,409
8,646
2,254
341
145
8,501
0
27,135
L
5,139
433
1,284
4,367
14,972
8,248
234
186
14,786
23,332
0
W
Chaac
10,868
3,043
0
4,862
14,503
7,572
0
3,571
10,932
0
37,497
W
Hun Batz
Wickedlegion5
Hun Batz
4,391
979
0
4,670
8,503
3,003
0
1,539
6,964
0
48,642
L
Chaac
iPxidz
Chaac
9,154
1,520
0
4,730
12,829
9,672
0
760
12,037
0
31,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,203
Gold Earned
40,097
264
Minions Killed
409
0
Camps Cleared
0
1,302,520
Distance Traveled
1,305,090
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,258
518
53
4
0
301,537
0
W
Pele
9,659
690
123
9
0
272,261
1
L
Janus
7,926
566
92
7
0
273,037
1
W
Skadi
6,759
483
47
3
0
220,637
2
W
Poseidon
7,535
538
98
7
0
267,864
6
L
Medusa
5,667
405
36
3
0
236,075
0
L
Artio
7,154
511
35
3
0
249,492
3
W
Chaac
8,710
622
47
3
0
258,511
1
W
Hun Batz
7,434
531
94
7
0
285,817
0
L
Chaac
6,198
443
48
3
0
242,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role