Player Matchup

Agni
Agni
Derickdr4
Agni
Level 6
God Stats
3W - 1L
1,698 SR
Queue Stats
3W - 5L
1,325 Elo+
Solo
Chaac
Chaac
DomiSk
Chaac
Level 112
God Stats
2W - 1L
1,195 SR
Queue Stats
9W - 7L
1,464 Elo+
Party 1
Da Ji
Da Ji
GeniusUru
Da Ji
Level 23
God Stats
5W - 4L
1,580 SR
Queue Stats
48W - 52L
1,375 Elo+
Solo
Anhur
Anhur
KinGawdly
Anhur
Level 13
God Stats
2W - 1L
1,312 SR
Queue Stats
9W - 7L
1,464 Elo+
Party 1
Chang'e
Chang'e
jamR1
Chang'e
Level 8
God Stats
1W - 1L
1,415 SR
Queue Stats
4W - 1L
1,384 Elo+
Party 1
Team Averages
Level 32
1,440 SR
1,402 Elo+

VS

Team Averages
Level 19
1,604 SR
1,506 Elo+
Fenrir
Fenrir
DoomishLOL
Fenrir
Level 22
God Stats
1W - 1L
1,825 SR
Queue Stats
4W - 2L
1,901 Elo+
Party 2
Athena
Athena
Peccher
Athena
Level 14
God Stats
10W - 6L
1,622 SR
Queue Stats
17W - 24L
1,395 Elo+
Solo
Thoth
Thoth
RuniX89
Thoth
Level 28
God Stats
0W - 1L
1,595 SR
Queue Stats
5W - 6L
1,539 Elo+
Party 2
Artemis
Artemis
negritofrago
Artemis
Level 14
God Stats
0W - 3L
1,475 SR
Queue Stats
12W - 19L
1,360 Elo+
Solo
King Arthur
King Arthur
nickgame25
King Arthur
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 8L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
11 / 6 / 13
27,474
549
67,810
44,143
18,206
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
DomiSk
Chaac
20
13 / 10 / 14
25,872
517
56,907
58,679
83,692
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Da Ji
GeniusUru
Da Ji
20
12 / 13 / 8
22,742
455
27,731
44,698
22,141
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
KinGawdly
Anhur
20
14 / 7 / 16
25,398
508
46,310
51,297
22,101
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
jamR1
Chang'e
20
0 / 14 / 18
18,927
379
22,418
34,573
23,610
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DoomishLOL
Fenrir
20
13 / 8 / 13
24,228
485
35,935
54,913
49,271
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Athena
Peccher
Athena
20
6 / 5 / 30
22,900
458
21,123
73,953
97,025
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
RuniX89
Thoth
20
18 / 7 / 9
27,409
548
54,194
37,472
17,697
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
negritofrago
Artemis
20
6 / 17 / 10
20,558
411
20,238
40,686
21,837
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
nickgame25
King Arthur
20
7 / 15 / 18
22,772
455
44,054
76,038
86,919
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
130
50
Kills
50
50
Deaths
52
69
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Agni
11
6
13
2.92
W
Chaac
DomiSk
Chaac
13
10
14
2
L
Fenrir
DoomishLOL
Fenrir
13
8
13
2.44
W
Da Ji
GeniusUru
Da Ji
12
13
8
1.23
W
Anhur
KinGawdly
Anhur
14
7
16
3.14
L
Athena
Peccher
Athena
6
5
30
4.2
L
Thoth
RuniX89
Thoth
18
7
9
3.21
W
Chang'e
jamR1
Chang'e
0
14
18
0.64
L
Artemis
negritofrago
Artemis
6
17
10
0.65
L
King Arthur
nickgame25
King Arthur
7
15
18
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

221,176
Damage
175,544
233,390
Taken
283,062
169,750
Mitigated
272,749
91,734
Healing
66,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
67,810
5,447
2,083
14,895
44,143
18,206
1,640
21,343
22,068
260,402
0
W
Chaac
DomiSk
Chaac
56,907
11,449
2,120
26,355
58,679
83,692
1,930
20,808
37,663
0
212,407
L
Fenrir
DoomishLOL
Fenrir
35,935
7,317
0
5,028
54,913
49,271
1,535
15,399
39,336
0
211,019
W
Da Ji
GeniusUru
Da Ji
27,731
9,080
0
9,875
44,698
22,141
1,756
10,182
34,318
0
159,009
W
Anhur
KinGawdly
Anhur
46,310
29,919
0
18,687
51,297
22,101
5,781
14,860
36,231
0
201,279
L
Athena
Peccher
Athena
21,123
4,001
0
26,752
73,953
97,025
2,280
24,539
48,750
64,972
0
L
Thoth
RuniX89
Thoth
54,194
1,138
1,824
12,406
37,472
17,697
7,830
16,248
21,155
220,876
0
W
Chang'e
jamR1
Chang'e
22,418
4,940
10,524
7,195
34,573
23,610
707
17,111
17,364
69,625
0
L
Artemis
negritofrago
Artemis
20,238
10,265
0
2,489
40,686
21,837
2,524
10,945
29,631
0
141,974
L
King Arthur
nickgame25
King Arthur
44,054
4,855
0
17,764
76,038
86,919
481
23,168
52,672
2,146
145,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

120,413
Gold Earned
117,867
975
Minions Killed
923
0
Camps Cleared
0
4,170,607
Distance Traveled
4,379,040
54
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
27,474
549
324
6
0
856,658
12
W
Chaac
25,872
517
223
4
0
918,506
13
L
Fenrir
24,228
485
204
4
0
896,248
0
W
Da Ji
22,742
455
148
3
0
826,887
11
W
Anhur
25,398
508
215
4
0
792,750
18
L
Athena
22,900
458
86
2
0
1,005,296
6
L
Thoth
27,409
548
305
6
0
901,893
3
W
Chang'e
18,927
379
65
1
0
775,806
0
L
Artemis
20,558
411
146
3
0
714,933
3
L
King Arthur
22,772
455
182
4
0
860,670
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role