Player Matchup

Neith
Neith
Cr1zzz
Neith
Level 5
God Stats
2W - 0L
1,555 SR
Queue Stats
2W - 0L
1,665 Elo+
Party 1
Ra
Ra
NetchLA
Ra
Level 11
God Stats
2W - 0L
1,776 SR
Queue Stats
4W - 5L
1,665 Elo+
Party 1
Ymir
Ymir
SrYogurt
Ymir
Level 7
God Stats
1W - 0L
1,172 SR
Queue Stats
4W - 4L
1,739 Elo+
Party 1
Chang'e
Chang'e
TheStrikeHD
Chang'e
Level 8
God Stats
4W - 0L
1,374 SR
Queue Stats
7W - 5L
1,805 Elo+
Party 1
Arachne
Arachne
pipeeldios
Arachne
Level 65
God Stats
1W - 0L
1,255 SR
Queue Stats
8W - 7L
1,611 Elo+
Party 1
Team Averages
Level 19
1,426 SR
1,697 Elo+

VS

Team Averages
Level 16
1,420 SR
1,309 Elo+
Anhur
Anhur
Cama02
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
Llanoski
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,164 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LuzbelitoSQ
Cu Chulainn
Level 26
God Stats
9W - 12L
1,521 SR
Queue Stats
122W - 98L
1,539 Elo+
Solo
Cthulhu
Cthulhu
caponeso
Cthulhu
Level 27
God Stats
1W - 5L
1,319 SR
Queue Stats
19W - 34L
1,152 Elo+
Party 2
Fenrir
Fenrir
thiagiño
Fenrir
Level 18
God Stats
10W - 18L
1,259 SR
Queue Stats
45W - 55L
1,191 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cr1zzz
Neith
15
1 / 3 / 11
9,953
415
10,228
10,561
4,631
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 2 / 3
11,588
483
7,511
10,735
5,723
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
17
2 / 3 / 8
11,013
459
3,941
14,852
14,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
TheStrikeHD
Chang'e
17
1 / 5 / 4
10,493
437
3,409
12,702
5,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
pipeeldios
Arachne
20
19 / 3 / 5
13,852
577
25,998
20,418
14,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cama02
Anhur
11
1 / 6 / 1
8,041
335
4,730
10,921
2,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
Llanoski
Olorun
15
0 / 7 / 3
10,111
421
4,274
11,875
4,168
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cu Chulainn
LuzbelitoSQ
Cu Chulainn
20
9 / 3 / 0
14,612
609
22,147
20,434
19,015
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
caponeso
Cthulhu
15
4 / 3 / 1
10,874
453
9,219
18,914
18,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
thiagiño
Fenrir
16
2 / 7 / 2
10,557
440
6,457
16,880
7,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
25
Kills
16
16
Deaths
26
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
Cama02
Anhur
1
6
1
0.25
W
Neith
Cr1zzz
Neith
1
3
11
2.17
L
Olorun
Llanoski
Olorun
0
7
3
0.21
L
Cu Chulainn
LuzbelitoSQ
Cu Chulainn
9
3
0
3
W
2
2
3
1.75
W
Ymir
2
3
8
2
W
Chang'e
TheStrikeHD
Chang'e
1
5
4
0.6
L
Cthulhu
caponeso
Cthulhu
4
3
1
1.5
W
Arachne
pipeeldios
Arachne
19
3
5
7.17
L
Fenrir
thiagiño
Fenrir
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,087
Damage
46,827
69,268
Taken
79,024
44,661
Mitigated
52,472
24,589
Healing
9,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Cama02
Anhur
4,730
2,973
0
724
10,921
2,945
484
1,477
9,444
0
23,485
W
Neith
Cr1zzz
Neith
10,228
6,506
0
4,005
10,561
4,631
1,442
2,475
8,086
0
60,245
L
Olorun
Llanoski
Olorun
4,274
2,344
96
1,057
11,875
4,168
291
4,375
7,500
45,916
0
L
Cu Chulainn
LuzbelitoSQ
Cu Chulainn
22,147
4,893
0
4,276
20,434
19,015
0
4,711
15,407
16,056
121,313
W
7,511
403
469
3,442
10,735
5,723
1,943
3,277
7,458
71,203
0
W
Ymir
3,941
775
0
918
14,852
14,586
111
4,834
10,018
18,420
0
W
Chang'e
TheStrikeHD
Chang'e
3,409
703
1,608
5,331
12,702
5,553
301
1,477
11,225
50,506
0
L
Cthulhu
caponeso
Cthulhu
9,219
748
24
1,742
18,914
18,624
0
3,074
15,840
43,674
0
W
Arachne
pipeeldios
Arachne
25,998
19,092
0
8,816
20,418
14,168
651
4,045
16,373
0
106,288
L
Fenrir
thiagiño
Fenrir
6,457
755
0
1,344
16,880
7,720
0
3,348
13,532
0
75,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,899
Gold Earned
54,195
519
Minions Killed
587
0
Camps Cleared
0
2,123,862
Distance Traveled
2,072,139
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,041
335
46
2
0
368,853
0
W
Neith
9,953
415
95
4
0
411,441
7
L
Olorun
10,111
421
97
4
0
363,359
0
L
Cu Chulainn
14,612
609
258
11
0
459,174
5
W
Ra
11,588
483
164
7
0
421,807
9
W
Ymir
11,013
459
32
1
0
387,589
0
W
Chang'e
10,493
437
100
4
0
404,606
2
L
Cthulhu
10,874
453
75
3
0
432,202
3
W
Arachne
13,852
577
128
5
0
498,419
2
L
Fenrir
10,557
440
111
5
0
448,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role