Player Matchup

Baron Samedi
Baron Samedi
FetusRoadkill
Baron Samedi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
NutLugger
Chiron
Level 89
God Stats
27W - 22L
1,638 SR
Queue Stats
238W - 218L
1,579 Elo+
Party 2
Hercules
Hercules
Slitler
Hercules
Level 49
God Stats
22W - 13L
1,657 SR
Queue Stats
347W - 284L
1,414 Elo+
Party 2
Team Averages
Level 69
1,598 SR
1,498 Elo+

VS

Team Averages
Level 122
1,501 SR
1,661 Elo+
Cabrakan
Cabrakan
ApileofBunnies
Cabrakan
Level 146
God Stats
8W - 3L
1,382 SR
Queue Stats
101W - 62L
1,658 Elo+
Party 1
Medusa
Medusa
DeathPistolet
Medusa
Level 62
God Stats
4W - 2L
1,549 SR
Queue Stats
19W - 7L
1,651 Elo+
Party 1
Gilgamesh
Gilgamesh
Shoresy
Gilgamesh
Level 157
God Stats
3W - 7L
1,571 SR
Queue Stats
271W - 176L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FetusRoadkill
Baron Samedi
11
4 / 5 / 2
7,841
713
6,966
8,628
3,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
NutLugger
Chiron
10
1 / 3 / 4
7,211
656
5,739
7,538
2,624
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Slitler
Hercules
9
1 / 6 / 5
7,166
651
4,273
13,623
9,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
12
5 / 1 / 8
8,111
737
9,132
8,199
5,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 0 / 10
7,765
706
5,929
5,073
1,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Shoresy
Gilgamesh
11
6 / 5 / 6
8,129
739
9,961
9,243
3,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
6
Kills
14
14
Deaths
6
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
5
1
8
9
W
3
0
10
8
L
Baron Samedi
FetusRoadkill
Baron Samedi
4
5
2
1
L
Chiron
NutLugger
Chiron
1
3
4
1
W
Gilgamesh
Shoresy
Gilgamesh
6
5
6
1.8
L
Hercules
Slitler
Hercules
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,978
Damage
25,022
29,789
Taken
22,515
15,580
Mitigated
10,778
7,887
Healing
3,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
9,132
878
0
1,222
8,199
5,393
275
2,117
5,853
26,189
0
W
5,929
1,812
0
1,344
5,073
1,736
605
1,933
2,952
0
25,126
L
Baron Samedi
FetusRoadkill
Baron Samedi
6,966
337
592
1,883
8,628
3,590
237
2,464
5,991
27,034
0
L
Chiron
NutLugger
Chiron
5,739
1,058
973
1,467
7,538
2,624
581
2,265
5,111
0
30,205
W
Gilgamesh
Shoresy
Gilgamesh
9,961
1,820
0
491
9,243
3,649
576
2,321
6,695
0
24,376
L
Hercules
Slitler
Hercules
4,273
1,328
0
2,972
13,623
9,366
0
3,886
9,535
0
10,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,218
Gold Earned
24,005
115
Minions Killed
104
0
Camps Cleared
0
581,128
Distance Traveled
634,454
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,111
737
40
4
0
206,416
3
W
Medusa
7,765
706
34
3
0
212,151
0
L
Baron Samedi
7,841
713
38
3
0
174,389
4
L
Chiron
7,211
656
60
5
0
202,364
1
W
Gilgamesh
8,129
739
30
3
0
215,887
2
L
Hercules
7,166
651
17
2
0
204,375
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role