Player Matchup

Arachne
Arachne
BaitBiscuit
Arachne
Level 96
God Stats
6W - 1L
1,789 SR
Queue Stats
224W - 240L
1,549 Elo+
Party 3
Gilgamesh
Gilgamesh
Battosai845
Gilgamesh
Level 160
God Stats
6W - 4L
1,684 SR
Queue Stats
279W - 267L
1,525 Elo+
Party 1
Chernobog
Chernobog
Hanz4770
Chernobog
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 202L
1,446 Elo+
Party 3
Khepri
Khepri
MSand114
Khepri
Level 159
God Stats
2W - 1L
1,446 SR
Queue Stats
202W - 173L
1,564 Elo+
Party 1
Chang'e
Chang'e
TheNewBlackout
Chang'e
Level 88
God Stats
1W - 0L
1,929 SR
Queue Stats
28W - 20L
1,557 Elo+
Party 1
Team Averages
Level 108
1,670 SR
1,528 Elo+

VS

Team Averages
Level 125
1,544 SR
1,492 Elo+
Scylla
Scylla
MoönLight
Scylla
Level 157
God Stats
26W - 28L
1,587 SR
Queue Stats
803W - 757L
1,466 Elo+
Party 2
Hercules
Hercules
PutoRaider
Hercules
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
RAGE_Cloak-_-
Athena
Level 98
God Stats
11W - 10L
1,633 SR
Queue Stats
883W - 819L
1,506 Elo+
Solo
Ullr
Ullr
efrenz1689
Ullr
Level 155
God Stats
5W - 4L
1,500 SR
Queue Stats
690W - 698L
1,489 Elo+
Solo
Kali
Kali
turtlezpower
Kali
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BaitBiscuit
Arachne
15
6 / 1 / 7
9,306
582
11,952
10,137
5,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Battosai845
Gilgamesh
14
3 / 4 / 3
8,634
540
8,165
11,343
5,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chernobog
Hanz4770
Chernobog
14
1 / 1 / 3
8,397
525
4,077
7,337
2,046
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
MSand114
Khepri
11
3 / 0 / 7
7,889
493
4,355
9,869
7,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 2 / 7
8,374
523
6,444
8,428
3,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MoönLight
Scylla
15
2 / 4 / 3
8,393
525
8,311
11,628
4,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
PutoRaider
Hercules
10
0 / 3 / 1
6,843
428
6,825
9,862
6,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

11
2 / 3 / 3
7,660
479
4,089
10,520
6,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 1 / 1
8,670
542
5,791
6,694
2,310
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 5 / 2
7,645
478
3,553
12,201
4,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
16
Kills
8
8
Deaths
16
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
BaitBiscuit
Arachne
6
1
7
9.5
W
Gilgamesh
Battosai845
Gilgamesh
3
4
3
1.13
W
Chernobog
Hanz4770
Chernobog
1
1
3
2.5
W
Khepri
MSand114
Khepri
3
0
7
6.5
L
Scylla
MoönLight
Scylla
2
4
3
0.88
L
Hercules
PutoRaider
Hercules
0
3
1
0.17
L
2
3
3
1.17
W
3
2
7
3.25
L
2
1
1
2.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,993
Damage
28,569
47,114
Taken
50,905
23,131
Mitigated
24,729
13,790
Healing
12,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BaitBiscuit
Arachne
11,952
8,108
0
3,393
10,137
5,144
0
1,606
8,527
0
66,764
W
Gilgamesh
Battosai845
Gilgamesh
8,165
2,704
0
1,901
11,343
5,171
333
5,310
5,695
0
48,091
W
Chernobog
Hanz4770
Chernobog
4,077
3,019
0
2,818
7,337
2,046
1,421
116
7,221
0
57,658
W
Khepri
MSand114
Khepri
4,355
644
0
1,941
9,869
7,687
0
2,522
7,265
26,478
0
L
Scylla
MoönLight
Scylla
8,311
1,969
0
4,838
11,628
4,691
489
1,241
10,339
55,339
0
L
Hercules
PutoRaider
Hercules
6,825
2,524
0
2,506
9,862
6,125
0
3,746
5,946
0
37,019
L
4,089
1,363
0
750
10,520
6,835
37
3,600
6,678
21,516
0
W
6,444
473
1,029
2,708
8,428
3,083
306
2,348
6,006
34,341
0
L
5,791
3,003
0
3,051
6,694
2,310
690
386
6,308
0
64,894
L
3,553
1,566
0
1,724
12,201
4,768
250
1,328
10,835
0
47,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,600
Gold Earned
39,211
449
Minions Killed
437
0
Camps Cleared
0
1,544,466
Distance Traveled
1,470,388
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,306
582
110
7
0
329,664
4
W
Gilgamesh
8,634
540
94
6
0
300,546
2
W
Chernobog
8,397
525
122
8
0
281,748
5
W
Khepri
7,889
493
38
2
0
327,065
9
L
Scylla
8,393
525
104
7
0
247,589
2
L
Hercules
6,843
428
82
5
0
277,635
3
L
Athena
7,660
479
44
3
0
342,138
0
W
Chang'e
8,374
523
85
5
0
305,443
1
L
Ullr
8,670
542
109
7
0
263,480
2
L
Kali
7,645
478
98
6
0
339,546
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role