Player Matchup

Medusa
Medusa
 
Medusa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Divinefox60fps
Chronos
Level 109
God Stats
0W - 1L
1,414 SR
Queue Stats
200W - 189L
1,473 Elo+
Solo
Artemis
Artemis
HandheldCobra71
Artemis
Level 60
God Stats
0W - 1L
1,316 SR
Queue Stats
5W - 3L
1,539 Elo+
Solo
Nu Wa
Nu Wa
PeytonTheBusted
Nu Wa
Level 97
God Stats
5W - 4L
1,394 SR
Queue Stats
140W - 109L
1,532 Elo+
Party 2
Nike
Nike
XIJealousyIX
Nike
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 78
1,425 SR
1,509 Elo+

VS

Team Averages
Level 104
1,454 SR
1,512 Elo+
Tyr
Tyr
 
Tyr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Hlord56
Bellona
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 95L
1,542 Elo+
Solo
Danzaburou
Danzaburou
STDeluxe
Danzaburou
Level 68
God Stats
6W - 2L
1,500 SR
Queue Stats
361W - 319L
1,605 Elo+
Solo
Janus
Janus
ShoguN PaiN
Janus
Level 129
God Stats
4W - 1L
1,500 SR
Queue Stats
88W - 98L
1,471 Elo+
Party 1
Baba Yaga
Baba Yaga
Traquilizer
Baba Yaga
Level 31
God Stats
3W - 1L
1,268 SR
Queue Stats
75W - 83L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
6 / 6 / 3
9,396
854
11,489
14,497
6,581
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 5 / 5
8,783
798
9,649
16,790
6,628
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 7 / 4
6,846
622
5,126
10,801
3,942
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
1 / 7 / 6
8,003
728
12,227
11,001
3,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 9 / 6
8,030
730
3,997
13,262
4,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
5 / 3 / 15
9,464
860
4,812
11,552
13,413
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
Hlord56
Bellona
16
4 / 3 / 22
9,777
889
10,696
19,554
22,924
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
STDeluxe
Danzaburou
17
9 / 2 / 13
10,355
941
16,826
11,881
6,005
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
12 / 2 / 12
10,791
981
16,663
11,305
5,002
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Baba Yaga
Traquilizer
Baba Yaga
16
3 / 3 / 23
9,608
873
13,419
11,703
5,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
118
12
Kills
33
34
Deaths
13
24
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
6
6
3
1.25
W
Tyr
 
Tyr
5
3
15
4.17
L
4
5
5
1.3
L
0
7
4
0.29
W
Bellona
Hlord56
Bellona
4
3
22
5
L
1
7
6
0.57
W
Danzaburou
STDeluxe
Danzaburou
9
2
13
7.75
W
12
2
12
9
W
Baba Yaga
Traquilizer
Baba Yaga
3
3
23
4.83
L
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,488
Damage
62,416
66,351
Taken
65,995
26,047
Mitigated
52,573
17,003
Healing
27,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
11,489
4,336
764
3,568
14,497
6,581
0
7,015
7,446
0
22,388
W
Tyr
 
Tyr
4,812
422
1,724
2,115
11,552
13,413
572
3,270
8,112
146
13,073
L
9,649
3,182
1,388
5,215
16,790
6,628
0
6,291
10,413
22,249
0
L
5,126
861
0
1,134
10,801
3,942
0
5,639
5,120
0
7,828
W
Bellona
Hlord56
Bellona
10,696
1,830
3,025
4,892
19,554
22,924
346
6,967
12,223
317
15,928
L
12,227
3,073
2,287
1,387
11,001
3,934
30
4,687
6,218
24,115
0
W
Danzaburou
STDeluxe
Danzaburou
16,826
6,054
1,881
2,633
11,881
6,005
2,079
4,043
7,680
0
43,382
W
16,663
1,273
2,984
2,654
11,305
5,002
1,968
4,003
7,078
33,729
0
W
Baba Yaga
Traquilizer
Baba Yaga
13,419
241
2,260
3,282
11,703
5,229
598
2,589
9,026
29,257
0
L
3,997
961
0
1,260
13,262
4,962
0
6,422
6,788
0
6,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,058
Gold Earned
49,995
97
Minions Killed
138
0
Camps Cleared
0
940,493
Distance Traveled
1,051,318
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,396
854
25
2
0
189,025
0
W
Tyr
9,464
860
13
1
0
211,825
0
L
Chronos
8,783
798
21
2
0
196,625
1
L
Artemis
6,846
622
7
1
0
183,432
0
W
Bellona
9,777
889
11
1
0
240,005
3
L
Nu Wa
8,003
728
30
3
0
189,052
0
W
Danzaburou
10,355
941
40
4
0
191,711
0
W
Janus
10,791
981
46
4
0
199,289
3
W
Baba Yaga
9,608
873
28
3
0
208,488
0
L
Nike
8,030
730
14
1
0
182,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role