Player Matchup

Neith
Neith
LilyViolent
Neith
Level 14
God Stats
5W - 6L
1,499 SR
Queue Stats
8W - 11L
1,538 Elo+
Party 2
Hercules
Hercules
LucidMeme
Hercules
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
PsionGemini
Ne Zha
Level 87
God Stats
0W - 4L
1,667 SR
Queue Stats
60W - 62L
1,484 Elo+
Party 2
Team Averages
Level 49
1,555 SR
1,507 Elo+

VS

Team Averages
Level 53
1,655 SR
1,503 Elo+
Ymir
Ymir
Kurumi_Waifuo_0
Ymir
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 163L
1,533 Elo+
Party 1
Ra
Ra
ThatOneMacaron
Ra
Level 17
God Stats
2W - 1L
1,592 SR
Queue Stats
4W - 5L
1,399 Elo+
Party 1
Da Ji
Da Ji
fanaticlyrics842
Da Ji
Level 69
God Stats
8W - 4L
1,873 SR
Queue Stats
382W - 322L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 7
9,456
591
7,971
8,795
3,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
LucidMeme
Hercules
12
3 / 5 / 4
9,713
607
6,753
18,958
11,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ne Zha
13
5 / 8 / 2
10,111
632
10,503
15,116
8,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 10
11,787
737
12,778
18,571
25,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 5 / 9
10,039
627
8,242
8,283
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
11 / 3 / 1
12,428
777
14,856
10,741
5,799
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
8
Kills
15
15
Deaths
8
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
0
10
8
L
0
2
7
1.75
L
Hercules
LucidMeme
Hercules
3
5
4
1
L
Ne Zha
5
8
2
0.75
W
1
5
9
1.1
W
11
3
1
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,227
Damage
35,876
42,869
Taken
37,595
22,939
Mitigated
34,359
9,372
Healing
10,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,778
2,728
0
2,966
18,571
25,832
554
522
18,049
30,990
0
L
7,971
4,432
0
3,053
8,795
3,034
0
6,029
2,766
0
32,241
L
Hercules
LucidMeme
Hercules
6,753
1,960
0
5,294
18,958
11,546
0
9,800
9,158
0
30,619
L
Ne Zha
10,503
3,692
0
1,025
15,116
8,359
0
5,455
9,661
3,311
28,912
W
8,242
938
4,124
2,103
8,283
2,728
582
80
8,203
44,486
0
W
14,856
2,480
0
1,467
10,741
5,799
615
377
10,364
0
51,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,280
Gold Earned
34,254
116
Minions Killed
153
0
Camps Cleared
0
829,799
Distance Traveled
812,045
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,787
737
36
2
0
259,370
3
L
Neith
9,456
591
50
3
0
257,046
1
L
Hercules
9,713
607
34
2
0
304,385
3
L
Ne Zha
10,111
632
32
2
0
268,368
1
W
Ra
10,039
627
57
4
0
261,127
1
W
Da Ji
12,428
777
60
4
0
291,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role