Player Matchup

Chernobog
Chernobog
EarlyNotice
Chernobog
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 56L
1,554 Elo+
Party 2
Pele
Pele
MrsSpeculatiion
Pele
Level 26
God Stats
1W - 0L
1,309 SR
Queue Stats
4W - 5L
1,347 Elo+
Party 2
Ra
Ra
NotoriousBarsa
Ra
Level 160
God Stats
2W - 4L
1,519 SR
Queue Stats
256W - 260L
1,581 Elo+
Party 1
Mercury
Mercury
plsbnice2me
Mercury
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 7L
1,606 Elo+
Party 2
Ymir
Ymir
senkaonashi
Ymir
Level 11
God Stats
1W - 1L
1,317 SR
Queue Stats
10W - 4L
1,632 Elo+
Party 1
Team Averages
Level 59
1,429 SR
1,544 Elo+

VS

Team Averages
Level 20
1,508 SR
1,483 Elo+
Cthulhu
Cthulhu
AuntPhil3366
Cthulhu
Level 7
God Stats
3W - 4L
1,500 SR
Queue Stats
10W - 18L
1,386 Elo+
Solo
Bakasura
Bakasura
BratRPG
Bakasura
Level 28
God Stats
2W - 1L
1,752 SR
Queue Stats
131W - 159L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
PRIMETIME9NIZZLE
Sun Wukong
Level 29
God Stats
10W - 9L
1,603 SR
Queue Stats
156W - 193L
1,558 Elo+
Solo
Anubis
Anubis
kendall crusher
Anubis
Level 28
God Stats
9W - 9L
1,347 SR
Queue Stats
162W - 180L
1,482 Elo+
Solo
Izanami
Izanami
thatkuki_682
Izanami
Level 9
God Stats
0W - 2L
1,338 SR
Queue Stats
5W - 11L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
EarlyNotice
Chernobog
20
26 / 6 / 7
14,231
647
29,072
20,013
8,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 5 / 7
10,018
455
3,584
14,423
5,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
11 / 5 / 8
13,714
623
30,138
17,189
7,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
plsbnice2me
Mercury
20
3 / 4 / 7
13,042
593
11,627
15,919
8,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 0 / 11
10,814
492
4,615
11,954
10,905
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AuntPhil3366
Cthulhu
15
2 / 10 / 0
9,601
436
7,404
22,876
15,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
BratRPG
Bakasura
15
1 / 8 / 7
9,925
451
5,746
19,779
8,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
PRIMETIME9NIZZLE
Sun Wukong
19
10 / 4 / 2
13,003
591
18,873
24,350
27,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
4 / 7 / 5
11,002
500
10,949
17,208
7,959
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
thatkuki_682
Izanami
14
2 / 13 / 2
9,325
424
6,835
17,588
6,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
35
42
Kills
19
20
Deaths
42
40
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AuntPhil3366
Cthulhu
2
10
0
0.2
L
Bakasura
BratRPG
Bakasura
1
8
7
0.56
W
Chernobog
EarlyNotice
Chernobog
26
6
7
4.92
W
0
5
7
0.7
W
11
5
8
3
L
Sun Wukong
PRIMETIME9NIZZLE
Sun Wukong
10
4
2
2.75
L
4
7
5
0.93
W
Mercury
plsbnice2me
Mercury
3
4
7
1.63
W
2
0
11
7.5
L
Izanami
thatkuki_682
Izanami
2
13
2
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,036
Damage
49,807
79,498
Taken
101,801
40,427
Mitigated
64,619
20,399
Healing
16,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AuntPhil3366
Cthulhu
7,404
271
318
922
22,876
15,098
74
4,633
18,243
39,919
0
L
Bakasura
BratRPG
Bakasura
5,746
4,462
0
2,515
19,779
8,060
0
8,357
11,422
0
37,138
W
Chernobog
EarlyNotice
Chernobog
29,072
23,148
0
2,404
20,013
8,353
5,067
7,277
12,662
0
83,741
W
3,584
715
0
3,986
14,423
5,011
660
2,897
11,526
0
62,421
W
30,138
1,753
4,181
7,082
17,189
7,756
782
5,013
12,176
126,522
0
L
Sun Wukong
PRIMETIME9NIZZLE
Sun Wukong
18,873
3,925
0
5,736
24,350
27,017
445
6,511
17,839
0
78,969
L
10,949
534
0
5,481
17,208
7,959
0
8,930
8,278
49,387
0
W
Mercury
plsbnice2me
Mercury
11,627
5,658
0
1,855
15,919
8,402
4,010
216
15,703
0
87,043
W
4,615
628
0
891
11,954
10,905
211
2,950
8,519
43,618
0
L
Izanami
thatkuki_682
Izanami
6,835
4,121
0
1,690
17,588
6,485
1,210
6,322
11,266
0
52,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,819
Gold Earned
52,856
630
Minions Killed
461
0
Camps Cleared
0
2,215,597
Distance Traveled
1,900,695
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,601
436
84
4
0
386,682
0
L
Bakasura
9,925
451
73
3
0
430,818
3
W
Chernobog
14,231
647
115
5
0
377,697
1
W
Pele
10,018
455
107
5
0
469,910
0
W
Ra
13,714
623
190
9
0
453,198
5
L
Sun Wukong
13,003
591
154
7
0
397,020
5
L
Anubis
11,002
500
77
4
0
338,979
0
W
Mercury
13,042
593
146
7
0
501,432
0
W
Ymir
10,814
492
72
3
0
413,360
0
L
Izanami
9,325
424
73
3
0
347,196
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role