Player Matchup

Tsukuyomi
Tsukuyomi
Meowmang
Tsukuyomi
Level 88
God Stats
6W - 8L
1,605 SR
Queue Stats
69W - 73L
1,520 Elo+
Party 1
Baba Yaga
Baba Yaga
Octopictogram
Baba Yaga
Level 69
God Stats
5W - 6L
1,535 SR
Queue Stats
39W - 55L
1,480 Elo+
Party 1
Pele
Pele
Pyjamus
Pele
Level 85
God Stats
35W - 33L
1,576 SR
Queue Stats
77W - 81L
1,541 Elo+
Party 1
Cerberus
Cerberus
Tetryon
Cerberus
Level 25
God Stats
1W - 1L
1,822 SR
Queue Stats
16W - 23L
1,594 Elo+
Party 1
Anhur
Anhur
zmang
Anhur
Level 70
God Stats
12W - 5L
1,578 SR
Queue Stats
62W - 63L
1,534 Elo+
Party 1
Team Averages
Level 67
1,623 SR
1,534 Elo+

VS

Team Averages
Level 114
1,450 SR
1,500 Elo+
Sylvanus
Sylvanus
DarkNija18 v2
Sylvanus
Level 108
God Stats
4W - 2L
1,595 SR
Queue Stats
193W - 192L
1,525 Elo+
Party 2
Gilgamesh
Gilgamesh
ItzZxpso
Gilgamesh
Level 115
God Stats
5W - 5L
1,307 SR
Queue Stats
369W - 373L
1,443 Elo+
Party 2
Tiamat
Tiamat
Kibby88
Tiamat
Level 109
God Stats
9W - 5L
1,412 SR
Queue Stats
138W - 127L
1,533 Elo+
Solo
Sol
Sol
OffBrandGizzle
Sol
Level 127
God Stats
6W - 6L
1,481 SR
Queue Stats
409W - 416L
1,501 Elo+
Party 2
Arachne
Arachne
llFirephoenixll
Arachne
Level 111
God Stats
5W - 10L
1,456 SR
Queue Stats
215W - 224L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Meowmang
Tsukuyomi
16
1 / 4 / 5
9,727
512
11,515
13,370
9,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baba Yaga
Octopictogram
Baba Yaga
14
1 / 2 / 3
8,592
452
6,637
9,040
3,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
Pyjamus
Pele
16
5 / 3 / 1
9,755
513
7,798
13,456
4,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
Tetryon
Cerberus
11
1 / 1 / 3
8,046
423
2,275
11,923
6,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
zmang
Anhur
16
0 / 3 / 1
9,100
479
3,676
11,463
3,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DarkNija18 v2
Sylvanus
16
0 / 2 / 2
9,823
517
5,619
13,546
13,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
ItzZxpso
Gilgamesh
14
2 / 1 / 3
9,763
514
4,448
9,829
5,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Kibby88
Tiamat
17
0 / 2 / 4
10,616
559
9,386
8,852
4,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
2 / 1 / 4
11,446
602
7,582
7,904
2,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
9 / 2 / 1
10,994
579
11,427
12,265
5,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
8
Kills
13
13
Deaths
8
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DarkNija18 v2
Sylvanus
0
2
2
0.5
W
Gilgamesh
ItzZxpso
Gilgamesh
2
1
3
3.5
W
Tiamat
Kibby88
Tiamat
0
2
4
1
L
Tsukuyomi
Meowmang
Tsukuyomi
1
4
5
0.88
L
Baba Yaga
Octopictogram
Baba Yaga
1
2
3
1.25
W
2
1
4
4
L
Pele
Pyjamus
Pele
5
3
1
1.83
L
Cerberus
Tetryon
Cerberus
1
1
3
2.5
W
9
2
1
4.75
L
Anhur
zmang
Anhur
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,901
Damage
38,462
59,252
Taken
52,396
27,514
Mitigated
32,277
13,751
Healing
19,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DarkNija18 v2
Sylvanus
5,619
1,513
352
5,841
13,546
13,721
96
724
12,782
52,476
9,559
W
Gilgamesh
ItzZxpso
Gilgamesh
4,448
1,145
0
429
9,829
5,693
0
2,351
7,250
0
28,392
W
Tiamat
Kibby88
Tiamat
9,386
271
0
3,089
8,852
4,931
0
3,650
4,928
75,298
0
L
Tsukuyomi
Meowmang
Tsukuyomi
11,515
1,757
0
2,428
13,370
9,547
168
5,282
7,987
0
67,040
L
Baba Yaga
Octopictogram
Baba Yaga
6,637
37
0
3,681
9,040
3,302
308
3,083
5,646
48,279
0
W
7,582
1,946
0
4,711
7,904
2,201
1,573
445
7,416
87,188
0
L
Pele
Pyjamus
Pele
7,798
1,744
0
1,602
13,456
4,514
0
3,959
9,304
0
69,512
L
Cerberus
Tetryon
Cerberus
2,275
41
0
3,174
11,923
6,437
0
4,820
6,824
17,594
0
W
11,427
8,198
0
5,461
12,265
5,731
0
1,121
11,108
0
70,660
L
Anhur
zmang
Anhur
3,676
1,078
0
2,866
11,463
3,714
1,140
3,965
7,247
0
69,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,220
Gold Earned
52,642
529
Minions Killed
621
0
Camps Cleared
0
1,852,286
Distance Traveled
1,876,734
30
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,823
517
127
7
0
310,435
7
W
Gilgamesh
9,763
514
31
2
0
398,611
10
W
Tiamat
10,616
559
169
9
0
369,641
4
L
Tsukuyomi
9,727
512
128
7
0
388,295
1
L
Baba Yaga
8,592
452
113
6
0
379,642
5
W
Sol
11,446
602
173
9
0
354,281
6
L
Pele
9,755
513
119
6
0
399,931
7
L
Cerberus
8,046
423
25
1
0
407,290
12
W
Arachne
10,994
579
121
6
0
443,766
6
L
Anhur
9,100
479
144
8
0
277,128
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role