Player Matchup

Sobek
Sobek
 
Sobek
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Djow7
Chaac
Level 37
God Stats
12W - 17L
1,550 SR
Queue Stats
100W - 142L
1,365 Elo+
Party 2
Kukulkan
Kukulkan
RodMotta
Kukulkan
Level 40
God Stats
24W - 17L
1,592 SR
Queue Stats
244W - 332L
1,337 Elo+
Party 2
Hachiman
Hachiman
Wolf-_-XDK
Hachiman
Level 46
God Stats
7W - 16L
1,345 SR
Queue Stats
93W - 103L
1,386 Elo+
Party 3
Pele
Pele
shidokay
Pele
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 52
1,497 SR
1,418 Elo+

VS

Team Averages
Level 102
1,455 SR
1,452 Elo+
Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Black cardnial7
Osiris
Level 32
God Stats
39W - 44L
1,451 SR
Queue Stats
184W - 200L
1,456 Elo+
Party 1
Awilix
Awilix
Kalmoras1
Awilix
Level 140
God Stats
1W - 3L
1,240 SR
Queue Stats
521W - 529L
1,463 Elo+
Party 1
Medusa
Medusa
Major_Saber
Medusa
Level 101
God Stats
10W - 11L
1,465 SR
Queue Stats
199W - 241L
1,392 Elo+
Party 1
Baba Yaga
Baba Yaga
TushieBean184
Baba Yaga
Level 108
God Stats
46W - 43L
1,619 SR
Queue Stats
526W - 563L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
4 / 0 / 0
6,991
499
3,010
9,602
6,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
Djow7
Chaac
11
1 / 4 / 1
6,476
463
4,312
10,521
6,997
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
RodMotta
Kukulkan
10
0 / 5 / 0
6,108
436
3,562
7,080
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Wolf-_-XDK
Hachiman
11
0 / 4 / 3
6,346
453
3,189
5,769
1,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
12
0 / 4 / 1
6,676
477
3,603
10,125
3,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
5 / 0 / 2
7,610
544
6,470
7,054
4,872
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
3 / 0 / 5
7,894
564
6,755
6,301
4,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Awilix
Kalmoras1
Awilix
12
2 / 3 / 2
7,338
524
5,395
8,719
2,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

Medusa
13
2 / 2 / 1
7,140
510
2,621
5,831
1,782
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baba Yaga
TushieBean184
Baba Yaga
13
5 / 0 / 1
7,830
559
6,075
6,802
2,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
17
17
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
4
0
0
4
W
Bacchus
 
Bacchus
5
0
2
6
W
3
0
5
5.5
L
Chaac
Djow7
Chaac
1
4
1
0.38
W
Awilix
Kalmoras1
Awilix
2
3
2
1
W
Medusa
2
2
1
1.25
L
Kukulkan
RodMotta
Kukulkan
0
5
0
0
W
Baba Yaga
TushieBean184
Baba Yaga
5
0
1
5.5
L
Hachiman
Wolf-_-XDK
Hachiman
0
4
3
0.38
L
Pele
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,676
Damage
27,316
43,097
Taken
34,707
20,084
Mitigated
17,165
14,331
Healing
10,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,010
343
87
5,743
9,602
6,390
155
3,695
5,817
25,690
0
W
Bacchus
 
Bacchus
6,470
864
264
1,708
7,054
4,872
0
1,972
5,046
38,169
0
W
6,755
3,650
0
2,250
6,301
4,929
89
298
5,979
0
43,574
L
Chaac
Djow7
Chaac
4,312
1,074
0
3,533
10,521
6,997
330
668
9,835
0
29,749
W
Awilix
Kalmoras1
Awilix
5,395
2,823
0
2,389
8,719
2,936
674
1,506
7,087
0
42,824
W
Medusa
2,621
1,190
0
1,910
5,831
1,782
767
874
4,957
0
30,552
L
Kukulkan
RodMotta
Kukulkan
3,562
209
0
300
7,080
2,239
252
4,263
2,607
29,778
0
W
Baba Yaga
TushieBean184
Baba Yaga
6,075
325
0
2,130
6,802
2,646
933
1,560
5,066
42,359
0
L
Hachiman
Wolf-_-XDK
Hachiman
3,189
1,745
0
968
5,769
1,252
0
1,657
4,112
0
31,912
L
Pele
3,603
1,107
0
3,700
10,125
3,206
0
1,826
8,181
0
43,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,597
Gold Earned
37,812
323
Minions Killed
396
0
Camps Cleared
0
1,235,747
Distance Traveled
1,379,774
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,991
499
29
2
0
261,716
3
W
Bacchus
7,610
544
65
5
0
284,654
4
W
Osiris
7,894
564
89
6
0
284,159
5
L
Chaac
6,476
463
55
4
0
243,426
5
W
Awilix
7,338
524
86
6
0
302,683
3
W
Medusa
7,140
510
74
5
0
249,111
4
L
Kukulkan
6,108
436
72
5
0
220,021
2
W
Baba Yaga
7,830
559
82
6
0
259,167
0
L
Hachiman
6,346
453
76
5
0
233,184
0
L
Pele
6,676
477
91
7
0
277,400
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role