Player Matchup

Set
Set
Cedric1018
Set
Level 27
God Stats
1W - 2L
1,316 SR
Queue Stats
68W - 64L
1,424 Elo+
Party 2
Bakasura
Bakasura
Lil_diabetus0419
Bakasura
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 9L
1,191 Elo+
Party 1
Cthulhu
Cthulhu
blueberry2000
Cthulhu
Level 6
God Stats
10W - 6L
1,229 SR
Queue Stats
17W - 18L
1,371 Elo+
Party 1
Cerberus
Cerberus
cheekybih77
Cerberus
Level 5
God Stats
7W - 6L
1,455 SR
Queue Stats
38W - 48L
1,497 Elo+
Party 1
Scylla
Scylla
yorickrentas
Scylla
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 34L
1,398 Elo+
Party 2
Team Averages
Level 12
1,400 SR
1,376 Elo+

VS

Team Averages
Level 20
1,466 SR
1,409 Elo+
Chang'e
Chang'e
TOOKIE24
Chang'e
Level 43
God Stats
55W - 79L
1,448 SR
Queue Stats
567W - 661L
1,426 Elo+
Party 3
Freya
Freya
VenomSix2099
Freya
Level 11
God Stats
2W - 5L
1,484 SR
Queue Stats
34W - 44L
1,277 Elo+
Solo
Guan Yu
Guan Yu
jrtmack04
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,576 Elo+
Party 3
Bacchus
Bacchus
saboteador86
Bacchus
Level 21
God Stats
69W - 71L
1,484 SR
Queue Stats
246W - 275L
1,413 Elo+
Party 4
Gilgamesh
Gilgamesh
thepro96AriasDia
Gilgamesh
Level 18
God Stats
9W - 13L
1,412 SR
Queue Stats
166W - 198L
1,351 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 14
14,507
1,036
25,480
18,745
8,423
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
12 / 7 / 16
15,021
1,073
26,427
22,088
10,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
20
3 / 1 / 22
13,712
979
27,584
18,350
9,070
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
cheekybih77
Cerberus
20
6 / 4 / 26
14,331
1,024
17,707
23,526
32,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
20
9 / 0 / 19
14,668
1,048
26,163
14,683
5,942
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

142

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
TOOKIE24
Chang'e
19
4 / 7 / 11
13,614
972
27,409
27,557
9,931
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 10 / 10
12,157
868
16,780
25,199
8,438
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
jrtmack04
Guan Yu
19
1 / 15 / 9
12,523
895
2,548
29,341
12,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bacchus
saboteador86
Bacchus
19
7 / 3 / 9
14,238
1,017
21,949
31,949
31,233
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
18
5 / 5 / 10
13,127
938
19,581
20,070
17,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
68
40
Kills
19
19
Deaths
40
97
Assists
49
Player
Kills
Deaths
Assists
KDA
W
10
7
14
2.43
W
12
7
16
2.86
L
Chang'e
TOOKIE24
Chang'e
4
7
11
1.36
L
2
10
10
0.7
W
Cthulhu
3
1
22
14
W
Cerberus
cheekybih77
Cerberus
6
4
26
4.75
L
Guan Yu
jrtmack04
Guan Yu
1
15
9
0.37
L
Bacchus
saboteador86
Bacchus
7
3
9
3.83
L
Gilgamesh
5
5
10
2
W
Scylla
9
0
19
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,361
Damage
88,267
97,392
Taken
134,116
66,588
Mitigated
79,158
17,106
Healing
18,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,480
15,332
0
2,259
18,745
8,423
0
12,654
6,091
0
46,042
W
26,427
17,843
0
807
22,088
10,329
0
14,534
7,554
0
38,443
L
Chang'e
TOOKIE24
Chang'e
27,409
2,479
4,378
5,476
27,557
9,931
0
13,409
13,740
67,668
0
L
16,780
6,539
0
4,055
25,199
8,438
0
11,624
11,912
28,369
0
W
Cthulhu
27,584
1,682
1,700
6,452
18,350
9,070
0
13,160
5,190
59,975
0
W
Cerberus
cheekybih77
Cerberus
17,707
2,507
0
5,888
23,526
32,824
0
16,575
6,951
40,135
0
L
Guan Yu
jrtmack04
Guan Yu
2,548
1,298
727
1,614
29,341
12,481
0
16,401
12,551
0
12,430
L
Bacchus
saboteador86
Bacchus
21,949
3,150
554
1,168
31,949
31,233
0
21,413
10,466
54,235
0
L
Gilgamesh
19,581
5,139
0
158
20,070
17,075
0
8,607
10,628
0
29,333
W
Scylla
26,163
3,492
0
0
14,683
5,942
0
9,215
5,468
48,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,239
Gold Earned
65,659
267
Minions Killed
240
12
Camps Cleared
2
1,337,337
Distance Traveled
1,200,723
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
14,507
1,036
25
2
5
229,432
0
W
Bakasura
15,021
1,073
47
3
6
286,974
0
L
Chang'e
13,614
972
102
7
1
258,461
0
L
Freya
12,157
868
32
2
0
226,936
2
W
Cthulhu
13,712
979
77
6
0
270,076
11
W
Cerberus
14,331
1,024
65
5
1
275,031
2
L
Guan Yu
12,523
895
21
2
0
177,222
3
L
Bacchus
14,238
1,017
68
5
0
280,979
1
L
Gilgamesh
13,127
938
17
1
1
257,125
0
W
Scylla
14,668
1,048
53
4
0
275,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role