Player Matchup

Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Cadу
Chiron
Level 160
God Stats
3W - 0L
2,008 SR
Queue Stats
204W - 24L
2,033 Elo+
Party 1
Persephone
Persephone
Nyxtophilia
Persephone
Level 127
God Stats
6W - 1L
1,879 SR
Queue Stats
100W - 20L
1,938 Elo+
Party 1
Amaterasu
Amaterasu
bijinji
Amaterasu
Level 23
God Stats
1W - 1L
1,788 SR
Queue Stats
40W - 5L
1,958 Elo+
Party 1
Team Averages
Level 118
1,794 SR
1,857 Elo+

VS

Team Averages
Level 72
1,599 SR
1,817 Elo+
Tyr
Tyr
CRIMS0N DRAG0N1
Tyr
Level 145
God Stats
0W - 1L
1,516 SR
Queue Stats
10W - 16L
1,707 Elo+
Party 2
Skadi
Skadi
GenuineFlunky81
Skadi
Level 26
God Stats
5W - 4L
1,710 SR
Queue Stats
5W - 4L
1,853 Elo+
Party 2
Xing Tian
Xing Tian
Tarbo52
Xing Tian
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,853 Elo+
Party 2
Nu Wa
Nu Wa
TherealXRay
Nu Wa
Level 74
God Stats
1W - 1L
1,670 SR
Queue Stats
5W - 4L
1,853 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
5 / 1 / 10
9,965
997
5,452
9,307
6,067
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
Cadу
Chiron
16
12 / 1 / 4
10,212
1,021
14,015
7,366
2,387
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Persephone
Nyxtophilia
Persephone
15
4 / 0 / 12
9,744
974
11,177
4,816
1,630
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
bijinji
Amaterasu
14
2 / 0 / 10
9,115
912
2,230
5,897
4,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
7,347
735
3,292
11,677
10,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 5 / 0
6,585
659
3,372
7,816
2,648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Tarbo52
Xing Tian
12
0 / 5 / 0
6,659
666
2,613
9,416
7,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 7 / 0
7,326
733
6,592
8,573
3,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
3
23
Kills
2
2
Deaths
23
36
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
1
10
10
L
1
6
1
0.25
W
Chiron
Cadу
Chiron
12
1
4
14
L
0
5
0
0
W
Persephone
Nyxtophilia
Persephone
4
0
12
10
L
Xing Tian
Tarbo52
Xing Tian
0
5
0
0
L
1
7
0
0.14
W
Amaterasu
bijinji
Amaterasu
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,874
Damage
15,869
27,386
Taken
37,482
14,413
Mitigated
23,682
10,236
Healing
4,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,452
766
0
1,082
9,307
6,067
1,361
2,551
6,561
23,196
0
L
3,292
534
0
2,339
11,677
10,815
0
7,108
4,569
0
13,796
W
Chiron
Cadу
Chiron
14,015
8,810
334
4,070
7,366
2,387
1,381
3,651
3,685
0
44,364
L
3,372
1,000
0
759
7,816
2,648
0
2,893
4,923
0
18,534
W
Persephone
Nyxtophilia
Persephone
11,177
1,479
118
2,799
4,816
1,630
1,769
1,535
3,166
40,309
0
L
Xing Tian
Tarbo52
Xing Tian
2,613
51
123
433
9,416
7,131
29
2,448
6,968
11,649
0
L
6,592
2,805
123
982
8,573
3,088
0
4,380
4,193
24,631
0
W
Amaterasu
bijinji
Amaterasu
2,230
1,356
0
1,833
5,897
4,329
631
1,672
4,200
0
6,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,036
Gold Earned
27,917
201
Minions Killed
122
13
Camps Cleared
7
871,729
Distance Traveled
649,187
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,965
997
41
4
3
197,910
0
L
Tyr
7,347
735
23
2
1
173,906
0
W
Chiron
10,212
1,021
78
8
6
225,218
0
L
Skadi
6,585
659
33
3
2
176,823
0
W
Persephone
9,744
974
65
7
3
226,356
2
L
Xing Tian
6,659
666
21
2
1
171,214
1
L
Nu Wa
7,326
733
45
5
3
127,244
1
W
Amaterasu
9,115
912
17
2
1
222,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role