Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver I
 
Ah Muzen Cab
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver II
APOLL0 VEX
Khepri
Silver II
Level 123
God Stats
30W - 22L
1,518 SR
Queue Stats
144W - 127L
1,151 MMR
Solo
Chaac
Chaac
Silver I
PlatinumGod360
Chaac
Silver I
Level 106
God Stats
3W - 7L
1,497 SR
Queue Stats
239W - 242L
1,092 MMR
Party 1
Fenrir
Fenrir
Gold V
TOURLOUUU
Fenrir
Gold V
Level 109
God Stats
56W - 57L
1,569 SR
Queue Stats
187W - 189L
1,229 MMR
Party 1
Raijin
Raijin
Bronze III
TopFinessa
Raijin
Bronze III
Level 63
God Stats
0W - 4L
1,389 SR
Queue Stats
2W - 12L
1,156 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,494 SR
1,226 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,578 SR
1,161 MMR
Artemis
Artemis
Gold IV
CarlosMJ11
Artemis
Gold IV
Level 69
God Stats
14W - 9L
1,717 SR
Queue Stats
465W - 470L
1,419 MMR
Party 2
Bakasura
Bakasura
Silver II
Polaris6
Bakasura
Silver II
Level 139
God Stats
3W - 2L
1,399 SR
Queue Stats
60W - 78L
1,152 MMR
Solo
Anhur
Anhur
Silver II
V0rTeXPlayZ1
Anhur
Silver II
Level 63
God Stats
7W - 9L
1,578 SR
Queue Stats
737W - 768L
943 MMR
Party 2
Zhong Kui
Zhong Kui
Silver I
tostonquemao312
Zhong Kui
Silver I
Level 122
God Stats
2W - 0L
1,663 SR
Queue Stats
287W - 314L
1,170 MMR
Solo
Terra
Terra
Silver I
victormg95
Terra
Silver I
Level 129
God Stats
7W - 6L
1,533 SR
Queue Stats
230W - 234L
1,123 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
19
2 / 7 / 4
12,483
446
19,315
22,388
8,621
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
APOLL0 VEX
Khepri
17
1 / 4 / 9
12,612
450
8,817
28,923
29,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
2 / 2 / 9
11,832
423
14,154
26,066
23,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
TOURLOUUU
Fenrir
20
8 / 6 / 5
12,968
463
19,955
26,977
17,198
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
TopFinessa
Raijin
18
5 / 3 / 2
12,192
435
18,862
16,493
7,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
TiamatDanzaburouGilgameshCu ChulainnSet

VS

Bans
CthulhuYmirAthenaTyrTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CarlosMJ11
Artemis
20
2 / 4 / 7
17,106
611
23,247
25,866
11,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
Polaris6
Bakasura
20
5 / 7 / 7
15,510
554
15,149
26,344
14,028
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
6 / 4 / 5
15,390
550
14,815
24,898
8,662
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
tostonquemao312
Zhong Kui
20
6 / 1 / 7
15,639
559
24,388
27,210
20,125
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
20
3 / 2 / 12
15,398
550
16,635
27,441
28,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
60
18
Kills
22
22
Deaths
18
29
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
7
4
0.57
L
Khepri
APOLL0 VEX
Khepri
1
4
9
1.38
W
Artemis
CarlosMJ11
Artemis
2
4
7
1.38
L
2
2
9
3.25
W
Bakasura
Polaris6
Bakasura
5
7
7
1.21
L
Fenrir
TOURLOUUU
Fenrir
8
6
5
1.75
L
Raijin
TopFinessa
Raijin
5
3
2
2
W
6
4
5
2.13
W
Zhong Kui
tostonquemao312
Zhong Kui
6
1
7
9.5
W
Terra
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,103
Damage
94,234
120,847
Taken
131,759
85,934
Mitigated
83,366
27,244
Healing
62,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
19,315
8,364
0
8,730
22,388
8,621
0
5,901
15,962
0
108,493
L
Khepri
APOLL0 VEX
Khepri
8,817
730
0
4,074
28,923
29,238
0
11,002
17,175
33,287
0
W
Artemis
CarlosMJ11
Artemis
23,247
15,107
0
14,137
25,866
11,679
7,457
3,867
21,851
0
173,030
L
14,154
1,657
0
8,663
26,066
23,164
808
8,027
17,284
0
60,350
W
Bakasura
Polaris6
Bakasura
15,149
10,206
0
8,505
26,344
14,028
670
3,873
22,369
0
93,863
L
Fenrir
TOURLOUUU
Fenrir
19,955
2,608
0
4,180
26,977
17,198
90
8,780
17,663
1,290
102,069
L
Raijin
TopFinessa
Raijin
18,862
960
0
1,597
16,493
7,713
52
6,296
9,686
86,123
0
W
14,815
10,305
0
8,580
24,898
8,662
6,037
6,835
17,904
0
106,193
W
Zhong Kui
tostonquemao312
Zhong Kui
24,388
1,375
733
12,128
27,210
20,125
3,919
6,810
19,911
120,257
0
W
Terra
16,635
1,585
7,548
11,273
27,441
28,872
1,047
7,029
20,063
62,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,087
Gold Earned
79,043
600
Minions Killed
874
0
Camps Cleared
0
2,546,162
Distance Traveled
2,674,619
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,483
446
151
5
0
479,257
5
L
Khepri
12,612
450
40
1
0
522,947
10
W
Artemis
17,106
611
244
9
0
461,956
4
L
Chaac
11,832
423
108
4
0
487,531
5
W
Bakasura
15,510
554
156
6
0
572,640
4
L
Fenrir
12,968
463
153
5
0
527,376
3
L
Raijin
12,192
435
148
5
0
529,051
1
W
Anhur
15,390
550
177
6
0
499,226
0
W
Zhong Kui
15,639
559
187
7
0
540,212
5
W
Terra
15,398
550
110
4
0
600,585
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role