Player Matchup

Ymir
Ymir
An_Eyesore
Ymir
Level 23
God Stats
0W - 2L
1,679 SR
Queue Stats
5W - 7L
1,335 Elo+
Party 1
Pele
Pele
Scar_1102
Pele
Level 29
God Stats
3W - 3L
1,372 SR
Queue Stats
7W - 7L
1,400 Elo+
Solo
Anubis
Anubis
eternaltoaster
Anubis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,395 Elo+
Party 1
Team Averages
Level 40
1,517 SR
1,376 Elo+

VS

Team Averages
Level 43
1,426 SR
1,226 Elo+
Cthulhu
Cthulhu
SPTxBlueBerry-_-
Cthulhu
Level 4
God Stats
2W - 4L
1,170 SR
Queue Stats
15W - 26L
1,049 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Tkokhe
Ah Muzen Cab
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 45L
1,178 Elo+
Party 2
Sylvanus
Sylvanus
xXTigersEyeXx0
Sylvanus
Level 99
God Stats
49W - 33L
1,606 SR
Queue Stats
962W - 999L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 6
8,770
675
5,958
16,315
14,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
12
5 / 3 / 3
9,209
708
6,853
9,876
3,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 5 / 6
8,005
616
8,148
11,681
5,744
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 10
8,484
653
6,284
11,746
8,269
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
Tkokhe
Ah Muzen Cab
13
4 / 2 / 6
9,336
718
10,603
6,866
2,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sylvanus
13
6 / 5 / 5
10,305
793
8,739
12,750
6,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
7
Kills
11
11
Deaths
8
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
3
6
1.33
W
1
1
10
6
L
Pele
5
3
3
2.17
W
Ah Muzen Cab
Tkokhe
Ah Muzen Cab
4
2
6
3.5
L
1
5
6
0.8
W
Sylvanus
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,959
Damage
25,626
37,872
Taken
31,362
23,782
Mitigated
17,522
9,117
Healing
9,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,958
910
0
3,441
16,315
14,563
100
5,561
10,754
23,312
0
W
6,284
360
241
446
11,746
8,269
483
6,674
5,072
22,372
0
L
Pele
6,853
2,489
381
1,578
9,876
3,475
957
4,455
5,421
0
28,875
W
Ah Muzen Cab
Tkokhe
Ah Muzen Cab
10,603
3,461
554
1,275
6,866
2,719
1,813
3,329
3,537
0
39,209
L
8,148
164
0
3,717
11,681
5,744
84
6,170
5,511
29,609
0
W
Sylvanus
8,739
3,314
3,524
3,808
12,750
6,534
560
4,171
8,579
36,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,984
Gold Earned
28,125
123
Minions Killed
136
0
Camps Cleared
0
617,587
Distance Traveled
609,535
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,770
675
33
3
0
218,973
3
W
Cthulhu
8,484
653
23
2
0
223,039
0
L
Pele
9,209
708
42
3
0
206,174
4
W
Ah Muzen Cab
9,336
718
64
5
0
189,328
0
L
Anubis
8,005
616
48
4
0
192,440
0
W
Sylvanus
10,305
793
49
4
0
197,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role