Player Matchup

Scylla
Scylla
PoSeiDoN362
Scylla
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 65L
1,538 Elo+
Party 2
Gilgamesh
Gilgamesh
RubenakaRenka
Gilgamesh
Level 65
God Stats
18W - 26L
1,720 SR
Queue Stats
277W - 349L
1,473 Elo+
Solo
Artemis
Artemis
TTomatos
Artemis
Level 45
God Stats
20W - 15L
1,664 SR
Queue Stats
41W - 54L
1,487 Elo+
Party 2
Team Averages
Level 56
1,628 SR
1,499 Elo+

VS

Team Averages
Level 63
1,347 SR
1,496 Elo+
Janus
Janus
BRUHMOMENT420
Janus
Level 55
God Stats
1W - 1L
1,295 SR
Queue Stats
32W - 39L
1,471 Elo+
Party 1
Medusa
Medusa
DestinKillaz
Medusa
Level 107
God Stats
2W - 0L
1,250 SR
Queue Stats
31W - 36L
1,458 Elo+
Party 1
Sylvanus
Sylvanus
cheapmotley19
Sylvanus
Level 27
God Stats
9W - 9L
1,497 SR
Queue Stats
237W - 186L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
1 / 6 / 3
7,652
638
6,891
9,172
2,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
RubenakaRenka
Gilgamesh
10
1 / 5 / 6
8,867
739
6,697
14,087
9,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
TTomatos
Artemis
12
5 / 7 / 2
9,366
781
6,875
10,109
3,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 10
8,686
724
6,718
7,095
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
14
13 / 3 / 5
10,851
904
15,355
9,745
4,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
cheapmotley19
Sylvanus
11
2 / 2 / 13
8,839
737
5,460
10,535
8,693
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
7
Kills
18
18
Deaths
7
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
W
Medusa
13
3
5
5.17
L
Scylla
1
6
3
0.42
L
Gilgamesh
RubenakaRenka
Gilgamesh
1
5
6
0.8
L
Artemis
TTomatos
Artemis
5
7
2
0.86
W
Sylvanus
cheapmotley19
Sylvanus
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,463
Damage
27,533
33,368
Taken
27,375
15,013
Mitigated
15,163
523
Healing
12,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,718
303
439
1,703
7,095
1,953
0
2,412
4,485
13,647
0
W
Medusa
15,355
6,469
285
1,378
9,745
4,517
771
2,243
7,322
0
48,019
L
Scylla
6,891
475
0
0
9,172
2,547
0
3,148
6,024
21,117
0
L
Gilgamesh
RubenakaRenka
Gilgamesh
6,697
916
0
523
14,087
9,109
0
4,837
9,250
0
19,292
L
Artemis
TTomatos
Artemis
6,875
4,153
0
0
10,109
3,357
0
4,221
5,888
0
23,238
W
Sylvanus
cheapmotley19
Sylvanus
5,460
1,076
4,403
4,740
10,535
8,693
226
1,642
8,669
20,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,885
Gold Earned
28,376
98
Minions Killed
105
0
Camps Cleared
0
588,115
Distance Traveled
693,649
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,686
724
16
1
0
232,943
1
W
Medusa
10,851
904
60
5
0
243,481
2
L
Scylla
7,652
638
32
3
0
176,762
0
L
Gilgamesh
8,867
739
35
3
0
223,102
0
L
Artemis
9,366
781
31
3
0
188,251
1
W
Sylvanus
8,839
737
29
2
0
217,225
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role