Player Matchup

Achilles
Achilles
BoltingStatue69
Achilles
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 29L
1,434 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DUBSTEPCODY420
Ah Muzen Cab
Level 71
God Stats
6W - 10L
1,600 SR
Queue Stats
44W - 70L
1,344 Elo+
Party 3
Anubis
Anubis
DeeJayColin
Anubis
Level 82
God Stats
1W - 1L
1,592 SR
Queue Stats
20W - 22L
1,439 Elo+
Party 2
Awilix
Awilix
NaCl Bae
Awilix
Level 126
God Stats
1W - 3L
1,539 SR
Queue Stats
111W - 134L
1,487 Elo+
Party 3
Ares
Ares
Nuubin
Ares
Level 125
God Stats
0W - 1L
1,891 SR
Queue Stats
28W - 31L
1,455 Elo+
Party 2
Team Averages
Level 98
1,625 SR
1,432 Elo+

VS

Team Averages
Level 105
1,507 SR
1,461 Elo+
Chaac
Chaac
COBALTSS0007
Chaac
Level 93
God Stats
4W - 3L
1,480 SR
Queue Stats
36W - 50L
1,441 Elo+
Party 1
Ymir
Ymir
Cab00seM00se
Ymir
Level 121
God Stats
21W - 20L
1,535 SR
Queue Stats
51W - 76L
1,423 Elo+
Party 1
Sol
Sol
Happyjoey13
Sol
Level 147
God Stats
3W - 5L
1,522 SR
Queue Stats
127W - 141L
1,456 Elo+
Party 1
Anhur
Anhur
Impsquirrels
Anhur
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 141L
1,505 Elo+
Solo
Pele
Pele
RogueSpooki
Pele
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 53L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
4 / 7 / 6
11,686
730
12,932
18,693
22,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Muzen Cab
DUBSTEPCODY420
Ah Muzen Cab
18
1 / 4 / 6
10,404
650
16,267
15,509
7,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
17
2 / 5 / 6
10,973
686
12,159
14,307
7,549
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
NaCl Bae
Awilix
20
6 / 3 / 4
12,684
793
10,730
17,400
7,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
Nuubin
Ares
17
3 / 6 / 8
10,719
670
10,595
22,052
29,231
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 17
10,903
681
11,077
18,757
21,211
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

17
3 / 2 / 15
11,421
714
10,551
15,929
17,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
13 / 2 / 8
14,898
931
30,780
17,850
7,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 6 / 4
11,408
713
9,063
14,282
5,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 3 / 11
12,139
759
13,912
13,278
8,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
80
16
Kills
25
25
Deaths
17
30
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Achilles
4
7
6
1
W
0
4
17
2.13
W
3
2
15
5.25
L
Ah Muzen Cab
DUBSTEPCODY420
Ah Muzen Cab
1
4
6
1
L
Anubis
2
5
6
1
W
13
2
8
8.5
W
3
6
4
0.83
L
Awilix
NaCl Bae
Awilix
6
3
4
2.67
L
Ares
Nuubin
Ares
3
6
8
1.17
W
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,683
Damage
75,383
87,961
Taken
80,096
74,198
Mitigated
60,057
10,653
Healing
24,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
12,932
4,145
0
956
18,693
22,829
0
7,636
10,777
0
22,997
W
11,077
2,976
728
6,929
18,757
21,211
1
3,686
14,741
0
27,883
W
10,551
778
0
0
15,929
17,815
0
4,243
11,541
25,967
0
L
Ah Muzen Cab
DUBSTEPCODY420
Ah Muzen Cab
16,267
6,455
0
3,289
15,509
7,412
0
7,806
7,463
0
56,179
L
Anubis
12,159
26
0
5,071
14,307
7,549
0
7,517
6,638
41,166
0
W
30,780
12,582
0
10,891
17,850
7,582
3,630
4,347
13,233
73,481
0
W
9,063
5,253
0
3,890
14,282
5,003
898
6,392
7,750
0
41,517
L
Awilix
NaCl Bae
Awilix
10,730
3,389
0
1,087
17,400
7,177
1,453
9,104
8,040
0
44,815
L
Ares
Nuubin
Ares
10,595
970
0
250
22,052
29,231
0
8,545
13,327
19,415
0
W
13,912
3,374
0
2,385
13,278
8,446
903
4,613
8,495
0
40,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,466
Gold Earned
60,769
293
Minions Killed
362
9
Camps Cleared
7
1,368,894
Distance Traveled
1,427,679
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,686
730
16
1
0
265,401
0
W
Chaac
10,903
681
48
3
0
306,718
0
W
Ymir
11,421
714
45
3
3
284,586
2
L
Ah Muzen Cab
10,404
650
107
7
1
271,659
1
L
Anubis
10,973
686
73
5
1
223,989
0
W
Sol
14,898
931
124
8
3
257,811
1
W
Anhur
11,408
713
100
6
0
253,763
2
L
Awilix
12,684
793
86
5
6
345,815
1
L
Ares
10,719
670
11
1
1
262,030
0
W
Pele
12,139
759
45
3
1
324,801
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role