Player Matchup

Chaac
Chaac
Boyblue1993
Chaac
Level 157
God Stats
6W - 10L
1,484 SR
Queue Stats
50W - 81L
1,215 Elo+
Party 1
Tiamat
Tiamat
KingEpyion
Tiamat
Level 63
God Stats
3W - 5L
1,321 SR
Queue Stats
33W - 66L
1,196 Elo+
Party 1
Ganesha
Ganesha
Rockoopa
Ganesha
Level 29
God Stats
10W - 12L
1,606 SR
Queue Stats
27W - 54L
1,209 Elo+
Party 1
Team Averages
Level 83
1,471 SR
1,207 Elo+

VS

Team Averages
Level 78
1,449 SR
1,391 Elo+
Zeus
Zeus
Bento_-BLS
Zeus
Level 48
God Stats
19W - 17L
1,382 SR
Queue Stats
36W - 32L
1,253 Elo+
Party 2
Athena
Athena
Tartarian 1
Athena
Level 159
God Stats
2W - 2L
1,407 SR
Queue Stats
412W - 380L
1,637 Elo+
Solo
Thanatos
Thanatos
yToxic_Jul1an0
Thanatos
Level 28
God Stats
10W - 8L
1,557 SR
Queue Stats
36W - 31L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 6
12,220
679
7,524
16,267
17,237
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
KingEpyion
Tiamat
17
5 / 1 / 4
12,492
694
8,157
9,718
7,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Rockoopa
Ganesha
15
1 / 2 / 6
10,910
606
1,802
8,411
8,312
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 3
11,105
617
16,320
9,852
3,832
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
2
0 / 0 / 0
6,902
383
0
0
0
Thanatos
16
3 / 5 / 2
10,973
610
5,993
12,628
4,788
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
9
Kills
6
7
Deaths
9
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
3
4
6
1.5
W
Tiamat
KingEpyion
Tiamat
5
1
4
7
W
Ganesha
Rockoopa
Ganesha
1
2
6
2
L
Athena
0
0
0
0
L
Thanatos
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,483
Damage
22,313
34,396
Taken
22,480
32,744
Mitigated
8,620
9,272
Healing
10,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,320
1,372
0
3,559
9,852
3,832
0
3,360
6,492
56,837
0
W
7,524
1,098
310
5,783
16,267
17,237
501
6,904
9,363
0
48,092
W
Tiamat
KingEpyion
Tiamat
8,157
907
118
2,802
9,718
7,195
704
4,475
5,243
57,621
0
W
Ganesha
Rockoopa
Ganesha
1,802
268
0
259
8,411
8,312
330
5,123
3,288
28,099
0
L
Athena
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
5,993
2,922
684
5,868
12,628
4,788
0
6,687
5,941
0
26,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,622
Gold Earned
28,980
207
Minions Killed
122
0
Camps Cleared
0
785,500
Distance Traveled
610,018
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,105
617
89
5
0
288,550
0
W
Chaac
12,220
679
69
4
0
237,857
0
W
Tiamat
12,492
694
133
7
0
291,049
0
W
Ganesha
10,910
606
5
0
0
256,594
0
L
Athena
6,902
383
0
0
0
0
0
L
Thanatos
10,973
610
33
2
0
321,468
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role