Player Matchup

Hera
Hera
 
Hera
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
DexterJardim
Cerberus
Level 79
God Stats
10W - 15L
1,309 SR
Queue Stats
224W - 204L
1,509 Elo+
Party 1
Chiron
Chiron
JIPCAP177
Chiron
Level 105
God Stats
6W - 5L
1,553 SR
Queue Stats
79W - 62L
1,463 Elo+
Solo
Pele
Pele
MolinaMS95
Pele
Level 126
God Stats
37W - 19L
1,515 SR
Queue Stats
1,236W - 1,201L
1,549 Elo+
Party 1
King Arthur
King Arthur
chostor
King Arthur
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 101L
1,475 Elo+
Party 3
Team Averages
Level 98
1,475 SR
1,499 Elo+

VS

Team Averages
Level 117
1,451 SR
1,479 Elo+
Bakasura
Bakasura
FackTECK
Bakasura
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MurByte
Kumbhakarna
Level 127
God Stats
2W - 3L
1,402 SR
Queue Stats
304W - 311L
1,473 Elo+
Solo
Scylla
Scylla
PikadeCoelho
Scylla
Level 100
God Stats
2W - 5L
1,405 SR
Queue Stats
193W - 212L
1,427 Elo+
Solo
Apollo
Apollo
maxydroidsp
Apollo
Level 123
God Stats
8W - 8L
1,450 SR
Queue Stats
317W - 284L
1,495 Elo+
Party 2
Nox
Nox
wannakin
Nox
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
2 / 0 / 1
5,626
563
2,678
2,344
577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cerberus
DexterJardim
Cerberus
8
0 / 4 / 5
5,045
505
2,504
6,547
2,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
JIPCAP177
Chiron
9
3 / 2 / 2
5,551
555
4,609
4,255
1,219
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

10
3 / 0 / 0
5,840
584
2,400
5,412
1,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
chostor
King Arthur
11
2 / 2 / 3
5,996
600
4,046
6,152
2,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FackTECK
Bakasura
9
2 / 3 / 0
5,127
513
2,879
6,638
2,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
MurByte
Kumbhakarna
7
2 / 1 / 2
4,937
494
2,013
7,073
2,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Scylla
8
1 / 2 / 0
4,682
468
1,989
4,146
828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
7
0 / 2 / 1
4,511
451
393
3,121
571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 2 / 3
5,171
517
3,372
4,264
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
10
Kills
5
8
Deaths
10
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
0
1
2.5
W
Cerberus
DexterJardim
Cerberus
0
4
5
0.63
L
Bakasura
FackTECK
Bakasura
2
3
0
0.67
W
Chiron
JIPCAP177
Chiron
3
2
2
2
W
3
0
0
3
L
Kumbhakarna
MurByte
Kumbhakarna
2
1
2
3
L
Scylla
1
2
0
0.5
W
King Arthur
chostor
King Arthur
2
2
3
1.75
L
Apollo
0
2
1
0.25
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,237
Damage
10,646
24,710
Taken
25,242
8,623
Mitigated
8,305
4,986
Healing
5,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
2,678
493
0
750
2,344
577
0
570
1,702
28,731
0
W
Cerberus
DexterJardim
Cerberus
2,504
44
0
848
6,547
2,953
230
1,381
4,907
16,193
0
L
Bakasura
FackTECK
Bakasura
2,879
1,886
0
1,513
6,638
2,587
0
1,070
5,448
0
23,291
W
Chiron
JIPCAP177
Chiron
4,609
1,301
515
1,257
4,255
1,219
920
1,139
3,116
0
27,330
W
2,400
454
0
587
5,412
1,580
0
1,636
3,576
0
31,471
L
Kumbhakarna
MurByte
Kumbhakarna
2,013
65
0
975
7,073
2,939
0
1,593
5,450
10,763
0
L
Scylla
1,989
0
0
1,009
4,146
828
0
1,399
2,645
15,586
0
W
King Arthur
chostor
King Arthur
4,046
289
0
1,029
6,152
2,294
0
2,373
3,302
0
31,901
L
Apollo
393
393
0
714
3,121
571
0
366
2,755
0
13,571
L
3,372
792
0
945
4,264
1,380
0
462
3,762
20,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,058
Gold Earned
24,428
270
Minions Killed
183
0
Camps Cleared
0
950,126
Distance Traveled
839,352
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,626
563
53
5
0
195,616
2
W
Cerberus
5,045
505
42
4
0
180,895
2
L
Bakasura
5,127
513
56
6
0
192,079
5
W
Chiron
5,551
555
46
5
0
173,781
3
W
Pele
5,840
584
69
7
0
213,283
3
L
Kumbhakarna
4,937
494
16
2
0
189,099
3
L
Scylla
4,682
468
30
3
0
156,887
3
W
King Arthur
5,996
600
60
6
0
186,551
3
L
Apollo
4,511
451
31
3
0
137,739
2
L
Nox
5,171
517
50
5
0
163,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role