Player Matchup

Medusa
Medusa
A_Reyes594
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,212 Elo+
Party 2
Bacchus
Bacchus
GVWD
Bacchus
Level 17
God Stats
0W - 1L
1,887 SR
Queue Stats
6W - 8L
1,503 Elo+
Party 4
Baron Samedi
Baron Samedi
Im_Uzoa_
Baron Samedi
Level 124
God Stats
1W - 6L
1,237 SR
Queue Stats
162W - 182L
1,529 Elo+
Party 2
Gilgamesh
Gilgamesh
MrOGWavy
Gilgamesh
Level 153
God Stats
4W - 6L
1,655 SR
Queue Stats
115W - 122L
1,510 Elo+
Party 4
Neith
Neith
aHighMuppet
Neith
Level 36
God Stats
123W - 127L
1,482 SR
Queue Stats
158W - 176L
1,423 Elo+
Solo
Team Averages
Level 69
1,552 SR
1,435 Elo+

VS

Team Averages
Level 61
1,464 SR
1,440 Elo+
Bellona
Bellona
BigBullyBob9290
Bellona
Level 17
God Stats
11W - 14L
1,134 SR
Queue Stats
43W - 58L
1,359 Elo+
Party 3
Arachne
Arachne
ITz TH3 BATMAN
Arachne
Level 48
God Stats
18W - 18L
1,481 SR
Queue Stats
101W - 115L
1,383 Elo+
Party 3
Bacchus
Bacchus
Knight_UP_
Bacchus
Level 17
God Stats
13W - 5L
1,749 SR
Queue Stats
23W - 16L
1,539 Elo+
Party 1
Merlin
Merlin
RhyKnox
Merlin
Level 95
God Stats
2W - 5L
1,501 SR
Queue Stats
126W - 135L
1,377 Elo+
Party 3
Rama
Rama
STEADY_RISING
Rama
Level 129
God Stats
10W - 9L
1,457 SR
Queue Stats
326W - 308L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
A_Reyes594
Medusa
20
2 / 5 / 12
13,629
909
7,189
16,347
7,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
GVWD
Bacchus
20
1 / 13 / 26
14,578
972
22,909
28,903
41,639
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Im_Uzoa_
Baron Samedi
20
21 / 6 / 12
19,056
1,270
36,396
17,755
9,944
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
MrOGWavy
Gilgamesh
20
10 / 9 / 18
16,428
1,095
31,304
39,233
18,660
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
6 / 4 / 19
15,827
1,055
23,778
23,934
10,681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

0

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 8 / 24
14,224
948
11,987
27,320
20,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
4 / 11 / 19
15,015
1,001
19,265
28,078
15,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Knight_UP_
Bacchus
20
8 / 9 / 24
16,770
1,118
25,865
31,285
53,197
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
RhyKnox
Merlin
20
11 / 5 / 19
17,190
1,146
36,371
19,670
7,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
12 / 7 / 15
17,066
1,138
24,691
21,411
7,429
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
138
40
Kills
37
37
Deaths
40
87
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Medusa
A_Reyes594
Medusa
2
5
12
1.6
W
2
8
24
1.75
L
Bacchus
GVWD
Bacchus
1
13
26
1.08
W
4
11
19
1.23
L
Baron Samedi
Im_Uzoa_
Baron Samedi
21
6
12
4.5
W
Bacchus
Knight_UP_
Bacchus
8
9
24
2.22
L
Gilgamesh
MrOGWavy
Gilgamesh
10
9
18
2.11
W
Merlin
RhyKnox
Merlin
11
5
19
4.1
W
12
7
15
2.79
L
6
4
19
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,576
Damage
118,179
126,172
Taken
127,764
88,383
Mitigated
103,805
22,363
Healing
12,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
A_Reyes594
Medusa
7,189
3,888
0
67
16,347
7,459
0
7,815
8,532
0
18,847
W
11,987
3,545
0
873
27,320
20,471
0
13,548
13,772
0
25,823
L
Bacchus
GVWD
Bacchus
22,909
1,505
189
211
28,903
41,639
0
13,599
15,304
38,393
0
W
19,265
12,672
1,690
5,482
28,078
15,465
0
7,690
20,388
0
31,869
L
Baron Samedi
Im_Uzoa_
Baron Samedi
36,396
2,388
6,698
5,802
17,755
9,944
0
9,108
8,647
69,158
0
W
Bacchus
Knight_UP_
Bacchus
25,865
1,721
0
1,087
31,285
53,197
0
15,054
16,231
34,839
0
L
Gilgamesh
MrOGWavy
Gilgamesh
31,304
12,502
0
2,997
39,233
18,660
0
18,840
20,393
0
61,409
W
Merlin
RhyKnox
Merlin
36,371
2,104
0
1,458
19,670
7,243
0
10,486
9,184
99,111
0
W
24,691
18,579
0
2,193
21,411
7,429
0
12,527
8,884
0
53,421
L
23,778
15,206
0
6,399
23,934
10,681
0
12,874
11,060
0
76,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,518
Gold Earned
80,265
296
Minions Killed
292
14
Camps Cleared
7
1,288,185
Distance Traveled
1,397,897
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,629
909
32
2
3
237,392
0
W
Bellona
14,224
948
44
3
0
308,773
0
L
Bacchus
14,578
972
39
3
0
267,159
0
W
Arachne
15,015
1,001
21
1
4
275,330
0
L
Baron Samedi
19,056
1,270
92
6
1
276,725
3
W
Bacchus
16,770
1,118
15
1
0
294,522
0
L
Gilgamesh
16,428
1,095
34
2
3
274,676
0
W
Merlin
17,190
1,146
148
10
2
263,163
0
W
Rama
17,066
1,138
64
4
1
256,109
0
L
Neith
15,827
1,055
99
7
7
232,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role