Player Matchup

Hercules
Hercules
AyeCruzito1
Hercules
Level 17
God Stats
5W - 1L
1,500 SR
Queue Stats
69W - 85L
1,349 Elo+
Party 1
Kukulkan
Kukulkan
PauloDotCom
Kukulkan
Level 21
God Stats
7W - 11L
1,465 SR
Queue Stats
62W - 79L
1,373 Elo+
Party 1
Arachne
Arachne
TH3xJ3D1
Arachne
Level 28
God Stats
2W - 0L
1,592 SR
Queue Stats
26W - 38L
1,403 Elo+
Party 1
Baron Samedi
Baron Samedi
UsernameDotCom
Baron Samedi
Level 108
God Stats
3W - 3L
1,561 SR
Queue Stats
226W - 228L
1,455 Elo+
Party 1
Danzaburou
Danzaburou
YauzDotCom
Danzaburou
Level 18
God Stats
104W - 105L
1,477 SR
Queue Stats
116W - 128L
1,319 Elo+
Party 1
Team Averages
Level 38
1,519 SR
1,380 Elo+

VS

Team Averages
Level 21
1,494 SR
1,480 Elo+
Ra
Ra
Alejandro170702
Ra
Level 5
God Stats
0W - 3L
1,196 SR
Queue Stats
2W - 5L
1,262 Elo+
Solo
Bakasura
Bakasura
BasedGodRenz
Bakasura
Level 15
God Stats
14W - 20L
1,455 SR
Queue Stats
40W - 50L
1,430 Elo+
Party 2
Cthulhu
Cthulhu
Ulthar19
Cthulhu
Level 57
God Stats
42W - 44L
1,466 SR
Queue Stats
153W - 208L
1,390 Elo+
Party 2
Skadi
Skadi
Xexilia
Skadi
Level 14
God Stats
3W - 1L
1,853 SR
Queue Stats
66W - 102L
1,729 Elo+
Party 2
Yemoja
Yemoja
j3nnbun
Yemoja
Level 12
God Stats
1W - 4L
1,500 SR
Queue Stats
27W - 49L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AyeCruzito1
Hercules
17
1 / 1 / 9
10,340
450
7,546
15,839
13,319
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
PauloDotCom
Kukulkan
20
5 / 4 / 4
13,820
601
7,938
10,768
5,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
TH3xJ3D1
Arachne
19
5 / 4 / 5
12,118
527
11,570
18,400
7,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
UsernameDotCom
Baron Samedi
20
12 / 3 / 14
14,239
619
22,321
17,034
23,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
YauzDotCom
Danzaburou
20
13 / 5 / 4
14,210
618
15,657
20,030
9,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 3
9,554
415
7,398
12,002
5,714
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
BasedGodRenz
Bakasura
18
11 / 7 / 2
12,331
536
15,094
19,023
9,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Ulthar19
Cthulhu
16
0 / 5 / 3
9,566
416
7,015
20,915
24,559
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Xexilia
Skadi
17
4 / 9 / 3
11,268
490
13,583
17,520
7,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
j3nnbun
Yemoja
13
0 / 8 / 1
7,964
346
1,695
12,270
9,557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
29
36
Kills
17
17
Deaths
36
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
W
Hercules
AyeCruzito1
Hercules
1
1
9
5.5
L
Bakasura
BasedGodRenz
Bakasura
11
7
2
1.71
W
Kukulkan
PauloDotCom
Kukulkan
5
4
4
1.75
W
Arachne
TH3xJ3D1
Arachne
5
4
5
1.88
L
Cthulhu
Ulthar19
Cthulhu
0
5
3
0.3
W
Baron Samedi
UsernameDotCom
Baron Samedi
12
3
14
6.33
L
Skadi
Xexilia
Skadi
4
9
3
0.61
W
Danzaburou
YauzDotCom
Danzaburou
13
5
4
3
L
Yemoja
j3nnbun
Yemoja
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,032
Damage
44,785
82,071
Taken
81,730
59,507
Mitigated
56,259
33,361
Healing
14,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,398
1,043
309
2,376
12,002
5,714
0
3,012
8,754
49,549
0
W
Hercules
AyeCruzito1
Hercules
7,546
1,594
0
8,039
15,839
13,319
1,178
6,455
8,881
0
38,462
L
Bakasura
BasedGodRenz
Bakasura
15,094
11,370
0
5,431
19,023
9,210
0
8,296
10,623
0
48,104
W
Kukulkan
PauloDotCom
Kukulkan
7,938
846
0
2,273
10,768
5,413
2,432
1,004
9,309
101,503
0
W
Arachne
TH3xJ3D1
Arachne
11,570
7,836
165
6,281
18,400
7,955
3,777
4,194
13,919
0
81,633
L
Cthulhu
Ulthar19
Cthulhu
7,015
467
143
2,547
20,915
24,559
84
4,977
15,890
42,903
0
W
Baron Samedi
UsernameDotCom
Baron Samedi
22,321
1,431
2,572
7,412
17,034
23,074
1,490
2,500
14,239
86,087
0
L
Skadi
Xexilia
Skadi
13,583
6,682
0
3,081
17,520
7,219
870
8,216
9,304
0
66,158
W
Danzaburou
YauzDotCom
Danzaburou
15,657
8,624
0
6,619
20,030
9,746
2,886
1,284
18,435
0
89,174
L
Yemoja
j3nnbun
Yemoja
1,695
0
550
219
12,270
9,557
544
5,370
6,900
14,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,727
Gold Earned
50,683
651
Minions Killed
412
0
Camps Cleared
0
1,987,342
Distance Traveled
1,937,197
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,554
415
105
5
0
340,201
3
W
Hercules
10,340
450
72
3
0
407,280
4
L
Bakasura
12,331
536
97
4
0
448,512
13
W
Kukulkan
13,820
601
208
9
0
390,076
0
W
Arachne
12,118
527
118
5
0
429,444
0
L
Cthulhu
9,566
416
81
4
0
432,661
0
W
Baron Samedi
14,239
619
108
5
0
396,689
2
L
Skadi
11,268
490
117
5
0
348,401
0
W
Danzaburou
14,210
618
145
6
0
363,853
0
L
Yemoja
7,964
346
12
1
0
367,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role