Player Matchup

Baron Samedi
Baron Samedi
Anceint Reaver
Baron Samedi
Level 74
God Stats
0W - 1L
1,327 SR
Queue Stats
17W - 19L
1,395 Elo+
Party 1
Apollo
Apollo
Minion8675
Apollo
Level 38
God Stats
0W - 1L
1,518 SR
Queue Stats
5W - 4L
1,568 Elo+
Party 1
Hun Batz
Hun Batz
Shrimp6864
Hun Batz
Level 25
God Stats
0W - 1L
1,102 SR
Queue Stats
6W - 5L
1,508 Elo+
Party 1
Khepri
Khepri
SortableCrayon3
Khepri
Level 109
God Stats
0W - 1L
1,275 SR
Queue Stats
9W - 13L
1,425 Elo+
Party 1
Ganesha
Ganesha
Wood Chuck7890
Ganesha
Level 68
God Stats
0W - 1L
1,252 SR
Queue Stats
5W - 4L
1,465 Elo+
Party 1
Team Averages
Level 63
1,295 SR
1,472 Elo+

VS

Team Averages
Level 82
1,462 SR
1,479 Elo+
Tiamat
Tiamat
BEASTY824
Tiamat
Level 76
God Stats
29W - 27L
1,554 SR
Queue Stats
789W - 762L
1,526 Elo+
Party 2
Neith
Neith
DontSweatSZN
Neith
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
Godlike_Rico
Camazotz
Level 144
God Stats
4W - 5L
1,131 SR
Queue Stats
517W - 497L
1,454 Elo+
Party 2
Ares
Ares
Jakesabn11
Ares
Level 42
God Stats
13W - 10L
1,573 SR
Queue Stats
127W - 147L
1,398 Elo+
Solo
Gilgamesh
Gilgamesh
llBigEazyll
Gilgamesh
Level 104
God Stats
15W - 10L
1,553 SR
Queue Stats
212W - 187L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Anceint Reaver
Baron Samedi
9
0 / 7 / 0
6,732
354
4,363
8,812
3,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Minion8675
Apollo
14
8 / 7 / 2
9,101
479
12,101
18,204
6,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Shrimp6864
Hun Batz
2
0 / 0 / 0
3,651
192
0
0
0
13
2 / 6 / 1
8,547
450
5,221
13,542
11,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

15
2 / 4 / 10
9,684
510
14,282
19,484
20,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BEASTY824
Tiamat
19
6 / 2 / 7
11,761
619
13,048
12,706
7,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 6 / 6
9,520
501
10,276
10,183
2,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
Godlike_Rico
Camazotz
18
6 / 1 / 4
11,228
591
6,839
12,809
4,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 3 / 5
10,380
546
8,645
16,803
8,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
llBigEazyll
Gilgamesh
19
4 / 0 / 1
11,649
613
6,100
11,294
6,889
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
12
Kills
23
24
Deaths
12
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Anceint Reaver
Baron Samedi
0
7
0
0
W
Tiamat
BEASTY824
Tiamat
6
2
7
4.75
W
4
6
6
1.17
W
Camazotz
Godlike_Rico
Camazotz
6
1
4
8
W
3
3
5
1.83
L
Apollo
Minion8675
Apollo
8
7
2
1.29
L
Hun Batz
Shrimp6864
Hun Batz
0
0
0
0
L
2
6
1
0.42
L
2
4
10
1.75
W
Gilgamesh
llBigEazyll
Gilgamesh
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,967
Damage
44,908
60,042
Taken
63,795
42,216
Mitigated
29,818
17,833
Healing
23,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Anceint Reaver
Baron Samedi
4,363
217
0
2,258
8,812
3,621
872
4,778
4,034
24,903
0
W
Tiamat
BEASTY824
Tiamat
13,048
1,986
0
5,850
12,706
7,436
1,557
5,287
7,095
79,754
0
W
10,276
5,364
0
1,237
10,183
2,600
445
6,212
3,971
0
39,841
W
Camazotz
Godlike_Rico
Camazotz
6,839
2,370
0
9,338
12,809
4,212
0
3,688
9,022
0
80,867
W
8,645
846
0
4,393
16,803
8,681
0
5,111
11,692
34,341
0
L
Apollo
Minion8675
Apollo
12,101
5,539
1,131
5,430
18,204
6,721
846
7,112
11,092
0
42,147
L
Hun Batz
Shrimp6864
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
L
5,221
703
348
3,719
13,542
11,492
0
1,990
11,552
33,753
2,133
L
14,282
1,156
717
4,230
19,484
20,382
28
7,798
11,671
43,606
0
W
Gilgamesh
llBigEazyll
Gilgamesh
6,100
1,954
0
2,318
11,294
6,889
4,188
2,999
8,295
0
89,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,715
Gold Earned
54,538
238
Minions Killed
550
0
Camps Cleared
0
1,151,187
Distance Traveled
1,697,078
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,732
354
44
2
0
174,562
0
W
Tiamat
11,761
619
138
7
0
338,297
2
W
Neith
9,520
501
70
4
0
296,237
0
W
Camazotz
11,228
591
131
7
0
376,967
1
W
Ares
10,380
546
42
2
0
342,314
3
L
Apollo
9,101
479
100
5
0
314,123
2
L
Hun Batz
3,651
192
0
0
0
0
0
L
Khepri
8,547
450
76
4
0
316,145
2
L
Ganesha
9,684
510
18
1
0
346,357
1
W
Gilgamesh
11,649
613
169
9
0
343,263
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role