Player Matchup

Anhur
Anhur
Chipil0n
Anhur
Level 25
God Stats
1W - 1L
1,719 SR
Queue Stats
79W - 78L
1,572 Elo+
Party 1
Ymir
Ymir
superganstaXD
Ymir
Level 18
God Stats
35W - 28L
1,657 SR
Queue Stats
48W - 47L
1,564 Elo+
Party 1
Mercury
Mercury
v DestroyerZ
Mercury
Level 28
God Stats
1W - 3L
1,688 SR
Queue Stats
84W - 81L
1,514 Elo+
Party 1
Scylla
Scylla
vKingFish
Scylla
Level 84
God Stats
11W - 11L
1,535 SR
Queue Stats
356W - 331L
1,521 Elo+
Party 1
Gilgamesh
Gilgamesh
xXxSiCkStOrMxXx
Gilgamesh
Level 23
God Stats
19W - 10L
1,655 SR
Queue Stats
62W - 61L
1,502 Elo+
Party 1
Team Averages
Level 36
1,651 SR
1,535 Elo+

VS

Team Averages
Level 42
1,581 SR
1,594 Elo+
Tiamat
Tiamat
FireNova_96
Tiamat
Level 17
God Stats
2W - 2L
1,370 SR
Queue Stats
42W - 43L
1,685 Elo+
Party 2
Sobek
Sobek
JuiceVortex
Sobek
Level 16
God Stats
8W - 4L
1,942 SR
Queue Stats
40W - 33L
1,636 Elo+
Solo
Merlin
Merlin
LoboBandicoot
Merlin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Izanami
Izanami
LostMaxwell
Izanami
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 34L
1,630 Elo+
Party 2
Hun Batz
Hun Batz
goodboy_91
Hun Batz
Level 146
God Stats
14W - 12L
1,595 SR
Queue Stats
201W - 183L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Chipil0n
Anhur
13
3 / 5 / 2
8,499
447
7,647
12,386
3,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 6 / 3
7,642
402
4,358
13,510
8,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
v DestroyerZ
Mercury
12
1 / 5 / 4
7,936
418
2,445
14,277
4,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
vKingFish
Scylla
15
3 / 7 / 2
9,132
481
7,490
11,963
3,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
xXxSiCkStOrMxXx
Gilgamesh
14
1 / 5 / 2
8,665
456
5,918
14,829
6,854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
0 / 1 / 8
9,888
520
6,026
10,434
6,948
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 3 / 12
8,748
460
4,267
13,684
11,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
7 / 1 / 5
11,950
629
13,085
7,974
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
LostMaxwell
Izanami
17
7 / 2 / 8
10,941
576
9,811
10,848
3,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
goodboy_91
Hun Batz
17
14 / 2 / 4
11,495
605
11,039
13,018
5,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
65
8
Kills
28
28
Deaths
9
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Anhur
Chipil0n
Anhur
3
5
2
0.8
W
Tiamat
0
1
8
4
W
0
3
12
2
W
7
1
5
9.5
W
Izanami
LostMaxwell
Izanami
7
2
8
5.5
W
Hun Batz
goodboy_91
Hun Batz
14
2
4
8
L
0
6
3
0.25
L
Mercury
v DestroyerZ
Mercury
1
5
4
0.6
L
Scylla
vKingFish
Scylla
3
7
2
0.57
L
Gilgamesh
xXxSiCkStOrMxXx
Gilgamesh
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,858
Damage
44,228
66,965
Taken
55,958
27,159
Mitigated
31,088
15,024
Healing
20,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Chipil0n
Anhur
7,647
2,384
0
3,208
12,386
3,479
0
1,961
10,425
0
40,860
W
Tiamat
6,026
858
0
4,409
10,434
6,948
334
2,336
7,903
57,634
0
W
4,267
347
0
2,331
13,684
11,729
77
3,936
9,602
13,689
0
W
13,085
505
0
2,857
7,974
3,557
0
343
7,631
91,484
0
W
Izanami
LostMaxwell
Izanami
9,811
6,048
0
4,348
10,848
3,685
3,512
2,282
8,460
0
79,775
W
Hun Batz
goodboy_91
Hun Batz
11,039
2,116
0
6,494
13,018
5,169
0
2,380
10,514
0
64,342
L
4,358
447
0
2,170
13,510
8,246
0
4,883
8,627
27,818
0
L
Mercury
v DestroyerZ
Mercury
2,445
950
0
4,403
14,277
4,781
0
4,396
9,881
0
37,929
L
Scylla
vKingFish
Scylla
7,490
1,374
0
1,668
11,963
3,799
350
4,306
7,657
56,715
0
L
Gilgamesh
xXxSiCkStOrMxXx
Gilgamesh
5,918
1,174
0
3,575
14,829
6,854
732
7,832
6,997
0
42,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,874
Gold Earned
53,022
384
Minions Killed
523
0
Camps Cleared
0
1,726,932
Distance Traveled
1,775,984
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,499
447
80
4
0
332,457
0
W
Tiamat
9,888
520
96
5
0
357,542
3
W
Sobek
8,748
460
26
1
0
388,697
2
W
Merlin
11,950
629
158
8
0
316,693
5
W
Izanami
10,941
576
143
8
0
326,548
0
W
Hun Batz
11,495
605
100
5
0
386,504
5
L
Ymir
7,642
402
29
2
0
372,685
0
L
Mercury
7,936
418
77
4
0
372,886
0
L
Scylla
9,132
481
124
7
0
302,380
0
L
Gilgamesh
8,665
456
74
4
0
346,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role