Player Matchup

Xbalanque
Xbalanque
Bowhunter0722
Xbalanque
Level 46
God Stats
8W - 19L
1,251 SR
Queue Stats
8W - 26L
1,237 Elo+
Party 2
Cerberus
Cerberus
Chewythehuman
Cerberus
Level 104
God Stats
30W - 35L
1,531 SR
Queue Stats
557W - 553L
1,582 Elo+
Solo
Loki
Loki
SMCcomado96
Loki
Level 46
God Stats
1W - 2L
1,266 SR
Queue Stats
8W - 22L
1,252 Elo+
Party 2
Anhur
Anhur
Trafficone86
Anhur
Level 3
God Stats
0W - 2L
1,249 SR
Queue Stats
0W - 13L
1,500 Elo+
Party 2
Neith
Neith
lorekore12345
Neith
Level 46
God Stats
3W - 8L
1,465 SR
Queue Stats
16W - 35L
1,240 Elo+
Party 2
Team Averages
Level 49
1,352 SR
1,362 Elo+

VS

Team Averages
Level 47
1,571 SR
1,538 Elo+
Raijin
Raijin
CETOREX
Raijin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
FriendshipisDead
Yemoja
Level 25
God Stats
9W - 11L
1,467 SR
Queue Stats
34W - 31L
1,537 Elo+
Party 1
Chaac
Chaac
JunkStar42069
Chaac
Level 41
God Stats
9W - 1L
1,915 SR
Queue Stats
106W - 100L
1,516 Elo+
Party 1
Mercury
Mercury
hahaimNero
Mercury
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 47L
1,577 Elo+
Party 1
Chernobog
Chernobog
s0ldierofortune
Chernobog
Level 35
God Stats
4W - 4L
1,475 SR
Queue Stats
107W - 100L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bowhunter0722
Xbalanque
14
1 / 10 / 2
9,475
412
9,904
22,373
6,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
Chewythehuman
Cerberus
20
6 / 4 / 2
13,276
577
18,366
22,055
10,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 9 / 4
9,551
415
4,949
19,760
5,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
0 / 12 / 1
7,627
332
2,314
13,045
3,259
Boots

Boots

+6%
Movement Speed

17
1 / 9 / 1
10,367
451
5,098
14,642
5,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CETOREX
Raijin
20
4 / 3 / 6
14,093
613
11,173
16,710
7,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 1 / 14
14,186
617
8,243
15,870
14,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
7 / 1 / 5
14,312
622
9,279
18,253
22,915
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
hahaimNero
Mercury
20
8 / 2 / 10
13,686
595
12,857
13,811
6,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
s0ldierofortune
Chernobog
20
20 / 4 / 8
15,194
661
28,840
22,153
10,585
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
87
9
Kills
44
44
Deaths
11
10
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Bowhunter0722
Xbalanque
1
10
2
0.2
W
Raijin
CETOREX
Raijin
4
3
6
2.33
L
Cerberus
Chewythehuman
Cerberus
6
4
2
1.75
W
5
1
14
12
W
7
1
5
9.5
L
1
9
4
0.33
L
0
12
1
0.04
W
Mercury
hahaimNero
Mercury
8
2
10
6.5
L
1
9
1
0.17
W
Chernobog
s0ldierofortune
Chernobog
20
4
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,631
Damage
70,392
91,875
Taken
86,797
32,861
Mitigated
62,443
19,237
Healing
29,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Bowhunter0722
Xbalanque
9,904
5,112
0
4,669
22,373
6,968
1,093
2,805
19,568
0
61,708
W
Raijin
CETOREX
Raijin
11,173
522
91
5,859
16,710
7,393
3,286
7,856
8,854
114,897
0
L
Cerberus
Chewythehuman
Cerberus
18,366
161
0
9,339
22,055
10,929
0
12,058
9,893
112,969
0
W
8,243
2,489
4,614
4,863
15,870
14,693
898
5,588
10,282
28,322
0
W
9,279
1,116
0
6,365
18,253
22,915
2,238
1,126
17,127
0
86,226
L
4,949
1,414
0
3,631
19,760
5,942
0
1,884
17,876
0
52,035
L
2,314
1,971
0
376
13,045
3,259
199
1,803
11,242
0
14,685
W
Mercury
hahaimNero
Mercury
12,857
5,757
0
1,024
13,811
6,857
0
2,784
11,027
0
106,109
L
5,098
1,944
0
1,222
14,642
5,763
0
762
13,880
0
52,994
W
Chernobog
s0ldierofortune
Chernobog
28,840
21,884
0
6,348
22,153
10,585
7,937
2,429
19,724
0
114,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,296
Gold Earned
71,471
580
Minions Killed
703
0
Camps Cleared
0
1,940,211
Distance Traveled
2,262,242
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,475
412
98
4
0
362,928
1
W
Raijin
14,093
613
215
9
0
436,133
4
L
Cerberus
13,276
577
274
12
0
419,728
8
W
Yemoja
14,186
617
34
1
0
418,339
9
W
Chaac
14,312
622
156
7
0
435,646
4
L
Loki
9,551
415
75
3
0
495,062
0
L
Anhur
7,627
332
32
1
0
344,621
1
W
Mercury
13,686
595
160
7
0
543,720
1
L
Neith
10,367
451
101
4
0
317,872
5
W
Chernobog
15,194
661
138
6
0
428,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role