Player Matchup

Cthulhu
Cthulhu
Dragon_Slayer_kk
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,519 Elo+
Party 1
Izanami
Izanami
Sasuke_Uchiwa335
Izanami
Level 83
God Stats
15W - 7L
1,555 SR
Queue Stats
166W - 135L
1,512 Elo+
Party 3
Bakasura
Bakasura
SpitFireR12
Bakasura
Level 47
God Stats
2W - 9L
1,408 SR
Queue Stats
181W - 188L
1,476 Elo+
Solo
Bellona
Bellona
TahiaDzz93
Bellona
Level 25
God Stats
14W - 14L
1,411 SR
Queue Stats
337W - 362L
1,431 Elo+
Party 3
Chang'e
Chang'e
dark0_0111
Chang'e
Level 129
God Stats
51W - 40L
1,548 SR
Queue Stats
666W - 674L
1,454 Elo+
Party 1
Team Averages
Level 59
1,484 SR
1,478 Elo+

VS

Team Averages
Level 96
1,550 SR
1,400 Elo+
Neith
Neith
MDARDAS15
Neith
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
310W - 305L
1,106 Elo+
Party 2
Cerberus
Cerberus
TALAL345
Cerberus
Level 18
God Stats
7W - 7L
1,470 SR
Queue Stats
49W - 53L
1,387 Elo+
Party 2
Nemesis
Nemesis
bluesliter
Nemesis
Level 136
God Stats
10W - 11L
1,619 SR
Queue Stats
461W - 435L
1,450 Elo+
Party 2
Tiamat
Tiamat
g1ngerN1nj402
Tiamat
Level 156
God Stats
207W - 113L
1,793 SR
Queue Stats
791W - 618L
1,679 Elo+
Solo
Janus
Janus
safa777
Janus
Level 60
God Stats
47W - 57L
1,365 SR
Queue Stats
725W - 716L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 6
7,692
481
6,673
12,000
7,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
6 / 5 / 2
8,303
519
8,665
9,738
2,538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
SpitFireR12
Bakasura
13
3 / 5 / 2
8,261
516
5,364
13,308
5,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
TahiaDzz93
Bellona
14
0 / 2 / 0
8,050
503
502
7,295
4,193
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
dark0_0111
Chang'e
13
0 / 5 / 3
7,944
497
8,216
13,377
4,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MDARDAS15
Neith
14
4 / 3 / 4
8,514
532
7,554
9,658
3,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
TALAL345
Cerberus
11
0 / 2 / 6
7,966
498
4,213
13,165
5,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
bluesliter
Nemesis
15
8 / 2 / 6
9,951
622
10,792
13,141
6,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
7 / 0 / 4
11,653
728
8,371
8,169
5,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
safa777
Janus
15
3 / 3 / 4
9,380
586
8,495
8,010
2,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
10
Kills
22
22
Deaths
10
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
W
Neith
MDARDAS15
Neith
4
3
4
2
L
6
5
2
1.4
L
Bakasura
SpitFireR12
Bakasura
3
5
2
0.8
W
Cerberus
TALAL345
Cerberus
0
2
6
1.5
L
Bellona
TahiaDzz93
Bellona
0
2
0
0
W
Nemesis
bluesliter
Nemesis
8
2
6
5.5
L
Chang'e
dark0_0111
Chang'e
0
5
3
0.3
W
7
0
4
9
W
Janus
safa777
Janus
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,420
Damage
39,425
55,718
Taken
52,143
24,351
Mitigated
23,568
15,571
Healing
16,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,673
639
312
3,078
12,000
7,794
252
4,217
7,765
23,224
0
W
Neith
MDARDAS15
Neith
7,554
2,663
0
3,805
9,658
3,218
1,683
2,807
6,520
0
45,280
L
8,665
5,800
712
1,412
9,738
2,538
316
4,014
5,698
0
43,777
L
Bakasura
SpitFireR12
Bakasura
5,364
3,868
0
2,636
13,308
5,353
120
3,220
9,992
0
35,810
W
Cerberus
TALAL345
Cerberus
4,213
306
0
3,689
13,165
5,861
193
4,313
8,414
21,569
0
L
Bellona
TahiaDzz93
Bellona
502
102
0
1,318
7,295
4,193
0
3,937
3,358
0
35,805
W
Nemesis
bluesliter
Nemesis
10,792
5,744
0
1,685
13,141
6,253
327
3,205
9,203
0
65,799
L
Chang'e
dark0_0111
Chang'e
8,216
70
616
5,487
13,377
4,473
987
5,247
7,826
43,052
0
W
8,371
896
0
5,730
8,169
5,462
2,988
439
7,616
87,348
0
W
Janus
safa777
Janus
8,495
233
0
1,276
8,010
2,774
684
3,505
4,124
59,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,250
Gold Earned
47,464
402
Minions Killed
496
0
Camps Cleared
0
1,455,660
Distance Traveled
1,521,838
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,692
481
31
2
0
277,132
1
W
Neith
8,514
532
68
4
0
272,507
4
L
Izanami
8,303
519
73
5
0
286,679
0
L
Bakasura
8,261
516
99
6
0
313,639
0
W
Cerberus
7,966
498
31
2
0
281,088
1
L
Bellona
8,050
503
107
7
0
318,242
2
W
Nemesis
9,951
622
91
6
0
367,077
1
L
Chang'e
7,944
497
92
6
0
259,968
1
W
Tiamat
11,653
728
174
11
0
297,024
6
W
Janus
9,380
586
132
8
0
304,142
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role