Player Matchup

Fafnir
Fafnir
Nemuraira
Fafnir
Level 109
God Stats
0W - 1L
1,469 SR
Queue Stats
6W - 4L
1,561 Elo+
Party 1
Cthulhu
Cthulhu
OroNana
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,544 Elo+
Party 1
Jormungandr
Jormungandr
ZafkieltheUsagi
Jormungandr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,580 Elo+
Party 1
Team Averages
Level 59
1,490 SR
1,562 Elo+

VS

Team Averages
Level 92
1,567 SR
1,557 Elo+
Gilgamesh
Gilgamesh
H34RTL355KTR
Gilgamesh
Level 136
God Stats
4W - 2L
1,617 SR
Queue Stats
58W - 31L
1,611 Elo+
Party 2
Cerberus
Cerberus
KussenKannibale
Cerberus
Level 15
God Stats
6W - 2L
1,628 SR
Queue Stats
6W - 3L
1,481 Elo+
Party 2
Medusa
Medusa
Pklos
Medusa
Level 124
God Stats
4W - 8L
1,456 SR
Queue Stats
126W - 133L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Nemuraira
Fafnir
14
2 / 6 / 3
12,929
616
17,989
30,395
46,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
OroNana
Cthulhu
14
0 / 6 / 4
11,145
531
11,420
31,288
37,591
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
ZafkieltheUsagi
Jormungandr
15
3 / 4 / 1
13,146
626
20,020
26,600
40,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
H34RTL355KTR
Gilgamesh
17
3 / 3 / 12
13,789
657
24,528
25,138
16,093
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
16
4 / 0 / 10
13,135
625
14,980
16,939
20,828
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Pklos
Medusa
18
9 / 2 / 5
14,611
696
38,477
26,502
9,897
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
5
Kills
16
16
Deaths
5
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
H34RTL355KTR
Gilgamesh
3
3
12
3
W
Cerberus
4
0
10
9
L
Fafnir
Nemuraira
Fafnir
2
6
3
0.58
L
Cthulhu
OroNana
Cthulhu
0
6
4
0.33
W
Medusa
Pklos
Medusa
9
2
5
5.75
L
Jormungandr
ZafkieltheUsagi
Jormungandr
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,429
Damage
77,985
88,283
Taken
68,579
124,639
Mitigated
46,818
10,896
Healing
35,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
H34RTL355KTR
Gilgamesh
24,528
5,179
2,206
11,622
25,138
16,093
948
18,643
6,495
0
68,438
W
Cerberus
14,980
1,389
860
6,197
16,939
20,828
101
12,201
4,738
31,577
0
L
Fafnir
Nemuraira
Fafnir
17,989
3,693
0
7,720
30,395
46,975
0
4,483
25,912
41,352
0
L
Cthulhu
OroNana
Cthulhu
11,420
1,230
0
384
31,288
37,591
0
5,653
25,635
36,704
0
W
Medusa
Pklos
Medusa
38,477
21,327
0
14,477
26,502
9,897
2,484
18,634
7,270
0
132,702
L
Jormungandr
ZafkieltheUsagi
Jormungandr
20,020
4,078
0
2,792
26,600
40,073
0
4,896
21,704
68,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,220
Gold Earned
41,535
170
Minions Killed
242
0
Camps Cleared
0
1,113,509
Distance Traveled
1,210,519
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,789
657
78
4
0
434,498
2
W
Cerberus
13,135
625
32
2
0
400,859
2
L
Fafnir
12,929
616
33
2
0
351,456
3
L
Cthulhu
11,145
531
58
3
0
395,261
3
W
Medusa
14,611
696
132
6
0
375,162
1
L
Jormungandr
13,146
626
79
4
0
366,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role