Player Matchup

Gilgamesh
Gilgamesh
Dussodjomo
Gilgamesh
Level 63
God Stats
4W - 1L
1,692 SR
Queue Stats
54W - 40L
1,532 Elo+
Party 3
Pele
Pele
Koweno
Pele
Level 106
God Stats
21W - 12L
1,576 SR
Queue Stats
143W - 84L
1,700 Elo+
Party 3
Ares
Ares
Ororas
Ares
Level 129
God Stats
3W - 0L
1,737 SR
Queue Stats
237W - 159L
1,624 Elo+
Party 3
Izanami
Izanami
Rayarise23
Izanami
Level 106
God Stats
4W - 2L
1,564 SR
Queue Stats
122W - 76L
1,688 Elo+
Party 3
Hel
Hel
timev
Hel
Level 29
God Stats
5W - 1L
1,611 SR
Queue Stats
17W - 7L
1,711 Elo+
Party 3
Team Averages
Level 87
1,636 SR
1,651 Elo+

VS

Team Averages
Level 68
1,500 SR
1,601 Elo+
Jing Wei
Jing Wei
AshReez
Jing Wei
Level 26
God Stats
5W - 12L
1,461 SR
Queue Stats
117W - 120L
1,517 Elo+
Party 2
Amaterasu
Amaterasu
Hellhound616
Amaterasu
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,637 Elo+
Party 2
Chronos
Chronos
Retarter
Chronos
Level 14
God Stats
3W - 2L
1,748 SR
Queue Stats
34W - 21L
1,663 Elo+
Party 1
The Morrigan
The Morrigan
Ultralordbob
The Morrigan
Level 128
God Stats
2W - 2L
1,196 SR
Queue Stats
75W - 44L
1,667 Elo+
Party 1
Khepri
Khepri
godseviltwin
Khepri
Level 29
God Stats
33W - 34L
1,595 SR
Queue Stats
246W - 270L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dussodjomo
Gilgamesh
17
6 / 4 / 18
10,625
1,063
13,744
15,184
9,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Pele
Koweno
Pele
17
11 / 2 / 12
11,709
1,171
15,072
10,953
5,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
Ororas
Ares
18
6 / 1 / 27
12,864
1,286
13,506
13,912
15,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Rayarise23
Izanami
18
6 / 0 / 22
11,727
1,173
17,314
7,411
4,291
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hel
timev
Hel
17
4 / 2 / 21
10,202
1,020
12,803
10,730
5,718
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

258

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AshReez
Jing Wei
16
3 / 7 / 6
9,927
993
13,133
14,664
6,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
Hellhound616
Amaterasu
15
1 / 6 / 7
9,400
940
8,654
19,630
18,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos
Retarter
Chronos
15
1 / 9 / 7
9,289
929
9,499
16,574
7,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
Ultralordbob
The Morrigan
15
3 / 8 / 5
10,302
1,030
15,965
11,316
5,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
15
1 / 3 / 6
9,867
987
5,539
12,837
9,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
40
33
Kills
9
9
Deaths
33
100
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AshReez
Jing Wei
3
7
6
0.86
W
Gilgamesh
Dussodjomo
Gilgamesh
6
4
18
3.75
L
Amaterasu
Hellhound616
Amaterasu
1
6
7
0.75
W
Pele
Koweno
Pele
11
2
12
8.5
W
Ares
Ororas
Ares
6
1
27
19.5
W
Izanami
Rayarise23
Izanami
6
0
22
17
L
Chronos
Retarter
Chronos
1
9
7
0.5
L
The Morrigan
Ultralordbob
The Morrigan
3
8
5
0.69
L
Khepri
1
3
6
1.33
W
Hel
timev
Hel
4
2
21
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,439
Damage
52,790
58,190
Taken
75,021
41,436
Mitigated
46,522
21,761
Healing
2,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AshReez
Jing Wei
13,133
9,091
0
831
14,664
6,093
0
8,139
6,525
0
33,960
W
Gilgamesh
Dussodjomo
Gilgamesh
13,744
2,624
0
223
15,184
9,700
0
7,622
7,354
0
26,496
L
Amaterasu
Hellhound616
Amaterasu
8,654
1,645
0
1,919
19,630
18,894
0
6,203
13,427
251
28,214
W
Pele
Koweno
Pele
15,072
4,888
0
2,932
10,953
5,754
0
3,447
7,408
0
32,402
W
Ares
Ororas
Ares
13,506
535
0
1,487
13,912
15,973
0
5,269
8,429
20,762
0
W
Izanami
Rayarise23
Izanami
17,314
13,838
0
322
7,411
4,291
0
3,713
3,604
0
54,185
L
Chronos
Retarter
Chronos
9,499
2,209
0
234
16,574
7,088
0
5,450
11,124
32,399
0
L
The Morrigan
Ultralordbob
The Morrigan
15,965
2,009
0
0
11,316
5,163
0
4,168
7,012
27,816
7,044
L
Khepri
5,539
216
0
0
12,837
9,284
0
2,349
10,488
11,815
0
W
Hel
timev
Hel
12,803
480
10,618
6,179
10,730
5,718
0
4,663
5,939
31,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,127
Gold Earned
48,785
204
Minions Killed
188
8
Camps Cleared
5
1,010,026
Distance Traveled
946,538
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,927
993
36
4
0
167,226
0
W
Gilgamesh
10,625
1,063
25
3
3
202,192
0
L
Amaterasu
9,400
940
50
5
3
223,049
0
W
Pele
11,709
1,171
29
3
1
209,737
2
W
Ares
12,864
1,286
15
2
1
213,100
0
W
Izanami
11,727
1,173
87
9
3
191,331
0
L
Chronos
9,289
929
43
4
0
181,031
0
L
The Morrigan
10,302
1,030
50
5
1
181,473
0
L
Khepri
9,867
987
9
1
1
193,759
2
W
Hel
10,202
1,020
48
5
0
193,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role