Player Matchup

Cerberus
Cerberus
RicFlair724
Cerberus
Level 20
God Stats
3W - 4L
1,950 SR
Queue Stats
14W - 10L
1,507 Elo+
Party 1
Gilgamesh
Gilgamesh
Riggo Bongo
Gilgamesh
Level 109
God Stats
1W - 1L
1,660 SR
Queue Stats
8W - 10L
1,193 Elo+
Party 1
Loki
Loki
TDPGAMES
Loki
Level 13
God Stats
1W - 1L
1,726 SR
Queue Stats
4W - 6L
1,342 Elo+
Party 1
Olorun
Olorun
Y0uHeFn3r
Olorun
Level 124
God Stats
0W - 1L
1,759 SR
Queue Stats
12W - 8L
1,475 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
blops4
Ah Muzen Cab
Level 118
God Stats
0W - 2L
1,745 SR
Queue Stats
10W - 16L
1,495 Elo+
Party 1
Team Averages
Level 77
1,768 SR
1,402 Elo+

VS

Team Averages
Level 94
1,470 SR
1,523 Elo+
Ymir
Ymir
EmojiKasper
Ymir
Level 6
God Stats
1W - 1L
1,319 SR
Queue Stats
3W - 4L
1,436 Elo+
Party 2
Sobek
Sobek
NukkeBomb
Sobek
Level 146
God Stats
2W - 0L
1,501 SR
Queue Stats
350W - 318L
1,542 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
bev-boys
Ah Muzen Cab
Level 44
God Stats
2W - 3L
1,500 SR
Queue Stats
108W - 106L
1,514 Elo+
Solo
Persephone
Persephone
ohSifu
Persephone
Level 148
God Stats
3W - 5L
1,512 SR
Queue Stats
95W - 67L
1,591 Elo+
Party 2
Tsukuyomi
Tsukuyomi
oiSolar
Tsukuyomi
Level 127
God Stats
2W - 1L
1,516 SR
Queue Stats
83W - 78L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
RicFlair724
Cerberus
10
0 / 4 / 5
6,807
486
3,085
10,501
5,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Riggo Bongo
Gilgamesh
12
1 / 4 / 0
6,875
491
8,998
11,667
6,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
9
0 / 8 / 4
6,168
441
2,746
9,579
2,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
Y0uHeFn3r
Olorun
11
0 / 2 / 0
6,393
457
3,253
7,131
2,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
blops4
Ah Muzen Cab
13
7 / 9 / 0
8,757
626
9,381
11,689
3,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,866
490
4,264
9,747
5,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sobek
NukkeBomb
Sobek
14
5 / 0 / 3
8,074
577
8,474
13,713
14,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
bev-boys
Ah Muzen Cab
12
1 / 1 / 3
6,914
494
4,999
6,020
1,760
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
ohSifu
Persephone
16
9 / 2 / 2
9,798
700
10,874
10,503
3,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
oiSolar
Tsukuyomi
14
9 / 3 / 6
8,890
635
8,006
10,378
3,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
8
Kills
26
27
Deaths
8
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
W
Sobek
NukkeBomb
Sobek
5
0
3
6.5
L
Cerberus
RicFlair724
Cerberus
0
4
5
0.63
L
Gilgamesh
Riggo Bongo
Gilgamesh
1
4
0
0.25
L
Loki
0
8
4
0.25
L
Olorun
Y0uHeFn3r
Olorun
0
2
0
0
W
Ah Muzen Cab
bev-boys
Ah Muzen Cab
1
1
3
2.5
L
Ah Muzen Cab
blops4
Ah Muzen Cab
7
9
0
0.78
W
Persephone
ohSifu
Persephone
9
2
2
5
W
Tsukuyomi
oiSolar
Tsukuyomi
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,463
Damage
36,617
50,567
Taken
50,361
20,578
Mitigated
29,018
10,407
Healing
18,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,264
1,333
0
2,402
9,747
5,516
0
2,271
7,476
23,635
0
W
Sobek
NukkeBomb
Sobek
8,474
1,169
0
8,403
13,713
14,499
457
0
13,713
34,946
0
L
Cerberus
RicFlair724
Cerberus
3,085
190
0
2,087
10,501
5,286
0
4,370
6,081
11,724
0
L
Gilgamesh
Riggo Bongo
Gilgamesh
8,998
2,320
0
2,608
11,667
6,494
0
5,522
5,395
0
35,670
L
Loki
2,746
1,062
0
1,135
9,579
2,649
0
3,026
6,286
0
19,264
L
Olorun
Y0uHeFn3r
Olorun
3,253
2,225
369
3,240
7,131
2,300
0
1,513
5,618
42,562
0
W
Ah Muzen Cab
bev-boys
Ah Muzen Cab
4,999
3,734
0
2,683
6,020
1,760
796
2,687
3,333
0
35,737
L
Ah Muzen Cab
blops4
Ah Muzen Cab
9,381
3,555
0
968
11,689
3,849
258
7,843
3,575
0
43,620
W
Persephone
ohSifu
Persephone
10,874
1,189
0
2,765
10,503
3,449
1,610
552
9,949
63,185
0
W
Tsukuyomi
oiSolar
Tsukuyomi
8,006
2,027
0
2,662
10,378
3,794
991
828
9,550
0
46,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,000
Gold Earned
40,542
312
Minions Killed
401
0
Camps Cleared
0
1,219,271
Distance Traveled
1,340,349
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,866
490
41
3
0
263,223
3
W
Sobek
8,074
577
69
5
0
270,317
0
L
Cerberus
6,807
486
27
2
0
244,007
0
L
Gilgamesh
6,875
491
70
5
0
274,038
4
L
Loki
6,168
441
41
3
0
275,461
0
L
Olorun
6,393
457
85
6
0
202,924
2
W
Ah Muzen Cab
6,914
494
65
5
0
245,041
1
L
Ah Muzen Cab
8,757
626
89
6
0
222,841
3
W
Persephone
9,798
700
141
10
0
273,260
2
W
Tsukuyomi
8,890
635
85
6
0
288,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role