Player Matchup

Yemoja
Yemoja
BellsRock6
Yemoja
Level 19
God Stats
1W - 2L
1,489 SR
Queue Stats
18W - 7L
1,622 Elo+
Solo
Da Ji
Da Ji
Cerberus676
Da Ji
Level 17
God Stats
10W - 10L
1,505 SR
Queue Stats
57W - 47L
1,516 Elo+
Party 1
Neith
Neith
Otoko_Doragon
Neith
Level 39
God Stats
4W - 7L
1,626 SR
Queue Stats
208W - 219L
1,517 Elo+
Party 1
Olorun
Olorun
Pvpwinner101
Olorun
Level 4
God Stats
0W - 4L
1,251 SR
Queue Stats
0W - 4L
1,284 Elo+
Solo
Amaterasu
Amaterasu
iFast-TEMPo
Amaterasu
Level 14
God Stats
3W - 9L
1,598 SR
Queue Stats
43W - 46L
1,583 Elo+
Solo
Team Averages
Level 19
1,494 SR
1,505 Elo+

VS

Team Averages
Level 17
1,563 SR
1,549 Elo+
Hou Yi
Hou Yi
Felisque
Hou Yi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 24L
1,584 Elo+
Solo
Chang'e
Chang'e
GloryOJ
Chang'e
Level 12
God Stats
18W - 9L
1,692 SR
Queue Stats
38W - 27L
1,523 Elo+
Solo
Kukulkan
Kukulkan
RenowedSmoke
Kukulkan
Level 14
God Stats
3W - 3L
1,199 SR
Queue Stats
31W - 24L
1,528 Elo+
Solo
Sun Wukong
Sun Wukong
Ryzech
Sun Wukong
Level 8
God Stats
4W - 2L
1,619 SR
Queue Stats
4W - 2L
1,656 Elo+
Solo
Chaac
Chaac
jnine13
Chaac
Level 26
God Stats
13W - 4L
1,805 SR
Queue Stats
166W - 146L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BellsRock6
Yemoja
16
0 / 7 / 4
10,329
939
7,984
22,566
25,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 9 / 3
9,246
841
6,651
19,666
8,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 6 / 3
10,139
922
15,897
21,237
8,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
13
0 / 2 / 0
8,270
752
339
1,771
522
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
iFast-TEMPo
Amaterasu
16
3 / 9 / 2
10,267
933
9,191
26,658
19,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Felisque
Hou Yi
16
6 / 3 / 9
11,225
1,020
18,957
11,503
4,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
GloryOJ
Chang'e
18
7 / 0 / 18
11,345
1,031
13,084
8,121
3,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
RenowedSmoke
Kukulkan
19
13 / 0 / 15
12,942
1,177
30,022
5,516
2,577
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Ryzech
Sun Wukong
17
2 / 1 / 22
10,681
971
6,639
10,559
9,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chaac
jnine13
Chaac
18
5 / 2 / 20
11,295
1,027
16,341
12,018
8,370
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
117
6
Kills
33
33
Deaths
6
12
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BellsRock6
Yemoja
0
7
4
0.29
L
0
9
3
0.17
W
Hou Yi
Felisque
Hou Yi
6
3
9
3.5
W
Chang'e
GloryOJ
Chang'e
7
0
18
16
L
3
6
3
0.75
L
Olorun
0
2
0
0
W
Kukulkan
RenowedSmoke
Kukulkan
13
0
15
20.5
W
Sun Wukong
Ryzech
Sun Wukong
2
1
22
13
L
Amaterasu
iFast-TEMPo
Amaterasu
3
9
2
0.44
W
Chaac
jnine13
Chaac
5
2
20
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,062
Damage
85,043
91,898
Taken
47,717
62,333
Mitigated
27,934
7,586
Healing
15,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BellsRock6
Yemoja
7,984
1,335
2,605
993
22,566
25,281
0
10,301
12,265
35,630
0
L
6,651
1,986
0
91
19,666
8,807
0
10,906
8,760
0
16,474
W
Hou Yi
Felisque
Hou Yi
18,957
9,265
0
1,186
11,503
4,224
0
1,287
10,216
327
37,297
W
Chang'e
GloryOJ
Chang'e
13,084
515
3,651
2,827
8,121
3,285
0
1,739
6,382
28,771
0
L
15,897
7,672
0
1,542
21,237
8,207
0
9,880
11,357
0
35,065
L
Olorun
339
208
118
144
1,771
522
0
185
1,586
3,886
0
W
Kukulkan
RenowedSmoke
Kukulkan
30,022
3,155
0
1,994
5,516
2,577
0
1,529
3,987
56,676
0
W
Sun Wukong
Ryzech
Sun Wukong
6,639
1,256
0
685
10,559
9,478
0
1,741
8,818
0
15,214
L
Amaterasu
iFast-TEMPo
Amaterasu
9,191
3,951
0
2,093
26,658
19,516
0
12,161
14,497
0
16,954
W
Chaac
jnine13
Chaac
16,341
3,493
429
4,624
12,018
8,370
0
2,027
9,991
0
36,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,251
Gold Earned
57,488
145
Minions Killed
229
4
Camps Cleared
9
753,302
Distance Traveled
975,771
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,329
939
48
4
0
155,290
0
L
Da Ji
9,246
841
28
3
1
191,461
0
W
Hou Yi
11,225
1,020
57
5
2
156,824
1
W
Chang'e
11,345
1,031
42
4
0
199,925
0
L
Neith
10,139
922
43
4
1
186,326
0
L
Olorun
8,270
752
9
1
1
20,712
1
W
Kukulkan
12,942
1,177
62
6
3
192,461
0
W
Sun Wukong
10,681
971
18
2
1
191,469
0
L
Amaterasu
10,267
933
17
2
1
199,513
0
W
Chaac
11,295
1,027
50
5
3
235,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role